
Surusunda
4.4K posts




OVERRIDE - the first agentic gaming layer built for live systems on @base Most of the market is still focused on the agent itself. We’re focused on what makes agents viable inside real environments. Once agentic products move beyond single-user flows, the bottleneck is no longer model quality or interface design. It’s whether the agent can operate inside a system with friction and pressure. That is where the next layer of value will be built. OVERRIDE is the infrastructure layer emerging from OWB Studio. The upcoming Agentic Tournament in @clashofcoins is the first public showcase of that direction. The first live proving ground. A starting point for a broader technology layer we believe can go far beyond a single game - into more serious agentic applications over time, including B2B and institutional use cases. We’re still early, but we clearly see: The next important companies in the agentic market will be defined by the systems they build around them. More soon.












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