Dylan Jones

888 posts

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Dylan Jones

Dylan Jones

@Posthaste_

Dylan Jones - Game Developer Technical Art Director at @Theorycraft_inc working on @playSUPERVIVE Prev: TA lead on @PlayOverwatch (Titan - 2021)

Katılım Kasım 2016
238 Takip Edilen647 Takipçiler
Dylan Jones
Dylan Jones@Posthaste_·
How does this make you feel?
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Wildgate
Wildgate@playwildgate·
Calling all Crews, Outlaws, Treasure Hunters and Fleet Commanders! Wildgate: Emergence has arrived - a free major update with new ways to play and a flotilla of improvements. Return to the Reach today, or join us for the first time in a Free Weekend then ongoing Free Trial, starting Nov 20!
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Dylan Jones
Dylan Jones@Posthaste_·
Dumb question: Why does the Mannequin knee have rotations on 3 axis instead of just 1 axis?
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NyanSox 🏳️‍⚧️
NyanSox 🏳️‍⚧️@NyanSpam·
me: “we have guests over mom bring out the fine china” mom:
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ludwig
ludwig@LudwigAhgren·
me and Michael went to France to learn how to race F4 cars vlog coming soon
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Theorycraft Games
Theorycraft Games@theorycraft_inc·
''MY FRIENDS SHOWED ME THIS''. 🌲🐢
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Dylan Jones
Dylan Jones@Posthaste_·
@h1i9r8o1 I like pure joints for my face rigs. You can still standardize poses for each character with a driver system, pose library, etc. I have found joint face rigs to be easier to standardize while still giving animators more freedom. I shipped 5+ games with blendshapes b4 switching.
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ヒロ@3DCGキャラモデラー | HIRO JAPAN
セルルックのモーフターゲットって簡単そうに見えて、カメラ角度ごとのモーフが入ると一気に難易度が上がる モーフを作らずにフェイシャルリグでアニメーターが頑張って形状を作るのもありますが、どういうやり方が正解なのかいまだにはっきりしていない… リグをたくさん用意しておいて細かく微調整できるようにしておくのが正解に近いのだろうか。 モーフはかなり綿密に調整しないとブレンドした時破綻しやすくてコストがかかりすぎている気も どんなやり方が今のトレンドか気になります。
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Dylan Jones
Dylan Jones@Posthaste_·
@danieljklug Ok, fair. Im bucketing spiritual/spirits and magic together.
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Daniel J Klug
Daniel J Klug@danieljklug·
@Posthaste_ I liked the distinction between "magic" and "spiritual force". It brings a different flavor to the supernatural elements that the Overwatch universe has.
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bent
bent@Brureze·
@Posthaste_ That's not what your coworkers were saying in interviews at the time
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Theorycraft Games
Theorycraft Games@theorycraft_inc·
From all of us here at Theorycraft Games, thanks for being a part of this journey with us, and of course thank you for playing SUPERVIVE! ❤️❤️❤️
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Dashi
Dashi@Dashiana·
An illustration I did for the release of one of my favorite @playSUPERVIVE characters I've gotten to design for the game; Crysta! Thank you to @KevinLM_art for the beautiful backdrop, @LokkenArt for art direction and @julie_lafeuille for the cute sticker designs! 😍
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