POLYXPER

219 posts

POLYXPER

POLYXPER

@POLYXPER

Game developper, 3D artist, and geoplitics hobbyist. Keep a watchful eye on how the world actually operates

Katılım Kasım 2022
14 Takip Edilen4 Takipçiler
POLYXPER
POLYXPER@POLYXPER·
@StayAtHomeDev And Free, and Open-Source. In other words , Material Maker is Freedom !
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StayAtHomeDev - Making Children of Kronos
Have been working more in Material Maker and decided to my own prototype textures as I build my levels. Material Maker is a godsend. ...and it's free ...and it's made with Godot.
StayAtHomeDev - Making Children of Kronos tweet mediaStayAtHomeDev - Making Children of Kronos tweet mediaStayAtHomeDev - Making Children of Kronos tweet media
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POLYXPER
POLYXPER@POLYXPER·
@StayAtHomeDev I would be highly interested in Audio system, as well as Combat Juice.
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StayAtHomeDev - Making Children of Kronos
What FPS mechanics or concepts do you want covered in my FPS series? Here's what I'm looking at so far: 1. Enemy AI / State Machine 2. Combat Juice 3. Health, Shield, Damage 4. Interactions 5. Menu Systems 6. Save & Load 7. Audio System and Sounds 8. Other
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POLYXPER
POLYXPER@POLYXPER·
@Kaz_Yamauchi Thank you for this amazing game. Please can you add the Porsche 919 evo (#919 Tribute) ?
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Gran Turismo
Gran Turismo@thegranturismo·
Wishing you a wonderful holiday season! 素敵なホリデーシーズンをお過ごしください🎄 #GT7 #GranTurismo #グランツーリスモ
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POLYXPER retweetledi
GodotFest
GodotFest@GodotFest·
There is no easy port! Pablo Navarro @RAWRLABGames has been porting several #Godot games to #NintendoSwitch and even became the main maintainer of a free community port exclusive to switch devs. Hear his advice @ #GodotFest!
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POLYXPER
POLYXPER@POLYXPER·
@StayAtHomeDev Thank you very much. And thank you for your amazing job. Keep up the great work !
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StayAtHomeDev - Making Children of Kronos
Using Trenchbroom's FGDSolidClass with func_godot to place gravity zones is awesome. 1. Create your brush for collision 2. Assign the class 3. Adjust your script settings 4. Build Fast and easy to iterate. #ChildrenOfKronos
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vazgriz
vazgriz@_vazgriz·
@POLYXPER My flight simulator tutorial series is based on Unity. However almost ever concept explained in it can be transferred to Godot fairly easily.
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vazgriz
vazgriz@_vazgriz·
Oh yeah, I still know how to cook. New tutorial video on autopilot systems coming eventually #gamedev #indiedev
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