OnixStudios

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OnixStudios

OnixStudios

@OnixGameStudios

🚀 Indie game dev team crafting epic experiences in UEFN. Pushing the limits of creativity, one island at a time. 🎮✨

Katılım Mart 2025
42 Takip Edilen26 Takipçiler
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OnixStudios
OnixStudios@OnixGameStudios·
Updated FORTNOPOLY trailer🎲 FULL UI MAP. Over 1,400 cinematics currently🎬 Thousands and thousands lines of code 📝 We’ve been putting our heart and souls into this project👾 ❤️ + ♻️’s Highly appreciated! Tag someone you’d make go bankrupt😂 #CreatedinUEFN #UEFN #Verse
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OnixStudios retweetledi
Vít Fencl
Vít Fencl@FlexiikDev·
Made this cool modular building system today for my upcoming game in UEFN using Scene Graph 🔥🏗️ #verse #uefn #fortnite
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OnixStudios
OnixStudios@OnixGameStudios·
@lumen_ayao the guy who made a map and didn't even make the map and gets players from only being a pro/streamer and makes 100s of K talking about people who actually put in effort getting paid 3k is too much. L take
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Lumen
Lumen@lumen_ayao·
REZON SAYS SMALL MAPS ARE GETTING PAID TO MUCH
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OnixStudios
OnixStudios@OnixGameStudios·
There's no youtube tutorials for the type of logic Flexik is writing for FORTNOPOLY , Here's a sneak peek of what type of math has to go into one of the maps systems🧩🎲
OnixStudios tweet mediaOnixStudios tweet media
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OnixStudios
OnixStudios@OnixGameStudios·
@natereesedev I knew this was a foad developer before even clicking the profile🫡 #1 in design 🤝
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Nate Reese
Nate Reese@natereesedev·
GOODBYE GLIZZYS
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Ake 🇸🇦
Ake 🇸🇦@Ake_UEFN·
#UEFN Verse 34/100 – 🚗 Smooth Car UI + Clean Animations! 💨 Getting to “Good” — maybe, this one’s actually not hard, but it’s exactly the kind of thing that makes game dev so fun for me. It’s a pain to set up, sure, but the final result is super rewarding and adds a lot to make the experience memorable for players. The only tricky part is getting the player to actually interact with it — might need an input device for that 😅. Side note: I love how many UMG features still aren’t available in Verse UI. You know, the little coding tools that give you real creative freedom — it’s wild. I don’t get why small but game-changing things always get delayed until the big stuff comes out. All I want are custom buttons in Verse — how hard is it to make an image interactable with a hover function? 😂 Technically, you can get player input in UI, so if I find the time, I might just make my own custom Verse buttons and open source the code for the community since Epic hasn’t yet 💪. Quick rant: The popup dialog devices don't close on click is bugged. yay love being restricted to broken devices lol. Also spent hours debugging only to realize it was a Cinematic setting issue 💀lol. Had to make cinematics in the main RP map too, which meant the load times drove me crazyyy. next time I’ll just learn Verse Delta Keyframes to hard code the animation on blank maps instead of the main big *** map. Also, maybe I’m missing something, but I still can’t find a way (other than changing the player class) to remove the HUD with the HUD Controller. No per-player setting? Huge shoutout to @grkwfn for the inspriation amazing guy who makes even more amazing stuff! Another shoutout to @imJaviRomero for his Cinematic camera shake tutorial did not know that was a thing. #FortniteCreative #Verse #UI
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Ariel 💫
Ariel 💫@Arieldzns·
Recent Fortnite Thumbnail I made.💫 96 hours..⏳📦
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OnixStudios
OnixStudios@OnixGameStudios·
Updated FORTNOPOLY trailer🎲 FULL UI MAP. Over 1,400 cinematics currently🎬 Thousands and thousands lines of code 📝 We’ve been putting our heart and souls into this project👾 ❤️ + ♻️’s Highly appreciated! Tag someone you’d make go bankrupt😂 #CreatedinUEFN #UEFN #Verse
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OnixStudios
OnixStudios@OnixGameStudios·
FORTNOPOLY updated gameplay trailer coming soon 👀🧩
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Jake
Jake@jakeygrays·
50% project size / 44,418 memory usage 😌
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Gravy
Gravy@dpressedalot·
Fortnopoly in the park 😎🌲
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