Jeremy Faucomprez

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Jeremy Faucomprez

Jeremy Faucomprez

@Mxthe

Senior Game Designer at Highwire Games working on Six Days in Fallujah. Former Game Designer at New World Interactive, worked on Insurgency: Sandstorm.

Calgary, Alberta Katılım Haziran 2010
89 Takip Edilen573 Takipçiler
Jeremy Faucomprez
Jeremy Faucomprez@Mxthe·
Most people aren't interested to help solve the world's problems, they are only interested in improving their own situation so the world's problems doesn't apply to them. Spoiler Alert: they inevitably will.
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S.T.A.L.K.E.R. OFFICIAL
S.T.A.L.K.E.R. OFFICIAL@stalker_thegame·
🔫 Keep it clean, upgrade, add attachments on the go, choose the right ammo, and remember physics and ballistics — there’s a lot to keep in mind about weapons, but that’s what prolongs your time in the Zone. 🔗 youtube.com/watch?v=NAz3_4… #stalker2
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
kickstarter.com/projects/dokug… If you believe in the project and would like to support the game, so it can reach its full potential. Then please consider following now and backing when the campaign launches. You may be able to get the game for a discount price, get your foot in the door for the very limited PVP playtesting, and even gain some unique cosmetic rewards.
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NeoGameSpark
NeoGameSpark@NeoGameSpark·
The artist who designed this fucking COOKED
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Norrsken
Norrsken@norrsken_org·
We’re so excited to welcome Daniel Schmachtenberger as a keynote speaker for Impact Week 2023. Daniel is a social philosopher and a founding member of @ConsilienceNews. Space at Impact Week is very limited. Apply for your ticket here: impactweek.se
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Jeremy Faucomprez
Jeremy Faucomprez@Mxthe·
@RobinVanina I asked ChatGPT if there was a way to create an Editor Utility BP to scan Static Mesh assets to detect if theres one sided geometry in it and automatically set the "Double Sided Geometry" flag on them. Had to refine the question a lot for it to understand what I was trying to do
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Doku // Out of Action
Doku // Out of Action@DokuGamesLTD·
50k wishlists in under 3 weeks, lets goooo. Appreciate the ongoing support and all the content creators that reached out to help get eyes on the game! Moving forward. I'm currently exploring all the options to obtain some funding, what works for me without compromising the vision. This will allow me to work full time and also outsource any necessary work to help realise this project to its full potential.
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New World Interactive
New World Interactive@nwinteractive·
Hey you. Yes, you! Have you heard we’re hiring for our code and art teams? We are a remote-first studio that takes care of our employees and is proud of the company culture we’ve built. So, check out our open positions and join us here: tinyurl.com/nwicareers #gamedevjobs
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Mohammad Mossa 🧙‍♂️
Mohammad Mossa 🧙‍♂️@WizardCells·
Hello #UnrealEngine fellow devs! I'm turning 23 today, and for this I have a present for you🎁 wizardcell.com/unreal/multipl… This should help bring you to a whole 'nother new level in terms of networking in UE Follows & RTs are considered birthday gifts, and are highly appreciated💖
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U R B A N - B | Explosions Guy
U R B A N - B | Explosions Guy@BradeskoUrban·
What are some of the best explosions in movies? i want to do a compilation of the best out there! can be real or CG/VFX.
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New World Interactive
New World Interactive@nwinteractive·
Are you in search of a new job for the new year? We have a great opportunity for you to help us work on our next project! 📢 This is an open position and fully remote! Click the link below for more information on our Technical Artist position! jobs.newworldinteractive.com/jobs/2290360-t…
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DarknessFX
DarknessFX@DrkFX·
#UE5 Course: Animation Ecosystem for Game Development . Exactly what I wanted to learn from UE Animation: montages, sequences, notifiers, controlrig, states, caches, this course have everything cover and I learned a lot. Highly recommended! -- Link: dev.epicgames.com/community/lear…
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