Nick

77 posts

Nick

Nick

@NickDevFE

Building AI agents & open-source tools. Creator of img2threejs. Turning images into procedural Three.js code.

Katılım Eylül 2025
26 Takip Edilen467 Takipçiler
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Nick
Nick@NickDevFE·
img2threejs - turn one object photo into a code-only procedural Three.js model Open-source toolkit that rebuilds the object in a single reference image as procedural Three.js code (no mesh downloads), quality-gated by a render-vs-reference loop - strong for hard-surface objects
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Nick
Nick@NickDevFE·
@xiaoerzhan 这个项目太酷了!📷🙌 相机博物馆非常适合 img2threejs,我很期待看到更多作品。完成后欢迎提交到官方 Showcase,我很乐意推荐给更多人! github.com/hoainho/img2th…
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小耳👂Jane|Xiaoer
照片转 3D 并拆解成为零件🔧 我即将升级我的相机博物馆📷 camera.xiaoercamera.xyz 虽然是个大工程 但是我已经开弓没有回头箭了 以下这个部分是我很爱的湿版相机 源自Paul Leinert 影室座机 1895(德累斯顿技术收藏馆) 这个相机是没有快门按钮的 要拍照的时候是拿下镜头盖子 然后让主体不要动 持续一段时间 然后成像 是毛玻璃的湿版效果 出来后拿去药水里面走一套流程 然后出来的效果非常经典 人物有一种极其庄严的美丽 这种人类之光多么有趣 这个技术是图片转 3D 的效果 我把这个 skill 分享给大家 作者是 @NickDevFE 评论区自取 看看你最想拆解的东西是什么
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Nick
Nick@NickDevFE·
@IFITALEX 太好了!🙌 非常期待你的测试和反馈,它们对 V2 的改进真的很有帮助!
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洞寓法师🦁
洞寓法师🦁@IFITALEX·
我以为用 AI 能一把还原火箭发动机的 3D 模型 用 AI 折腾 3D 建模的人,大概都动过这个念头 重做到第二版,才看清差距到底卡在哪 工具:Codex + img2threejs(@NickDevFE 的项目) 第一版 → 第二版,肉眼可见的进步 但喷管和涡轮泵那些细节 离参考图的工程精度还是差一口气! 再继续用GPT5.6 sol磨下去,我感觉额度也遭不住了哈哈最后那 20% 的精度,是硬磨参数,还是直接转手工调?
洞寓法师🦁 tweet media洞寓法师🦁 tweet media洞寓法师🦁 tweet media
洞寓法师🦁@IFITALEX

如果你还只用 GPT5.6sol 写代码, 你可能低估了它更有意思的能力。 我从 SpaceX 官方照片出发 让 Codex 先生成 4 张分工明确的参考图: 整体外观 → 侧面比例 → 喷管轴线 → 拆解分组 再把这些视觉信息推进成一台 可旋转、可拆解的 Raptor 3 Three.js 模型。 从参考图到模型 完整过程都在这 60 秒里。 👇

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Nick
Nick@NickDevFE·
@IFITALEX @xingbugengming 谢谢!🙏 很高兴你喜欢。目前我也在继续提升几何重建,希望整体效果越来越接近参考图。🚀
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Nick
Nick@NickDevFE·
@IFITALEX @ajs6888 是的,复杂机械细节目前还是最大的挑战。😊 我正在为 V2 开发新的 reconstruction harness,希望进一步提升这类结构的还原质量。
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Nick
Nick@NickDevFE·
@cutegoary @IFITALEX 太棒了!🙌 这类内部结构确实很有挑战性。如果方便的话,很期待看看你的版本!
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Nick
Nick@NickDevFE·
@VersedDev @volkanuikielle That’s fair feedback. 🙌 The goal isn’t perfect reconstruction from a single image, it’s a practical, editable starting point. Improving reconstruction fidelity is the biggest focus of V2.
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Versed
Versed@VersedDev·
@volkanuikielle @NickDevFE Proportions completely off, stitching in wrong places, bottom support doesn’t align with cushion as it should. What’s the point if it’s not accurate?
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Volkan
Volkan@volkanuikielle·
Turned an Ikea chair photo into a fully interactive 3D model zero mesh files, zero downloads. Just threejs. One reference image running in a Nuxt component you can orbit and zoom. Built with img2threejs by @NickDevFE.
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Volkan
Volkan@volkanuikielle·
@VersedDev @NickDevFE Did it with a single screenshot of the product only. Didn’t give any other perspective, just a single prompt.
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Nick
Nick@NickDevFE·
@volkanuikielle That’s awesome. 🙌 I love seeing how far a single prompt and one reference image can go.
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Volkan
Volkan@volkanuikielle·
@NickDevFE The prompt was just create a perspective 3d of the screenshot I gave him 🙏
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Nick
Nick@NickDevFE·
@ajs6888 @IFITALEX 是的,复杂机械细节目前还是最大的挑战。😊 V2 会重点提升这类结构的重建质量。
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Nick
Nick@NickDevFE·
@MattStopa I did! ❤️ Thank you so much. Hearing that makes all the work worth it.
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MattStopa
MattStopa@MattStopa·
@NickDevFE Did you make it? If so that's awesome. That model is top tier, I'd love to play a game with somethign like that in it. Heck I'd like to live in it.
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Nick
Nick@NickDevFE·
@aiseomastery Absolutely. 🙌 That’s where the current pipeline performs best, and V2 will keep expanding from there.
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Nick
Nick@NickDevFE·
A real-world demo from the community. 🙌 My friend is doing an amazing job pushing img2threejs with complex engineering models. It’s awesome to see how far people are taking it beyond the original demos. 🚀
洞寓法师🦁@IFITALEX

我以为用 AI 能一把还原火箭发动机的 3D 模型 用 AI 折腾 3D 建模的人,大概都动过这个念头 重做到第二版,才看清差距到底卡在哪 工具:Codex + img2threejs(@NickDevFE 的项目) 第一版 → 第二版,肉眼可见的进步 但喷管和涡轮泵那些细节 离参考图的工程精度还是差一口气! 再继续用GPT5.6 sol磨下去,我感觉额度也遭不住了哈哈最后那 20% 的精度,是硬磨参数,还是直接转手工调?

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Nick
Nick@NickDevFE·
@artofelection Thank you so much! 🙌 Really appreciate the support.
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Travis
Travis@traviscurnutte·
@NickDevFE Awesome. On a work trip, so I'll be coding all night in my hotel 🤣
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Nick
Nick@NickDevFE·
@CharleMarx That sounds like a fun comparison! 🔥 I’d love to hear the results. Dragons are definitely a challenging benchmark, so any feedback will be incredibly valuable for V2.
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Marx Charle
Marx Charle@CharleMarx·
Thanks ! I need to try mostly for dragons, and compare with Blender MCP ( I found another MCP Blender maybe better than the most used one ) looking forward to compare :) ( I don't " low poly " so maybe it will work . And a colleague also made a dragon generator so we will see 🔥🔥
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Nick
Nick@NickDevFE·
@Total_Slim 😂 That’s exactly the kind of problem I want people to have.
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Ruli
Ruli@Total_Slim·
@NickDevFE Running it inside the group chat is how a five-minute test becomes everyone’s afternoon 😂
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Nick
Nick@NickDevFE·
@traviscurnutte That sounds like a perfect use case! 🙌 I’d love to see how it fits your RTS art style. If you build something with it, please consider submitting it to the official showcase (with your prompt and demo link): github.com/hoainho/img2th…
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Travis
Travis@traviscurnutte·
@NickDevFE Trying this today. I’m trying to nail down the graphics for this top down RTS style ranching simulator I’m building
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Nick
Nick@NickDevFE·
@GrowthPact An open-source toolkit that turns a single object photo into native procedural Three.js code, no mesh downloads. 🙌
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