Nick
64 posts

Nick
@NickDevFE
Building AI agents & open-source tools. Creator of img2threejs. Turning images into procedural Three.js code.



Played around a bit with img2threejs and Codex, and I really liked the results. I couldn’t get anything this polished with Blender MCP.



img2threejs 🎮 upload any image → get a three.js game in seconds run and play in the groupchat directly




我以为用 AI 能一把还原火箭发动机的 3D 模型 用 AI 折腾 3D 建模的人,大概都动过这个念头 重做到第二版,才看清差距到底卡在哪 工具:Codex + img2threejs(@NickDevFE 的项目) 第一版 → 第二版,肉眼可见的进步 但喷管和涡轮泵那些细节 离参考图的工程精度还是差一口气! 再继续用GPT5.6 sol磨下去,我感觉额度也遭不住了哈哈最后那 20% 的精度,是硬磨参数,还是直接转手工调?




如果你还只用 GPT5.6sol 写代码, 你可能低估了它更有意思的能力。 我从 SpaceX 官方照片出发 让 Codex 先生成 4 张分工明确的参考图: 整体外观 → 侧面比例 → 喷管轴线 → 拆解分组 再把这些视觉信息推进成一台 可旋转、可拆解的 Raptor 3 Three.js 模型。 从参考图到模型 完整过程都在这 60 秒里。 👇








Check it out: github.com/hoainho/img2th… More show cases: ahoainho.github.io/img2threejs-sh… I run with one prompt only, those showcases might be better if you provide more context, explain,..



img2threejs - turn one object photo into a code-only procedural Three.js model Open-source toolkit that rebuilds the object in a single reference image as procedural Three.js code (no mesh downloads), quality-gated by a render-vs-reference loop - strong for hard-surface objects

This repo helped my Grok 4.5 to remake weapons for the demo shooter game. Looks much better now.








