Nilphz

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Nilphz

Nilphz

@Nilphz

Spanglish 🇲🇽 Studying architecture

Katılım Temmuz 2021
50 Takip Edilen95 Takipçiler
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Nilphz
Nilphz@Nilphz·
introducing AGOSAN MAP 2V2, 4V4 - SLAYER, CTF, KOH Being a symmetrical map forces players to rotate their connections or risk crossing light bridges to guarantee victory, remember to use your environment to your advantage. LINK: halowaypoint.com/es-mx/halo-inf… #HaloSpotlight
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Chef and The Arbistor
Chef and The Arbistor@ChefandArbistor·
To be clear, Our fight is not with the devs. The devs who countlessly prove that they love Halo, and do what they can to see it thrive. It’s with the leadership. Whose goals are to constantly cut corners and costs, treating these devs like cattle. We’re with the developers.
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Paz@TheRealQuenny

You don't hate Microslop and their mismanagement of Halo enough. Stop strawmanning about 343 industries and start focusing on what actually made them bad in the first place.

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Nilphz
Nilphz@Nilphz·
a lot of cut content
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Okom
Okom@_Okom·
The unreleased Forge World canvas for Halo Infinite expanded the map, including a Timberland section. So unfortunate how we didn't get this as it would've served as an amazing platform to begin any map idea on just like Forge World did in Halo Reach. Video credit: Surasia.
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Nilphz@Nilphz·
If anyone has taken photos of the map maker, please post them in comments :)
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Nilphz@Nilphz·
DUDEEE, I'm so excited, it's been almost 4 weeks since the cartographer was released and it looks beautiful in the videos that feature it #HaloSpotlight
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Nilphz@Nilphz·
@ChefandArbistor @BehTeh28V @9071Seik Back in my day, a magnum would take down hunters, haha. Just kidding, the red hunters are still around, and you can still gear up well with weapons.
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Chef and The Arbistor
Chef and The Arbistor@ChefandArbistor·
@BehTeh28V @9071Seik lol yeah. The biggest problem with most forge campaigns is they barely feel play tested. LIKE TF YOU MEAN I NEED TO TAKE OUT 2 RED HUNTERS WITH AN AR IN THE MOST CRAMPED SPACE OF ALL TIME?????
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Seik 🇲🇽
Seik 🇲🇽@9071Seik·
A beautiful map; there were parts where we used reflections wonderfully instead of saturating the map with them. @ChefandArbistor
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Nilphz
Nilphz@Nilphz·
@R1ZZyD1ZZy That would be interesting, although I've already done a lot of cartographer work for encounters with AI. I'll see if I'm up for it, thanks friend :D
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R1ZZyD1ZZy
R1ZZyD1ZZy@R1ZZyD1ZZy·
@Nilphz dawg, do something like SHADOW STRIKE…I love that game mode & map—it’s firefight, but it runs like a campaign when you add the roleplay aspect to it 😁…beyond legendary forged campaigns are too 🔥
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Nilphz
Nilphz@Nilphz·
Just before finishing the cartographer, I was debating whether to complete the library development or create a 24-player PvP invasion version outside the cartographer. My ideas are currently stalled, and perhaps it's time to let go of Infinite?
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Nilphz
Nilphz@Nilphz·
I've made a small update to the cartographer. - Skull Boom disabled - Some lights polished - Some objects removed - I changed some enemies that were unnecessary or unbalanced the assaults; some bosses remain
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XLR8
XLR8@XLR8__·
Serving this franchise and its people has been the greatest honor of my life To the Spartans yet to come, I stand ready I have officially joined @Halo Studios
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Seik 🇲🇽
Seik 🇲🇽@9071Seik·
@ChefandArbistor @Nilphz Nice map, bro. I tried it on stream and there were parts where people actually thought I was playing the remake XD
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J@sleezsquad904N9·
@ChefandArbistor It’s funny how they put the difficulty on easy to make this gameplay more cinematic 🤣
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