OptiFine

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OptiFine

OptiFine

@OptiFineNews

Performance and graphics enhancements for Minecraft: Java Edition, made by @sp614x | https://t.co/D4us3NFJfU for help | Managed by: @LoudIris

Katılım Nisan 2019
105 Takip Edilen140.3K Takipçiler
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OptiFine
OptiFine@OptiFineNews·
=== General === This account is NOT directly run by the mod's developer, @sp614x. We are a separate — yet still official — team dedicated to bringing you the latest news and updates about OptiFine. Please read over the following thread for any questions or concerns you may have:
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OptiFine
OptiFine@OptiFineNews·
- fixed crash in Options.updateMipmaps() and CustomEntityModels - fixed option dependencies (github.com/sp614x/optifin…) - updated to 1.21.11 - compatible with Forge 61.0.5
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OptiFine
OptiFine@OptiFineNews·
For those wanting an update on 1.21.11: It will be slow like usual, something that everyone should be expecting by now lol, but progress is being made. Bear with us, and enjoy the holidays.
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OptiFine
OptiFine@OptiFineNews·
The Santa hat has been enabled for all donators with an active cape! If you wish to not wear one, you may go to the cape editor and de-activate it. The hat will be removed sometime after January 1st, 2026. Merry Christmas and happy holidays, everyone!
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OptiFine retweetledi
Modrinth
Modrinth@modrinth·
Today may be the winter solstice, but it's also the Sodiulstice: the day that Sodium reached 100 million downloads! The CaffeineMC team was among the first to take a chance on Modrinth nearly 5 years ago. Our biggest congratulations to them for this massive achievement!
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OptiFine
OptiFine@OptiFineNews·
J7 pre5: - fixed shaders macro parsing - fixed first person hand with shaders - fixed shaders entityColor, spider_eyes - fixed end_portal blockEntityId with shaders (#8029) - not compatible with Forge
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OptiFine
OptiFine@OptiFineNews·
J7 pre6: - compatible with Forge 60.1.0
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