Biggs

191 posts

Biggs banner
Biggs

Biggs

@MrbiggsDEV

Building a low-poly narrative driven retro FPS set in early 2000s Seattle I'm also making a cafe game with a white cat #indiedev #gamedev #psxstyle

Katılım Mart 2025
186 Takip Edilen408 Takipçiler
Sabitlenmiş Tweet
Biggs
Biggs@MrbiggsDEV·
that moment when you get ahead of yourself and start texturing before you finish making the environment... #indiedev #gamedev #godot
English
17
34
538
25.6K
Biggs
Biggs@MrbiggsDEV·
@henningsanden godot. takes maybe 3 seconds to load everything. unity and unreal have you waiting hours for them to compile
English
0
0
0
205
Henning Sanden
Henning Sanden@henningsanden·
How is unity vs Godot for 3d games these days?
English
53
0
111
33K
Biggs
Biggs@MrbiggsDEV·
HDD + git + regular manual backups not that difficult
English
0
0
1
48
Biggs
Biggs@MrbiggsDEV·
@gembia2 but there's so many ways you can change all of that lol. maybe youre just playing stuff from people who didnt pay enough attention to detail
English
0
0
9
3.7K
gembia
gembia@gembia2·
really hate how when you can tell how a game was made in godot because of how Bad the buttons system is and how Terrible the fonts look and how Abhorrent everything in general is
English
52
19
1.5K
124.9K
Biggs
Biggs@MrbiggsDEV·
@FearMongrel i get that because for me obsession and passion bring a lot of progress. i always notice after a long enough period i need social connection and those breaks give me renewed energy and motivation tho.
English
0
0
1
24
𝕸𝖔𝖓𝖌𝖗𝖊𝖑
𝕸𝖔𝖓𝖌𝖗𝖊𝖑@FearMongrel·
@MrbiggsDEV that's true.. its hard to balance the passion and be able to turn your brain off, but it can definitely be worth it to take those breaks. and connection is the most important thing you can have. connections are everything for a human
English
1
0
1
142
𝕸𝖔𝖓𝖌𝖗𝖊𝖑
𝕸𝖔𝖓𝖌𝖗𝖊𝖑@FearMongrel·
I've put so much effort into so many projects over the years aha. scrolling my media tab for a couple minutes and I wonder why it feels like I'm still right where I started. broke and sad and confused. I devote so much time to my work that I push friends away, and for what.
English
10
1
86
2.8K
Biggs
Biggs@MrbiggsDEV·
@GamesByNoori really fits the game dev philosophy of "just make it exist first, then make it pretty." amazing progress
English
1
0
3
188
Noori | FARSIGHT
Noori | FARSIGHT@GamesByNoori·
It’s been 1.5 years since we started working on FARSIGHT we have come a longggg way
English
12
32
492
32.7K
Biggs
Biggs@MrbiggsDEV·
@BaelEnix i appreciate it hahaha. ill make something dope 🙏
English
0
0
0
9
The Sultan of Shitposting
The Sultan of Shitposting@BaelEnix·
@MrbiggsDEV Oh so this is how it feels to talk with someone that knows ball. I will follow step after step the process, sign me as already preordering the pre-order
The Sultan of Shitposting tweet media
English
1
0
1
23
Biggs
Biggs@MrbiggsDEV·
uncovering artifacts instead of just finding them (very early dig mechanic) #gamedev #indiedev #godot
English
2
1
141
5.6K
Biggs
Biggs@MrbiggsDEV·
i absolutely agree. i did specify its very early. i made it the way it is because its a modular script i can apply to anything on a site. i thought it through and im going to create fragments of artifacts too. also, in archaeology you'd use a small brush or trowel NEVER a big shovel for things like this lol.
English
1
0
0
16
The Sultan of Shitposting
The Sultan of Shitposting@BaelEnix·
@MrbiggsDEV So at this point why I'm not taking the entire piece of ground with the object in it and cleaning it later so it doesn't crumble. Like I get it but it's 2000 years old, try to dig it out and something will crack because of any piece of ground that isn't soft and can be digged
English
1
0
1
31
Biggs
Biggs@MrbiggsDEV·
@BaelEnix i would love to make similar archaeological sites for the game tbh
English
1
0
0
43
Biggs
Biggs@MrbiggsDEV·
@InfoRosebrock @LifeArtStudios its not a very helpful reply tbh. i make games because i genuinely enjoy making them. i was only asking because i was torn between two ideas i actually liked equally.
English
1
0
0
13
Biggs
Biggs@MrbiggsDEV·
I need YOUR honest opinion: with this interaction system, would you rather play a game around archaeology? or a game that takes place in ancient times? #gamedev #indiedev #godot
English
26
4
149
7.1K
Biggs
Biggs@MrbiggsDEV·
@InfoRosebrock i whole heartedly agree. i toyed around with the idea of a narrative based fps in ancient greece but nothing would stick. i study archaeology so to me, its a very natural fit. although, i wouldnt make it as advanced as real archaeological work lol
English
1
0
0
69
Biggs
Biggs@MrbiggsDEV·
@jacekwozn14k ill definitely check it out. im currently prototyping, but also writing what blend sounds best. i super appreciate the suggestions btw 🙏
English
1
0
0
15
Jacek Woźniak
Jacek Woźniak@jacekwozn14k·
@MrbiggsDEV what about mixing both of them? motives from: ex: Darkest of Days ex: Serious Sam Shtick of timetravel that both enables being the archaeology and ancient sim. But those as I said, may both be pricy (time-consuming) to make.
English
2
0
1
18
Biggs
Biggs@MrbiggsDEV·
@jacekwozn14k i have an idea for both thats why i ask. im an archaeology student too.
English
1
0
0
63
Jacek Woźniak
Jacek Woźniak@jacekwozn14k·
@MrbiggsDEV Make game you want to make first and foremost. As for rest, I dunno, would be nice but question that if you have enough resource and knowledge to pull it off or at least wanting to obtain those... that's why I wrote that first sentence. Seems fun idea, someone will play it imo.
English
1
0
1
79