PrismaticaDev

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PrismaticaDev

PrismaticaDev

@PrismaticaDev

Hello! Welcome to Prismatica, where we are shader enthusiasts and sufferers of premature optimization.

Australia Katılım Ekim 2014
37 Takip Edilen2.4K Takipçiler
PrismaticaDev
PrismaticaDev@PrismaticaDev·
@GhislainGir NiagaraGrid2D is unbelievably powerful. Glad to see others having so much fun with it too!
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Ghislain Girardot
Ghislain Girardot@GhislainGir·
#UE5 #gamedev I was once again astonished by the cost of using a scene capture comp (~1ms😡) and I had a gut feeling a better solution was out there... Yes, turns out building a custom particle syst & renderer using Niagara Array & Grid 2D interfaces did the trick (~0.05ms🤯)
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Eren
Eren@intaxTR·
BP2CPP is... finally working!! 🥳🥳 BP2CPP is a tool that transpiles Blueprint "bytecode" into C++ code, to provide faster execution time compared to Blueprints VM. In the video, I'm running nativizated version of Fluid Ninja Live in editor! @UnrealEngine #UnrealEngine5
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PrismaticaDev
PrismaticaDev@PrismaticaDev·
@ByronStriepe Cheers! I always find using historical reference makes for more satisfying outcomes.
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Byron Striepe𓅃
Byron Striepe𓅃@ByronStriepe·
@PrismaticaDev The Dark Souls of Runescape Kidding aside, this looks amazingly fluid, and I don't know much about HEMA but these look like legit moves from a treatise
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PrismaticaDev
PrismaticaDev@PrismaticaDev·
@Fabulous_Corvid The current longsword animations will be reworked for short 2-handed top-heavy weapons, and a new set will be tweaked for longsword. Good eye!
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Bird Lipths
Bird Lipths@Fabulous_Corvid·
@PrismaticaDev I like the HEMA inspired stances. The animation could be a little quicker and less sluggish looking, but this is really cool looking!
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PrismaticaDev
PrismaticaDev@PrismaticaDev·
@devpachi Looks like that render target is being used to its fullest!
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Goblin Nounours
Goblin Nounours@Goblinounours·
Hey @PrismaticaDev, I just wanted to say thanks for all your awesome 5-Minute Materials videos you made on YT. I'm watching them all (I'm at Landscape Grass right now), while I'm making my asset-scrapyard.
Goblin Nounours tweet media
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PrismaticaDev
PrismaticaDev@PrismaticaDev·
@FlyingSst @AKUTOofficial Thank you! Our shader is shaping up to be a driving force behind a lot of our future art directions, and we're looking forward to utilizing it to the fullest!
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