Pedri10

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Pedri10

Pedri10

@Pedri10_

Katılım Mayıs 2022
381 Takip Edilen151 Takipçiler
Pedri10
Pedri10@Pedri10_·
@yes__lad @itsTHR1LL So don’t drop the hatch unless it’s safe to do so, simply having a hatch open is one of the best things on most sites as it is already
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yes lad
yes lad@yes__lad·
@itsTHR1LL hatch drops were already high risk because of the noise, the fact you're moving fast so its harder to aim and you're moving linearly so you get easily killed. now hatch drops are just instant guaranteed death
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Pedri10
Pedri10@Pedri10_·
@VarsityGamingTV @RalphyyR6 They already put the resources in though might as well just keep it in the game, its fun to play once in a while
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VarsityGaming
VarsityGaming@VarsityGamingTV·
@RalphyyR6 1v1 probably took 3 devs to make in a month or two, and had more players in 4 days than Dual Front had in 1 year. Dual Front took up tonnes of Siege resources and caused the game to suffer from lack of content. And nobody played it.
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Apple.28
Apple.28@Apple_Gaming33·
MIRAのBAN率92%はやばいwww
Apple.28 tweet media
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GC 🇧🇷
GC 🇧🇷@GCGamerOficial·
Qual vocês acham que pode ser o operador que vai receber o remaster final do Siege na Y11S4, em Dezembro? 🤔
GC 🇧🇷 tweet media
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Pedri10
Pedri10@Pedri10_·
@AussieOtterR6 @KudosOnYT Are DMRs even that OP tho when 1 shot headshot exists and the smg12 shoots like 273475 bullets per second and Cronus exists
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AussieOtter
AussieOtter@AussieOtterR6·
@KudosOnYT The point of dmrs is to have low recoil so they are useful at long range. If you recoil nerf them they will no longer fulfill that purpose and they will still be strong because they do a ton of damage. Instead either low their damage across the board or lower their max firerate.
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Kudos 💜
Kudos 💜@KudosOnYT·
All DMRs need higher recoil me thinks Like TCSG level 🫡
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ZZCR
ZZCR@Cascope3·
@andreas @InceptionXx Idk why yall don't have it yet, but you should add Local 1v1, 2v2s....
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Pedri10
Pedri10@Pedri10_·
@BikiniBodhi @Throwaway157437 @Rainbow6Game It probably is an active choice for 2 reasons (first reason being better) 1. they don't want to make big changes more than twice a season so people have time to adapt to the meta and for casuals to be able to keep up with whats changed 2. saving content for when ppl are bored
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Rainbow Six Siege
Rainbow Six Siege@Rainbow6Game·
🛠 Y11S1.1 Maintenance 🛠 Y11S1.1 will be deployed today, March 24th. 💻🎮 All Platforms: 09:00 EDT / 13:00 UTC ⏲ Downtime up to 60 mins 📚Patch Notes here 👇
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Pedri10
Pedri10@Pedri10_·
@nocturra @TitaniumRolo I mean you don't really "counter" attackers in the sense that defenders are countered Not like you can pick mute after knowing the attackers picked grim unless they already played grim and you want to preemptively counter in a future round, at which point u might as well ban him
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Titanium Rolo🕊️
Titanium Rolo🕊️@TitaniumRolo·
Predictions for the major balancing changes for the mid season patch - Zofia buff - 2:2 Iana buff Aruni nerf Oryx buff I'm hoping if I manifest Zofia enough it will come true.
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SPY/QQQ
SPY/QQQ@Jim11305027·
@abierkhatib lol translation “let us rebuild everything we lost while you stay where you’re at and we’ll be right back”
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Abier
Abier@abierkhatib·
Woah woah woah
Abier tweet media
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Pedri10
Pedri10@Pedri10_·
@HaanSoloD1 I feel like ace and Mira should be the bar set for operator strength, instead of nerfing them two they should buff other operators enough to be more tempting to ban
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Pedri10
Pedri10@Pedri10_·
@HaanSoloD1 Idk man I feel like the game is more fun when you have operators like thorn and Skopos that are now good enough to be used instead of seeing the same operators every round; ace, ash, dokkaebi, kaid, mira , mute, smoke etc
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Pedri10
Pedri10@Pedri10_·
@HaanSoloD1 Because he’s one of the worst operators in the game now and what is the point of having a useless operator in the game
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HaanSolo🔥
HaanSolo🔥@HaanSoloD1·
@Pedri10_ Why in the fuck would you re-buff cancer that is jackal 😭
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Titanium Rolo🕊️
Titanium Rolo🕊️@TitaniumRolo·
Reasonings: Zofia - nerfed go the ground and never recovered. She used to be present in every game and now she's barely played and hasn't been for years. Aruni: overpicked too strong on every graph since acog removal on other ops Iana: a very weak operator even though she has a good set of weapons. With all the drone ops we now have, there's never really a reason to bring her. Solutions: I think Zofia should / will become a 2:2 and her recoil will be buffed on her AR eventually. Aruni I think is fine but due to where she is on the charts I think she'll either loser the acog or get nerfed. Iana is overall a too weak of an operator. Make her clone quieter when she goes onto it OR give one single ping on the defender who destroys it if they shoot it. Make the time it takes to bring your weapon out after her clone is destroyed quicker if the first option is the one chosen.
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Noc 🇨🇦
Noc 🇨🇦@nocturra·
@TitaniumRolo I’d also throw in either a grim nerf OR reverting mute specifically for grim, since it *should* work even with the current philosophy of his gadget
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UEFA Champions League
UEFA Champions League@ChampionsLeague·
If you had to build a team with 11 copies of the same player, which player would you pick?
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