My #godotengine 3D Platformer course is currently the number 2 top course on Coloso Global just after 3 days. 900+ interested
I'm convinced this says more about people excited to see a Godot course.
Thanks everyone!
Course 🔗 below
Early Bird Launch page for my 3D Platformer Godot course just went live.
We've got wall jumps and double jumps....maybe even triple jumps?!?
Link and exclusive coupon 👇
@colosoglobal
Some Mario inspired visual juice for my upcoming 3D Platformer Godot course.
Will be covering the small visual elements that add a lot to the feel of the game.
Early bird coupon 👇
Godot Engine 3D Platformer course is coming!!
Been working really hard on this while partnering with @colosoglobal to produce this course.
Early Bird launch date is next week. Exclusive $55 off coupon link below:
bit.ly/55STAYATHOMEDEV
More info to come...
What are we doing y'all?
This constant push for fidelity and realism is going to destroy the industry. It can't be maintained and the returns are diminishing.
Fidelity != Fun
This is PopcornFX, a 3rd party VFX tool.
Godot Engine plugin coming soon.
- Custom plugin run, not tied to Godot particle system
- Exposed parameters in engine
- Works with Godot materials
- Node based editor
A whole new way to create particle effects for Godot.
@corysimmons123@StayAtHomeDev Because it makes no sense to force a bunch of untested features into an existing open source project from a large corporation when the maintainers could also easily deny them
Once the features are fleshed out, it may be feasible to merge, or it may be preferable to be separate