Patrick König

63 posts

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Patrick König

Patrick König

@PatrickKoenig90

Indie game developer

Germany Katılım Temmuz 2014
164 Takip Edilen32 Takipçiler
Patrick König
Patrick König@PatrickKoenig90·
@AntonHand Did you by any chance use HasFlag? That one is pure reflection hell internally and you should see much better results using bitwise operators (much less convenient though). Just an idea.
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Patrick König
Patrick König@PatrickKoenig90·
@FreyaHolmer In the past I have circumvented this problem by using non-printable characters such as ((char) 1). I also used ((char) 0) for strings that are not null-terminated. Of course, this only works nicely for non-binary data.
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Freya Holmér
Freya Holmér@FreyaHolmer·
until today I thought the whole point of csv was that you didn't need a parser, that you could just do string.Split(',') and everything would be fine
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Patrick König
Patrick König@PatrickKoenig90·
@vicesig Currently I'm focusing on other projects. Maybe I could come back to it at some point. I think a sequel/remaster would also be really cool. However I don't have any such plans at the moment, I'm afraid. Sorry about that.
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Patrick König
Patrick König@PatrickKoenig90·
@FreyaHolmer Log an error (please not a warning, they get overlooked so often) + draw using some error material (could just be magenta color). This makes the problem very obvious, gives information in the error message but doesn't break the entire application (if it made it into a live build)
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Freya Holmér
Freya Holmér@FreyaHolmer·
Draw.Dashed = true; Draw.Line(...); // draws dashed line Draw.Polygon(...); // does not have dash support what should Shapes do?
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Patrick König
Patrick König@PatrickKoenig90·
@FreyaHolmer I have managed to crash the shader compiler in the past by declaring an array that was way too large. I guess the limits for that are also very platform specific and you might also be hitting some platform limits that happen to fail compilation very ungracefully :-/
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Freya Holmér
Freya Holmér@FreyaHolmer·
okay I am getting incredibly frustrated with "Internal error communicating with the shader compiler process" this is cropping up more and more and I have *no idea* how to solve it because the shader compiler gives me approximately 0 help in finding *what* is wrong (thread)
Freya Holmér tweet media
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Patrick König
Patrick König@PatrickKoenig90·
@secr3t5 Absolutely! It's progressing nicely and exciting times are ahead of us. This more recent version is only available for a small group that helps testing it though. The public version is very very outdated at this point.
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Patrick König retweetledi
ZIM VR Live 🌋
ZIM VR Live 🌋@Zimtok5·
Tonight: BAM (join us if you like!) It's a Battle Royale classic.
GIF
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Patrick König
Patrick König@PatrickKoenig90·
@tuxedolabs What matters a lot here is the implementation because a good ECS boosts your performance because of data locality, multi-threading (it takes care of dependencies) and SIMD. On the other hand a naive ECS implementation can easily slow down your program.
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Dennis Gustafsson
Dennis Gustafsson@voxagonlabs·
But how often do you loop over all game objects? At least in my engine I use spatial queries for pretty much everything and keep active/passive sets. What is a realistic use case? (particles systems don't count. particles aren't game objects)
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Dennis Gustafsson
Dennis Gustafsson@voxagonlabs·
There is something I don't get about ECS and DOD when it comes to performance, maybe twitter can help. It is often used as an argument that looping over game objects is faster, because you only loop over the data you need and they are lined up in memory (1/2).
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Patrick König retweetledi
Helixx vr
Helixx vr@Helixx_vr·
You are always asking me (se7en) whats my favorite VR game when im streaming. Here are my Top 5 Games for PCVR 1)Tribe by @tribe_vr 2)Electronauts by @Survios 3)Bullets & More by @PatrickKoenig90 4)Rec Room by @againstgrav 5) Space Junkies by @UbisoftVR So now you know.
Helixx vr tweet media
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Patrick König
Patrick König@PatrickKoenig90·
@AntonHand The Windows Mixed Reality ones even feature a ton of visible navigation(?) lights. You may be onto something.
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Patrick König
Patrick König@PatrickKoenig90·
@AntonHand @pastapotamus @glassbottommeg C# is very strict about this and you might have missed the mandatory break (alternatively return) at the end. Furthermore if you would like to execute extra logic in-between you would basically need to call goto case X; to confirm that you want to fallthrough to X.
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Megan Fox
Megan Fox@glassbottommeg·
I'm a monster and goto is the appropriate solution to this problem. Change my mind.
Megan Fox tweet media
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Patrick König
Patrick König@PatrickKoenig90·
@AntonHand It's absolutely insane and thousands of people protested against the copyright directive. It's not only about Article 13 but also Article 11. Newspapers obviously liked the sound of Article 11 and did not inform honestly either. Lobbyism was strong with this one. A sad day.
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Patrick König
Patrick König@PatrickKoenig90·
@jimimimi @Silverdudeextra @Senficon @EU_Commission Thinking that #uploadfilters are easy to implement is very naive. For instance images that look the same to the human eyes might still look very different for a computer due to compression loss or even artistic adjustments that have been made on purpose (color grading, etc.).
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Jimi
Jimi@jimimimi·
@Silverdudeextra @Senficon @EU_Commission I never really understood this point. #uploadfilters are really not that hard to implement. Today's computers can analyze (quite effortlessly actually) a piece of content, and run a quick lookup in a copyright database somewhere.
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Felix Reda
Felix Reda@Senficon·
When I was elected 5 years ago, after Germany had passed a lobby-drafted law that crushed small media & helped Google, I never imagined that opposing the same law at EU level would inspire the @EU_Commission to compare me to the Brexit campaign: @EuropeanCommission/the-copyright-directive-how-the-mob-was-told-to-save-the-dragon-and-slay-the-knight-b35876008f16" target="_blank" rel="nofollow noopener">medium.com/@EuropeanCommi#Article11
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