nhatto
151 posts


Travelers,
As always, the LE Team continues to improve on all aspects of the game, and today we are working on Audio feedback. Take a look, and we would love to hear from you over on our Forums or Reddit!
Link to forums: bit.ly/45RS5wp

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We love seeing community-run events! I
If you're interested in getting involved in a scavenger hunt, check out Keegan's Unique Hunt taking place January 23rd over on Reddit: bit.ly/3Nv0GPn

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Thank you all! 👍❤️
We saw a huge spike in sales during the Co-Op Beta already, can't wait for everyone to get their hands on what we've been cooking! ❤️
No Rest for the Wicked@wickedgame
1 MILLION copies sold on Steam!!! You believed in No Rest for the Wicked during Early Access and helped us build it into what it is today. That’s not something we take lightly. With No Rest for the Wicked Together launching next week, this community grows bigger and more shared than ever. Thank you for standing with us and for all your support ❤️
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1 MILLION copies sold on Steam!!!
You believed in No Rest for the Wicked during Early Access and helped us build it into what it is today. That’s not something we take lightly.
With No Rest for the Wicked Together launching next week, this community grows bigger and more shared than ever.
Thank you for standing with us and for all your support ❤️

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8 days until No Rest for the Wicked Together!!!
Co-op isn’t a feature. It’s REDEFINED.
No passes. No paywalls. Every Realm is yours.
Your Realm.
Your Crew.
Your Consequences.
Watch the official trailer below ↓
youtu.be/RmTU-DbFOd4

YouTube
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@Qwik @Blizzard_Ent wdmy happy LOL, they had to clean up all your shits and dumbfuck decision
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This is co-op, redefined.
A shared world, forged in struggle and joy.
No Rest for the Wicked Together launches on Steam January 22.
Wishlist now - store.steampowered.com/app/1371980/No…
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It was a BETA and we already extended it before!
Now everyone needs to sit tight so we can stabilize and polish.
No Rest for the Wicked Together will be LIVE for EVERYONE on January 22nd! 👍❤️
And thank you all for providing tons of feedback and love!
Dude@tweeting_twot
@thomasmahler how taking away coop feels like 🥹
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Hey folks,
The Co-op Open Beta is now concluded!
HUGE thanks to all of you who jumped in, played hard, shared gameplay, sent us feedback, and cheered us on from the sidelines. You helped us validate what works, spot what doesn’t, and push this game and update to where it needs to be.
We’re already hard at work polishing and improving the game based on your feedback! By January 22nd we’ll be rolling out the official update and we’re so excited for you to jump in!
Mark your calendars and see you all soon! ❤️️
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No Rest for the Wicked lead spends New Year's Eve picking a fight with former Blizzard president Mike Ybarra over Diablo 4, who points out: 'You need to chill' pcgamer.com/games/roguelik…
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No Rest for the Wicked is 30% off for Steam’s Winter Sale, and the Co‑Op Beta runs until Jan 5th!
If you’re tired of spammy clickfests and want an ARPG where skill, timing, and teamwork actually matter, this one’s for you.👍❤️
store.steampowered.com/app/1371980/No…
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We've been seeing a HUGE sales spike since we released our last #WickedInside - More and more players are getting into No Rest for the Wicked and that's even though Co-Op is still in Beta for a few weeks.
So let me just humbly say that we deeply appreciate that you folks trust us by spending your hard earned cash on Wicked - Thank you! 👍
And thank you to everyone who reached out to give feedback and praise. We literally read everything, so trust that your voices have been heard.
After my inbox always got filled with 'When can we finally play Co-Op?', now it's being filled with 'When does 1.0 finally hit?' and 'When can I finally play Wicked on consoles?'.
We're working as hard as we can on both things already and have been for a while.
2026 is going to be a very interesting year for Wicked fans, so just hang tight, we'll have more and more news to share soon enough 👍😄
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@thomasmahler will you update the door, npcs and stash being used by all party member at once
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