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@Popvisly

EVERYTHING! Villains At Large @VillainsLarge ⚔️🔮💣🔥👾🗡️ OG APECHAIN PROJECT CREATIVE 1ST

Australia Katılım Aralık 2018
4.7K Takip Edilen5.7K Takipçiler
md codes
md codes@md_codes·
I spent my weekend solving a major missing piece for MMLs in @OthersideMeta: Hidden information. Until now, if you loaded an MML object, everyone saw the exact same thing. That meant no card games, no poker, and no secret strategy games. If you had a hand of cards, everyone could see it. I’ve built a framework that fixes this. The game knows exactly who is participating, allowing players to have 100% private hands or secret boards natively on the lot. I built 3 quick proof of concept games: 🏴‍☠️ Pirate Battleship: Your ship grid is completely invisible to your opponent until they strike. 🃏 Private Cards Hands: You draw a card to your own private hand, and it only reveals to the table when you play it. 🔴 Connect 4: Testing the turn-management engine to prove it handles full multiplayer game rules flawlessly. I’m now building a standardized engine. The goal is to make it plug-and-play so myself (and other creators) can quickly drop any classic board game straight into the ecosystem. With things moving fast on @ApeChainHUB, seeing this architecture finally click together smoothly after a long weekend of work feels amazing. Which board game do you wanna play in the Otherside?
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Popvisly@Popvisly·
PART 2 for @OthersideMeta Vibecode Camp. Track 2 Entry. THE SPIRE: Everything under the VOID ENCLOSURE is protected by our AI Sentinel Security. 1. When doors open: Players must survive the MML obstacle path, find the 5 hidden loot boxes, recover the secret code, then enter it into the Sentinel Bot on the Villains at Large website. 2. Our sentinel keeps track of all LootBox codes and who finds them first; then releases the Openpage Code on approval. No codes can be used twice. 3. If access is granted, Sentinel returns an OpenPage code to claim the prize. Weapons to Rare Artifacts to showcase on future Otherside land are rewards. Many thanks to Vibe code MML teachers! 🙌 I have learnt a lot! @ApeChainHUB @ApeCoin @OthersideMeta
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Coleman
Coleman@colemnanhrs·
@Popvisly Love the vision, just dont rug the villagers too hard
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Popvisly@Popvisly·
The Spire will grow over time. I hope to fill the Void Enclosure with more cool Villains at Large areas, obstacles, weapon areas, creatures, artefacts...and a gallows to hang those that trespass. Good time ahead!
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Popvisly
Popvisly@Popvisly·
@RMac_5 @OthersideMeta Thankyou! Appreciated. Ive also given the Sentinel a villain personality too. So any wrong codes entered get a sarcastic reply.👍
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Popvisly
Popvisly@Popvisly·
@Lynn_Wha @OthersideMeta Thank you! 🙌 I've already started building the next section. The Ai Sentinel is pretty cool, its a gatekeeper of the codes.
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Papii
Papii@RealPapii·
Message to the builders I doubt anyone is where they wanna be with floor price, volume, unique holders or momentum IT IS OK 💯 We are in a tough market, a lot of geo-political ups and downs… a lot of money trapped in real estate and high rates Don’t be discouraged, don’t beat yourself up Just keep formulating, innovating and creating Keep showing up for your holders Keep the spirit and energy high Keep communicating And keep supporting others when you can The rest will handle itself 💯
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𝐁𝐋𝐎𝐗𝐗
𝐁𝐋𝐎𝐗𝐗@metabloxx·
persistence outlives intensity empires are not forged in moments of spectacle, but in the quiet compounding of small acts repeated without fail every interaction lays another stone every challenge reveals whether the foundation was built upon sand or upon rock people speak of traits, art, rarity, and collectibles but beneath it all, the true asset is the network itself: human beings choosing, again and again, to build together a structure sustained only by price is fragile When the numbers fade, so too does conviction the enduring things are built by those who remain when it is difficult who continue when attention disappears who build in winter, not merely celebrate in summer sustainability is not created by hype it is earned through consistency, resilience, and the relentless accumulation of small genuine efforts over time
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Dong Socks
Dong Socks@dongsockswtf·
ODK10 caMe ouT a FeW hoURS ago. At tHe riSk of HaviNG it ReVokEd peRmaNenTlY, i PreSent to You, the ConCEpt for.........SoCkEt LeAgUE. 🧦🚀⚽️🚀🧦 @ApeChainHUB @apecoin @OthersideMeta
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Villains at Large
Villains at Large@villainslarge·
Villains at Large: 1 yr 213 days and counting. Same path since day one...total world domination. @ApeChainHUB
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aegidos
aegidos@Aegidos·
@Popvisly wow sick build !! Congrats ! Looks Dope
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Popvisly
Popvisly@Popvisly·
HYDEOUT: The SPIRE A Villains at Large obstacle-climb built in MML for @OthersideMeta Vibecode Camp. Track 2 Entry. You enter a sealed, shadowbox arena lit by cursed glow. Artifacts orbit the Spire, sentries watch the climb, and rotating platforms force timing + momentum. The goal is simple: reach the top and claim the loot. Built as a world/scene prototype for future VAL “Hydeout” challenges: eerie lighting, animated relics, and parkour pathing as storytelling. Climb the giant for a quick time...but you might miss out on a legendary weapon spawning. @ApeChainHUB @ApeCoin @OthersideMeta @villainslarge
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Popvisly@Popvisly·
@NKLinhzk @OthersideMeta Yeah! The lighting is great addition, I added the huge encasing around it to cut out the in game sunlight so you could see it better.
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