Andreas Thorstensson
8.7K posts

Andreas Thorstensson
@andreas
I like to build things. Founder, CEO & Creative Director at @PlayGOALS.
Katılım Mart 2007
494 Takip Edilen10.3K Takipçiler

@andreas Hello, is it possible to DM? :) Working for a global gaming agency with ties with important sport stakeholders - would be interested to discuss with you about how to create collaboration opportunities
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@DaSweatyBanana Glad to hear it, and so much more coming!
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🚨 Goals beta mini review 🚨 The first night on Goals I really had to adjust to the passing. But as I’ve played more and more the last days I’ve got to say I’ve really enjoyed it so much. Leveling up the team and grinding games has been a lot of fun. A few standouts:
- Absolutely flawless smooth connection. Not a single frame stutter, inconsistency or lag in about 50 games.
- Snappy menus with 0 delay. And I mean absolutely 0. How a 2026 game should feel.
- Cool balance between packs, objectives and leveling up players.
- Didn’t miss licensed players at all.
- The finishing and defending being so manual is soooooo rewarding.
There is of course work to do still refining some points such as some types of passing (throughballs). But it has really won me over, and really looking forward to the release. Might be a hard sell for some casuals without licensed players but that also keeps the cost low and the freedom high. Love the arcady style. Just like old FIFA’s felt. Definately can find it’s niche as a main game. ❤️
And You can even feel the tweeks the team has made the last days, and I’m pulling off some proper tiki taka connections now and the left stick dribling and skill moves feel smooth as well. 💪
GG @PlayGOALS @andreas @Kurt0411Fifa @StallionSama
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Andreas Thorstensson retweetledi

Defending in GOALS is a different beast. Are you timing your challenges correctly?
Our Devs have put together a step-by-step guide to help you master the most responsive defense in football.
Read the full Dev Guide here: playgoals.com/en/news/defend…

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Andreas Thorstensson retweetledi

Explaining the logic behind the halftime/90th minute buzzer beater in GOALS in my recent video
youtu.be/Fr6BrJDnk2c?is…

YouTube
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Officially on the @PlayGOALS red list. 😅❤️ What a card!!! 1,5 mil but definately keeping this one @andreas 😅

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@DaaGlitcher We used to have it, but removed it. Not a bad idea to bring it back though.
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@andreas No worries, Andreas.
Do you have a dashboard showing the issues you’re working on and the feedback you’ve received and you are considering? would be good to have more visibility. I know you have a discord channel, but some people don't use discord (me).
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We wanted Ranked to feel competitive.
Turns out everyone took that very seriously.

Andreas Thorstensson@andreas
Knockout is coming to the @PlayGOALS Beta. A weekly 1v1 mode with limited games where every match counts. Climb Bronze → Silver → Gold → Elite, then enter Knockout Division and chase the longest win streak on the global leaderboard. No safety net. Just pressure.
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@DaaGlitcher Hey! Thank you for the comments. GOALS was started to address the things you mentioned.
1. We have a very strong vision of what we want with the game
2. Most members of the team are playing the game on a high level regularly
3. Community involvement has been there since day one
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@andreas Hopefully you continue to stay humble and connected to the players.
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@BrightB37038639 @hejwey You mean the ball trajectories right?
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@hejwey @BrightB37038639 You think it’s more lofted spam in beta vs alpha?
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@BrightB37038639 @andreas Yeah they dont look realistic but im all about competitive gameplay rather then realism i just want skilled gameplay not to feel like everybody good you play are the same person cause everybody playing 41212 low depth and spamming l1 through balls
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@BrightB37038639 @hejwey Yeah agreed. A big area of improvement for us.
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@andreas The game is way worse then in january what did you guys do 😭
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Andreas Thorstensson retweetledi

After taking some time to reflect, I am ready to write this.
After 7 years competing professionally in FIFA/FC esports, I have decided to retire from the title.
The level to compete is still there but the enjoyment and hunger to win that drove me when I first started are no longer the same. Since the transition from FIFA to FC and the introduction of playstyles the game has progressively moved in a direction I can no longer fully stand behind and support.
Over the years, we had to deal with persistent delay and lag during online qualifiers and online cups. We dont have any opportunities like we had back in the day only 1 tournament to qualify for and if you dont make an eLeague your season could come to an end really early. At an esport of this magnitude, that standard is unacceptable. The delay and inconsistent gameplay impacted my gameplay, especially online and even on LAN, I had to change my whole playstyle that I practiced with at home just to adapt to the gameplay being different especially in the Malta ePremier League, you go into a match and you dont know what gameplay you are going to face which for me is unacceptable and I truly believe it prevented me from reaching my full potential.
Despite that, im proud of what I achieved. I came heartbreakingly close to qualifying for major events and winning the Malta ePremier League multiple times. I earned over €10,000 in prize money and had the honour of representing my country in eNations.
My only regret is not lifting the Malta ePremier League trophy especially after being so close and being among the best competitors in my country for seven consecutive years.
With that being said, my esports career is far from over.
I will be competing on GOALS when it launches. I have full faith in the GOALS developers I believe in their vision and they know what they are doing. Im obsessed with esports, obsessed with being the best and obsessed in winning and I firmly believe that on a proper football game with good gameplay, no delay and no interference like GOALS I can compete with the very best in the world.
Thank you to everyone who supported me throughout this journey, especially my family and friends. Your support meant everything.
These memories will stay with me forever.
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Andreas Thorstensson retweetledi

@NepentheZ @andreas Game feels great. Cards and players give MFL pre realism update too which is nice 👌
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Andreas Thorstensson retweetledi

@NepentheZ The game is much better than it was a few days ago. The activity of the devs in Discord allows them to readjust some things requested by the players, with almost one update per day that improves the game
I've been playing it since December and it's my favorite football game 👍
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@KevinBlancu @SoccerGaming Yeah it’s very tricky. But we solved it.
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@andreas @SoccerGaming hm... would need to be that in action.. in 1vs1 could be doable with rollback... but this is 22 players plus the ball, and hard to predict network lag/issues from 2 users....... we'll keep watching the results....
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Andreas Thorstensson retweetledi

@NepentheZ @andreas It’s very nice for beta. By far the most responsive football game even at up to 200 ping, smooth on and off the ball which gives you a feeling of more control. Has that arcade feeling like the best Fifas, but due to their own net code it feels unique and rewarding
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Andreas Thorstensson retweetledi

Most responsive football game you will ever play no scripting or dda involved obviously there are some things which people are abusing and are abit overpowered like lofted through balls but the team at goals work really fast so they will fix the broken stuff in no time I reckon you should give it a try
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Andreas Thorstensson retweetledi

@NepentheZ It's amazing for a Beta tbh, connection and responsiveness out of this world, simple mechanics where you just play football, you may find some balancing needed to be made in some areas but totally normal for a Beta where things will improve. Gameplay feels rewarding overall.
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