RokDC

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RokDC

RokDC

@MxRokDC

They/Them. I used to do Destiny things including D2 Damage Generator.

Katılım Haziran 2017
92 Takip Edilen607 Takipçiler
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RokDC
RokDC@MxRokDC·
Made the decision today to step back from Destiny testing including D2 damage generator and other projects I contribute to, Generator may continue in a much smaller capacity under Maeix but the ko-fi will be closing down. My apologies to folks still waiting for the TFS update.
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Court 🏴󠁧󠁢󠁳󠁣󠁴󠁿
Happy to announce after feedback from those who follow me: my projects and infographics are also on the P💰 platform! This is in addition to ☕️ and I'll continue to post my stuff in the usual places. More in the next tweet. ⤵️
Court 🏴󠁧󠁢󠁳󠁣󠁴󠁿 tweet media
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RokDC
RokDC@MxRokDC·
Much love to Maeix, Venus/SG, Peat Bog Boogie, Court for his endless support all the way from when I got started until now, Impetus, Saint and the DPS server lovelies, Stardust, Mossy, Hugo, Rytako and many others. Shoutouts to the creamatorium also. Fuck Aztecross.
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RokDC
RokDC@MxRokDC·
My reasons are purely personal, I do not have the time or energy anymore to balance it alongside things in my life including my transition and my wedding. Thanks for understanding everyone. I have so much love for so many in the community and all it's given me.
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RokDC
RokDC@MxRokDC·
Made the decision today to step back from Destiny testing including D2 damage generator and other projects I contribute to, Generator may continue in a much smaller capacity under Maeix but the ko-fi will be closing down. My apologies to folks still waiting for the TFS update.
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RokDC
RokDC@MxRokDC·
Simulating changes is a first for us that I am very hesitant to do but with the extent of the changes and only 3 days total I don’t see any other way besides not updating at all. Some folks said they would rather the former to have something to reference in the race however.
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RokDC
RokDC@MxRokDC·
To set expectations, with the time reduction I will not be able to test everything before the raid race as I will need to prep for my team. We will deploy an update with simulated values (with a warning) and then I will check them in game after the raid.Thanks for understanding!
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RokDC
RokDC@MxRokDC·
@mossy_max I dunno I heard the person who tested that was a numbskull
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RokDC
RokDC@MxRokDC·
Overall it seems like a perfectly implemented fix for a very complicated issue, I'm sure it took a lot of time for bungie to pin down but they seem to have nailed it
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RokDC
RokDC@MxRokDC·
Can confirm that this change fixed the ignition damage bug. Champion breaker effects won't alter it, damage buffs still increase the damage, 1k also kept it's intrinsic +25%. Dragon's Breath no longer buffed by overload RL, it's solo overall damage will drop ≈15% as a result!
RokDC tweet media
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RokDC
RokDC@MxRokDC·
@D2Clarity Sorry 4 making you work so hard 💕
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Clarity | Destiny 2 Perk Insights
Today I had a genius idea for not getting baited by the internet: simply spending all my free time updating our database! Below is a list of changes I've just pushed live regarding Weapon Perks and Origin Traits. All other updates will have to wait until tomorrow.
Clarity | Destiny 2 Perk Insights tweet mediaClarity | Destiny 2 Perk Insights tweet media
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MossyMax
MossyMax@mossy_max·
Was great to collab with @falloutplays , and bring light to the intricacies and inconsistencies of Target Lock, the (2nd) most annoying perk in the game to figure out. As always, thanks to @MrRokDC , the muscle behind recording hundreds of ramping damage numbers for the perk.
I Am Fallout@falloutplays

"PROSECUTOR vs AMMIT vs SUMMONER vs POSITIVE OUTLOOK " Also, Target Lock is bugged (sometimes). Thnx to @mossy_max for his appearance here 👉 youtu.be/bOIhptj2HJw

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RokDC
RokDC@MxRokDC·
@mossy_max @falloutplays Well timed with Chris Proctor confirming the existence of the network race condition bug on the latest episode of pve! Doesn’t say it applies to target lock specifically but describes the exact same conditions causing it in Bait and Switch 😌
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RokDC
RokDC@MxRokDC·
Disorienting grenades I 𝘣𝘦𝘭𝘪𝘦𝘷𝘦 is a 4.5 second debuff and then enemies have their own brief recovery animations that last around 500ms. It varies slightly and there is a brief delay after the explosion before the debuff is applied.
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RokDC
RokDC@MxRokDC·
Danger Zone lingers for 3.5 seconds, not the listed 4 Danger Zone Rocket Launcher self damage reduction is ≈99.99% (or sets it to 1 and has falloff) Enhanced deconstruct is 6 seconds duration, up from 5.
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RokDC
RokDC@MxRokDC·
Filled out a few of the community unknowns today. 🧵 Backup Plan is activated after 3 seconds of stow not 3.5 as listed currently Enhanced backup plan lasts 2.5 seconds, up from 2 seconds Enhanced counter attack raises the duration to 3 seconds, up from 2 seconds
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Court 🏴󠁧󠁢󠁳󠁣󠁴󠁿
Big vouch for Rok! Rok performs so much testing, some unrecognised or underappreciated, he provides so much insight to my various projects, and is a valuable resource for Podcast Versus Enemies research.
RokDC@MxRokDC

If any D2 CC’s would like to commission/hire me to do testing for them please reach out. I am frequently cited + I have collab’d with several cc’s in the past. My work is mostly on dps/dmg tests but also diverse deep dive topics. Schedule is flexible and pay is negotiable. Ty <3

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RokDC
RokDC@MxRokDC·
@D2Clarity Thank you so much clarity! It means a lot 🥹
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RokDC
RokDC@MxRokDC·
If any D2 CC’s would like to commission/hire me to do testing for them please reach out. I am frequently cited + I have collab’d with several cc’s in the past. My work is mostly on dps/dmg tests but also diverse deep dive topics. Schedule is flexible and pay is negotiable. Ty <3
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