Otani
162 posts











Subnautica 2 is a pacifist ideology woven into a game. Players have noticed you cannot defend yourself against attacking fish. Not even in self defense. Only passive means are available. This was by design. You can't kill anything because the devs feel it would support gun violence and aspects of colonialism: "Subnautica is one vote towards a world with less guns. A reminder that there is another way forward." "We want people to feel like they're learning to adapt to the world, rather than being a conqueror or dominator." "We aren't a killing game. Go play Sons of the Forest or something if you want to kill." The anti-violence stance got stronger from Subnautica 1 -> 2, which now has a complete "no kill" policy even when the fish can still kill *you*.

Enjoy your DEI corporate "no-fun allowed because people like Anita Sarkeesian might get mad and call us problematic" slop. Microsoft/Xbox is a dead company.

57.4% of Argentina now lives in poverty.














