PineStark

33 posts

PineStark banner
PineStark

PineStark

@PineStark

Solo game developer

Katılım Haziran 2021
7 Takip Edilen294 Takipçiler
PineStark
PineStark@PineStark·
@kebabskal almost looks like one 3D model. Looks awesome!
English
0
0
2
0
PineStark
PineStark@PineStark·
@demantim I take a lot of inspiration from Celeste and the Ori games. Propably other games as well but those 2 are the biggest source of inspiration
English
0
0
0
0
PineStark
PineStark@PineStark·
@ashtaf130 The pixel can't be angled. If I would rotate the character it would get distorted if you get what I mean. I have to just change the character sprite to make it look more angled
English
1
0
1
0
PineStark
PineStark@PineStark·
@devsanddorks Thank you! I knew it had to be animated by hand. Could still use some work but I'm happy so far :)
English
0
0
1
0
PineStark
PineStark@PineStark·
@FireTotemGames yeah some imagination is required. This combination of pixels was the only cute/decent looking face I could come up with in such a small canvas
English
1
0
0
0
Fire Totem Games 🧡 A Webbing Journey 🕷️🍪
@PineStark Nice improvement on the tail. Definitely better than the skinnier ones in your comparison. The only thing that I'm not fully happy with is the face. You told me this is a mix of an owl and a cat, but the face doesn't look like an owl to me. Not sure how to improve that tbh ...
English
1
0
1
0
PineStark
PineStark@PineStark·
@Exilecast Thanks for the follows! I can finally get back to the creative/artsy aspects of the game after weeks of programming🥰
English
0
0
1
0
Pedro Almeida 👨‍🚀
Pedro Almeida 👨‍🚀@Exilecast·
@PineStark Great! I really like what you have been doing. I've also been following the project (your posts) on Reddit 😄.
English
1
0
1
0
PineStark
PineStark@PineStark·
@Exilecast The tails were procedurally animated so there wasn't much controll. Right now I'm animating the tail by hand. It's already looking better if you ask me :)
English
1
0
1
0
Pedro Almeida 👨‍🚀
Pedro Almeida 👨‍🚀@Exilecast·
@PineStark I think A and B look a bit weird compared with the rest of the body movement. Maybe because it has more frames? I would say C. Anyways, if you want to had a tail maybe try to work with the same n° of frames of the rest of the body? Just my suggestion of course.
English
1
0
0
0
Fire Totem Games 🧡 A Webbing Journey 🕷️🍪
@PineStark Yeah, there is not much to do right now other than walking/climbing around, but I hope this will change soon. No idea what the gameplay loop will be tho 🙈 Ok, thanks for the explanation. Very smart. How are you creating the flowing motion?
English
1
0
0
0
PineStark
PineStark@PineStark·
@FireTotemGames Ah cool I've seen your spider-game before. Looks fun! I'm basically rendering in a low resolution so I could use a line renderer with my own texture and move that around
English
1
0
1
0
Fire Totem Games 🧡 A Webbing Journey 🕷️🍪
@PineStark Yeah, you are using procedural animations. I also started playing around with it. Check out my last tweets to get an idea what I'm working on. I didn't think your tail was procedurally animated. How did you do it? Especially in pixel art?
English
1
0
0
0
PineStark
PineStark@PineStark·
@FireTotemGames The tails in the video are procedurally animated via code. I'm glad you like it and I also think it needs a tail but with this technique it isn't quite right. I'm going to animate it by hand which gives me more controll and precision over the movement😁
English
1
0
1
0
Fire Totem Games 🧡 A Webbing Journey 🕷️🍪
@PineStark Based on your reference it should have a tail and I really love the animations for A and B, but C is also good because it has a more consistent character outline. If you really want to go with a tail, I would choose A because of the two colors, but I'm happy with all of them 😎
English
1
0
1
0
PineStark
PineStark@PineStark·
@limesprites Option C might have that, the wings are overlapping it ;)
English
0
0
3
0
Lime
Lime@limesprites·
@PineStark What about a little nubby tail? :)
English
1
0
2
0
PineStark
PineStark@PineStark·
@lope_dev I know right :) If I would rotate a sprite right now it would get all pixelated, but still with a smooth camera. Best of both worlds
English
0
0
3
0
BitiLope
BitiLope@BitiLope·
@PineStark oh that pixel perfect and smooth parallaxing is just perfect 👀
English
1
0
1
0