Omen
1.3K posts

Omen
@Peyvan
retired LoL player. Currently BJJ athlete competing/ 🇺🇸🇯🇵🇮🇷 英語/日本語
Minato-ku, Tokyo Katılım Haziran 2009
140 Takip Edilen72 Takipçiler

@drewlevin take a look at this account for boosting wintrading. He was extremely toxic and ran the game down

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As much as I don't like Pentaless (elo inflated by Nunu)
Giving this account a quick 2 second look clearly shows it's hand levelled
Drew Levin@drewlevin
@pentaless1 I don’t understand how people can look at our dev update about smurfing and think it’s a good idea to buy accounts and post about 40-0ing sub-plat games as a 1k+ LP challenger. Do you think we won’t enforce our rules and TOS?
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@drewlevin @pentaless1 @syntex00 Doublelift is griefing games on his jungle account telling me he will come to my house and physically harm me. But yea smurfing is only bad for non-nepo players
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@pentaless1 @syntex00 and your assertion is that we should or should not give pros d1/masters accounts? open to arguments that they should be even higher, but it seems disingenuous to then smurf in iron and bronze if you’re trying to make a point.
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Patch 25.12 Full Preview!
Going over a few interesting changes in each role bucket
Top
- Gwen has been strong for a while; looking to open a bit more windows for opponents to gain an advantage on her early through higher early W CD and lower base health before she gets her scaling going
- Hearing a bunch of chatter about not nerfing Shen; while he’s a tad strong, he does good things for the game by being a champ that can slow down damage and also adds some strategic diversity in being that tank/fighter split hybrid. Additionally, his mastery curve is not the steepest, so while he has a high winrate, people are decently performant on him at low mastery levels, which bumps his winrate up
- Yorick is still a tad strong, looking to improve item diversity for him by moving power away from Attack Speed bindings (Trinity) into other items while also nerfing him
- Jax has been a bit weaker than other options; looking to give him a nice AS boost throughout the game and also will help bump his jungle viability a tad
Jungle
- Nidalee changes are focused mainly on her AP build; leaving top intact
- Lee Sin is getting a bit more throughput on his early ganks to help land Q’s and also speed up his clear a bit with E CD. While we don’t think this is enough to get lane Lee Sin over the line, should be a decent buff for him
Mid
- Aurora struggles a bunch into some of the mages that outrange her and some of the tankier champions that she struggles to kill later in the game. Giving her more opportunities in the short term to play these lanes out without skewing her to top (where MR is less useful) and also bumping her AP Ratios on R, as they’re more likely to be effective compared to the Liandrys style builds that she often opts into in top lane
- Leblanc is another burst oriented champ that has been worse for wear recently; giving her a bit more of an opportunity to drive tempo throughout the game, especially with a big buff on the level 11 spike
- Twisted Fate has also been struggling to keep up with the meta, because he’s often a bit too slow to get going; looking to allow him to try and get the game going faster compared to his other global or semi-global contemporaries like Taliyah, Galio (or if Sylas can just take his ult). Situational angles for AD TF to also be playable in some spots
- Ahri is getting a bit of a tap down in a way that doesn’t change her W vs E incentives too much (E max 2nd is normally prioritized in higher levels of play). We want to retain how important it is for her to land it for damage, so we’re choosing CC, which will sometimes let players get out of Charms where they otherwise wouldn't have on Live (esp when they have Merc Treads).
- Taliyah, we’re giving more windows for opponents to find earlier kill angles on her and nerf her trading before her Seraphs turns on and makes her too durable. She also just outputs too much damage for how tanky she is, so a few nerfs to both aspects
- Finally, some pretty straightforward nerfs to Azir’s output
Bot
- Some buffs to Aphelios’ early game here, maintaining his “slow and assailable, but high output” playstyle. If there are spots he can be safe, he should be pumping output a lot better and this will be decent buffs to his early laning
- Zeri has been away from the meta for a while and sporting pretty good metrics for average players. Out of the 3 things Zeri stands out on compared to the roster (kiting, teamfighting, getting picks), teamfighting is both the most exciting and the most accessible for regular players, so we’re opting to index power there
- Samira has been out of the meta, especially in high levels of play for a long while. With Shieldbow gone, she’s been struggling with being able to pop off on her first item spike and her laning has been nerfed considerably (especially with the MS nerf from a while ago). We’re returning some of that, so she can pick better angles to take an engage and keep up with retreating enemies
- Kalista is receiving some straight nerfs to make her more assailable in the early game and need to be a little more careful with her all-in timings
- Senna was just overbuffed in AD
Support
- We considered a few changes for Bard, but opted to amp him up in his matchups where he’s free to roam (eg. Braum, Rakan, etc.) compared to buffing his early durability, so he could facetank Alistar engages for example. While that would make him viable, it’s not a particularly long term sustainable one
- Neeko has been one of the top supports for a while, in the short term, we’re moving power away from her Q harass in the early game and skewing it towards her more AP heavy builds. While she does get a lot of value from her W and its contribution to vision control with all the tricks she can do with it, it’s one of the unique things she can do in support, so we opted to hit her damage output instead (and let her keep doing the cool thing)

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Omen retweetledi

@RohanGod_ League players be like "I don't care about the thing I spend 10+ hours a day doing" yea bro that's called being extremely depressed
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@RiotPhroxzon The senna changes are confusing. The best build is definitely enchanter/cleaver hybrid, but the ap nerf is really big. Why even change the champ to have ap scaling on Q/R but then nerf it to the ground post rework? She currently has no niche where shes better than sona atm
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Patch 25.10 Full Preview!
AP Items
- A few of the more notable AP item changes:
- Cryptbloom is being positioned as the Haste counterpart to Void; it's got a better build path, but lower total burst value from lower Pen. May need to tune it a bit, but should be pretty close
- Rocketbelt is positioned to be better for squishy champions (like assassins) who don't need all of that health (350 >>> 300 HP)
- Stormsurge has found it difficult to gain an identity relative to Shadowflame
- We're positioning it as a notably cheaper alternative that has more snowballing power (with movespeed) but less damage throughput if you want the strongest burst build
- This should make it a good pick if you feel like on 2nd item (for mages in particular), you need to end fast
- Overall, we're going to monitor how the HP AP meta is modified by these changes, there's enough changes to the rest of the ecosystem that it will be being nerfed relatively + the direct nerf to Liandries
Vi
- After the changes to her knockup durations we made a while ago, Vi has creeped to be the top of the totem pole on the jungle ladder
- We like where her targeted CC is at and keeps some of the mobility creep in check
- Her damage as a result of that lockdown is a little too strong given that strength though, so we're taking it down a peg
Fiddle
- Fiddle support has picked up in viability recently
- We like him showing up in support occasionally though, so trying to compensate W damage somewhat, which is more utilized in jungle
Senna
- Hopefully we can stick the balance better this time; 5th time's (or whatever number it is) the charm
- Jokes aside, Bot Senna is a bit weak; so we're back with the minion drop soul mod 😅
- Though it's her more popular build, AD is a bit weaker relative to the Enchanter builds for most players
Naafiri
- Naafiri is still a bit too strong in jungle, but her mid is in a decent spot
- We're taking jungle down a tad as a result
Cho'Gath
- He's still pretty decently strong in mid, so our changes are mostly focused on Top lane where his E max and Attack Speed are better utilized

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Omen retweetledi

@wealary_V2 @doaenel i shouldnt go antiheal here, udyr or janna can apply it better
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@crazyclips_ “But it’s not the breed…” 🙄🙄🤬🤬 every damn time a new attack happens you get people coming out “my baby is great! Would never hurt anyone! It’s the owner not the breed!” Yet the stats show these time bombs are just waiting to snap…

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@i_m_cattle Except they cram like 8 people into a home because their “culture” thinks being cheap is cool
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@DougShootsStr8 @captivedreamer7 They have been copying USA policies for the past few years. I have spent an entire day in Tokyo interacting with only Indians
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