Popvisly

15.7K posts

Popvisly banner
Popvisly

Popvisly

@Popvisly

Created 10k collection Villains At Large (No AI) Next: Building the Villain universe on @apechain @VillainsLarge ⚔️🔮💣🔥👾🗡️

Australia Katılım Aralık 2018
4.7K Takip Edilen5.7K Takipçiler
Popvisly
Popvisly@Popvisly·
@CinemaD__ Thanks Cinema! Yeah it is a confusing time. Thankfully I can just list Pokemon for the next few months...then...I better come up with a plan B 😅 Thanks for your support! ☺️
English
1
0
1
15
CINΞMA
CINΞMA@CinemaD__·
@Popvisly Its a very confusing and up in the air time, safety nets seem to be non-existent. I’m sorry it has been rough for you and many
English
1
0
1
77
Popvisly
Popvisly@Popvisly·
So I lost my job to Ai basically. I havnt had any illustration work this year! No ones hiring illustrators as its all done in house by a small Ai Team and chatGPT. Going to sell all my old Pokemon, probably my Motorbike, anything really to get out the debt I have incurred this year paying bills, fees, food with CC. So yeah thats why I left @villainslarge x-chat, I was having a bad day. All it took was a comment. but its not anyones fault. Im just going through unemployment blues I guess and the antidepressants didnt kick in. I love working on Villains at Large, I get to draw daily and build, it's so satisfiying. I have 100 things in the pipleine and focusing on the V2 Website and character design at moment. This will never stop. I just need to get ahead financially to continue building with peace of mind. But in saying this I am good. The family is fine, underpressure because of me, but holding together. And no I don't hate Ai, its helped me write my Resume.😅 #Aitookmyjob #unemployed #illustrator
English
4
0
11
574
nutardios 🦍
nutardios 🦍@nutardios·
@Popvisly Keep building, bro. You’re one of the most underrated people here in web 3. I really like your style and what you’re trying to build. Your time will come, I’m sure of it. 🤡👉🧠
English
1
0
1
52
Alice Me
Alice Me@_AliceMain_·
@Popvisly wild find man those prisms hit different
English
1
0
1
3
Popvisly
Popvisly@Popvisly·
From a preserved 1996–1998 Japanese Pokémon binder collection I've had stored away. Dragonite Pocket Monsters Prism Machamp Monsters Collection Prism Golem Monsters Collection Prism Snorlax Pocket Monsters Prism Mewtwo Anime Collection Card Togepi Guest Pokémon Card Gyarados Battle Quiz Card #Pokemon #Pokemoncollector
Popvisly tweet mediaPopvisly tweet media
Français
3
0
5
205
Popvisly retweetledi
Villains at Large
Villains at Large@villainslarge·
I like to draw in sections...then pose...and play around. This will make it easier to build with in the future. From comics, animation to robot porn.
English
0
1
2
162
Popvisly retweetledi
Villains at Large
Villains at Large@villainslarge·
Sentinel Pinchers. I can see these retracting into the arm, coming back out as a different weapon like a drill. 😉
Villains at Large tweet media
English
0
1
2
60
Underdog13
Underdog13@Underdog_13___·
@Popvisly Cool 🔥 Physical NFTs before NFTs existed 😁
English
1
0
1
11
Popvisly
Popvisly@Popvisly·
@AdriansCryptoo @Pokemon I got them all roughly 20 years ago while working at a collectable toy shop. Someone traded them in.
English
0
0
0
12
Popvisly
Popvisly@Popvisly·
Couple of sheets from my Pokemon collection: late-90s Japanese 1996 Bandai Carddass Prism Cards Monsters Collection prism cards Standouts: Charizard Monsters Collection Prism Mewtwo Monsters Collection Prism Blastoise Pocket Monsters Prism Clefairy Pocket Monsters Prism @Pokemon #pokemoncollector
Popvisly tweet mediaPopvisly tweet mediaPopvisly tweet mediaPopvisly tweet media
English
2
0
4
359
Popvisly
Popvisly@Popvisly·
Timing is everything....
English
3
1
9
167
Popvisly retweetledi
Villains at Large
Villains at Large@villainslarge·
I think this Blocky Bot Sentinel design will work well. I want to be able to add expression easily, emotes ect on screen. Flashing Red alert on top. Any easy to spot in a line-up He'll have a body. Or just float around like this  😅 The idea is he'll be an evil 7-Zark-7 for the Villains at Large. Report on all evil, and alert of any heroes getting in the way.
Villains at Large tweet media
English
0
1
4
63
Popvisly retweetledi
Villains at Large
Villains at Large@villainslarge·
The Sentinel is upgraded. Fully autonomous agent that will report on all villainy in the Hydeout and in the future Otherside. sarcastic cynical overworked loyal to the HYDEOUT & GRIM mildly insulting constantly monitoring villain activity...
Villains at Large tweet media
English
2
1
6
64
Popvisly
Popvisly@Popvisly·
PART 2 for @OthersideMeta Vibecode Camp. Track 2 Entry. THE SPIRE: Everything under the VOID ENCLOSURE is protected by our AI Sentinel Security. 1. When doors open: Players must survive the MML obstacle path, find the 5 hidden loot boxes, recover the secret code, then enter it into the Sentinel Bot on the Villains at Large website. 2. Our sentinel keeps track of all LootBox codes and who finds them first; then releases the Openpage Code on approval. No codes can be used twice. 3. If access is granted, Sentinel returns an OpenPage code to claim the prize. Weapons to Rare Artifacts to showcase on future Otherside land are rewards. Many thanks to Vibe code MML teachers! 🙌 I have learnt a lot! @ApeChainHUB @ApeCoin @OthersideMeta
Popvisly tweet mediaPopvisly tweet mediaPopvisly tweet mediaPopvisly tweet media
English
20
2
42
462
md codes
md codes@md_codes·
I spent my weekend solving a major missing piece for MMLs in @OthersideMeta: Hidden information. Until now, if you loaded an MML object, everyone saw the exact same thing. That meant no card games, no poker, and no secret strategy games. If you had a hand of cards, everyone could see it. I’ve built a framework that fixes this. The game knows exactly who is participating, allowing players to have 100% private hands or secret boards natively on the lot. I built 3 quick proof of concept games: 🏴‍☠️ Pirate Battleship: Your ship grid is completely invisible to your opponent until they strike. 🃏 Private Cards Hands: You draw a card to your own private hand, and it only reveals to the table when you play it. 🔴 Connect 4: Testing the turn-management engine to prove it handles full multiplayer game rules flawlessly. I’m now building a standardized engine. The goal is to make it plug-and-play so myself (and other creators) can quickly drop any classic board game straight into the ecosystem. With things moving fast on @ApeChainHUB, seeing this architecture finally click together smoothly after a long weekend of work feels amazing. Which board game do you wanna play in the Otherside?
English
28
18
83
2.9K