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OB
401 posts

OB
@Opticalbattle
Vietnamese making art one step at the time, by using my hand of course. About commission you can contact me through DM or gmail: [email protected]
Việt Nam Katılım Mayıs 2017
191 Takip Edilen146 Takipçiler
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@Opticalbattle Me, completely lost and going the wrong direction yet again while chat screams in the background.
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@PirateSoftware Haiz... You are indeed the most correct man that has ever lived. He simply can't be wrong. EVER.
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@TotalCadenza @PirateSoftware @offbrand_games Sadly, there are a few insane loser out there keep attacking PS and I hope they LEAVE HIM ALONE. Because of those insane people PS keep becoming a victim. I know it is hard to stop hating a man that lied to us multiple times but you have better thing to do.
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@PirateSoftware @offbrand_games Haters: "PIRATE ACTIVELY IS TRYING TO KILL GAMERS"
*SKG fans actively harasses games that have any slight association with*
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Sorry, I support SKG as a concept, but I'm not supporting a movement that has been boosting by using another creator as a scapegoat.
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I am no longer working at @offbrand_games. People were attacking all of the games we were publishing and trying to mass review bomb them. You can dislike the things I say but this kind of behavior is unhinged.
Learned a lot there, accomplished a lot, hope they succeed regardless. Love those dudes and loved working with them. Hope they keep cooking.
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@TheKingofGuam @PirateSoftware I watched the full video and Pirate software was giving me the wrong information about the initiative. At first I thought stop killing game was unreasonably trying to keep all games alive and costing dev time. Turns out, they just want to have an option for game to not disappear
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@PirateSoftware I think the problem is majority of people wont take in your thoughts fully. They'll either take in clips that are purposefully clipped out of context and people simply won't sit through a video watching with full intent. They'll skip around or take some info in but not all.
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Been reading through all of the posts against me over my stance on the Stop Killing Games initiative. Tons of people calling me a liar or that I misrepresented the initiative. Also lots of content creators dogpiling on this to get their pound of flesh.
Lets dig into what I actually did and said. I put out two videos on August 6th 2024 and August 7th 2024. These videos are linked at the bottom of this post. Many people have not watched them and are just calling me a liar or attacking my character. Give the videos a watch, read the initiative itself, make a conclusion that you aren't copy pasting from social media.
Monetization on these videos is disabled so no this is not some ploy to increase revenue. I just care about this subject and have rightful concerns as a person working in this space.
In the first video.
I go through what an initiative is, how it's not law, and how it's a starting point for this entire process. This helps people understand that this is to start the conversation for change and can adapt later.
I then go through the initiative and some of it's goals from the official page for it. I then talk about the repercussions of them should they be implemented. As written all games need to be left in a "Functional Playable State".
Next I bring up The Crew and walk through the business around it, the sequels, and the size of the player-base at time of sunset. I did this because it was called out by this initiative as an example of publishers destroying a game.
I also harshly critique Ross Scotts wording in his videos because they disparage the lawmaking process and lawmakers which doesn't benefit players or this movement in any way.
In the second video.
I talk about potential scenarios where a studio could be abused if the initiative was implemented as written. It adds new paths for abuse and that needs to be discussed to help hone this initiative into something that would do good without doing harm.
I then explain that very few people in the game development space can actually discuss this from the other side due to fear of losing their jobs. A studio is much safer in silent dissent then they are discussing the drawbacks of your ideals. The recent attacks on our games is obvious evidence of this.
To recap.
My main issue with this initiative is that it is broad in it's approach to change the industry and the exact language of the initiative, not the FAQ, requests that all games stay in a "Functional Playable State".
This is not feasible for all games at a technical level and could potentially restrict developers from making online-only games like MMOs, MOBAs, and User Generated Content games in the future. That list is not exhaustive and it doesn't matter if you do or don't like those kinds of games.
Effectively this has the potential to restrict future developers from making kick-ass experiences because it locks a weight on their designs.
Even though this is an initiative that can change in the future this goal is core to the mission and deeply disruptive so it needs to be called out.
To clear up some disinformation about my character.
I left AAA in 2016 because I fucking hate how the industry is now and prefer indie entirely. I don't like Blizzard or I would have stayed working there. That's why I quit. That's the entire point. Fuck AAA and what many studios have turned games into.
Outside of that no I am not financially supported by live service games. I make a single player RPG and am the Director of Strategy for offbrand games. In that position I am paid MINIMUM WAGE by my own decision because I care about games succeeding not about profiting off of them.
To further this the games we're publishing are all playable offline anyway because their gameplay loops are not only based on inter-player interaction. Not all games are like this and not all games can be like this.
No, I have not been running away from discourse on this I talked about it for around 8 hours on stream yesterday. I never took my videos down and I have not discussed the initiative in the 10 months it's been since I released those videos. My internet also died mid-broadcast so I had to go live again 30 minutes later. Thanks ISP.
For those that will scream HE'S DOUBLING DOWN. Yes I damn well am. I give a shit about this initiative and what it means for games, developers, and players in the future.
To finish out.
Just because I don't support this doesn't mean you should blindly follow me in that just because I said pretty words on the internet. You also shouldn't blindly bash me because some other creator said to. Watch the videos I put out, read the initiative, decide for yourself. Apply critical thinking and don't outsource it to others.
As always.
Stay Frosty.
First Video:
youtube.com/watch?v=ioqSvL…
Second Video:
youtube.com/watch?v=x3jMKe…
Minimum Wage Proof:
x.com/PirateSoftware…

YouTube

YouTube

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@TheBacklogs @Ghost_4085 Lemon cringed so hard when he first saw this. That is the most reaction I ever got xdd
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@Ghost_4085 Okay, so I *think* it's from the Immolation Only (DS2) video. Not 100% sure, but maybe.
That said, @Opticalbattle made a little video about that particular monologue. Hopefully it's the one you're thinking about!
youtube.com/watch?v=pFv4mK…

YouTube
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@TheBacklogs Hey! I was wondering if you could help me find a video of yours. I can't remember just something you said in it. You had a little inspirational bit about not giving up, I think you said something about it not being much further now, and how it hurts to keep going.
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Thanks for you suffer @doom_wolf11, here is some meme I made to remind you of the wonderful time


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We've officially raised $30,000 for @HopeForTheDay 🖤
Huge thanks to the streamers, supporters, and everyone who made this possible!
Special thanks to @fractalofficial for powering this initiative.
If you'd like to donate, it's not too late! The link is in the replies 👇
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