Developer Oats

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Developer Oats

Developer Oats

@ProductionOats

a Software Developer working on his dream game project in the free time in the #GodotEngine. DEMO: https://t.co/TpKwtTTrsH

Germany Katılım Ağustos 2020
104 Takip Edilen166 Takipçiler
Kasper Arnklit Frandsen
Kasper Arnklit Frandsen@KasperArnklit·
Turns out to be easy to make a nice wireframe shader in #GodotEngine 4.0 since you have access to the VERTEX_ID in shaders now.
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Developer Oats@ProductionOats·
@kmitt91 Another soul's feature off the list :) Keep the Progress and the fog looks awesome!
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Kmitt
Kmitt@kmitt91·
I made a FogWall shader inspired by #DarkSouls
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Developer Oats@ProductionOats·
@pitxardo Thank you :) Testing some Godot 4 Beta with this project :D
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Developer Oats@ProductionOats·
Hello, it's been a while... Now, I'm finally back to #gamedev. Showing a procedural map generation with a grid map. Moreover, I can navigate units on this map. All generated with a noise :) #GodotEngine #indiegame #Video
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Developer Oats retweetledi
Chris
Chris@AdventureMtn·
Dome Keeper is a game that grossed $1 mil within the first week of its launch. It seems impossible and unattainable. I interviewed the developers @BippinBits and @garnettlee from Raw Fury about how they pulled it off. Here are 7 actions they took that helped them get here.
Chris tweet media
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Jacky Martin
Jacky Martin@TheJackyMartin·
"I want my game to go viral, but twitter is ALL about luck!!!" Is this you? Want to create a viral tweet for your game? I've analyzed the latest viral game tweets so you don't have to! Thread below! 🧵👇 #gamedev #indiedev
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Developer Oats
Developer Oats@ProductionOats·
@kmitt91 Another must-have souls-like element down from the list :) Looks awesome!
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Kmitt
Kmitt@kmitt91·
Finished working on the elevator and lever.
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Kmitt
Kmitt@kmitt91·
Doors 🚪
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Developer Oats@ProductionOats·
So I've added a surrender button. This makes your buildings explode and gives you a game over screen :) Next will be improving the game over screen. #gamedev #GodotEngine #gaming
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Developer Oats
Developer Oats@ProductionOats·
@theTomRadziwill I have heard this some times already. Guess I need to checkout populous out ^^ Maybe get some inspiration.
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Developer Oats@ProductionOats·
Wait for it ... Wait for it ... There it is. A moving attack wave from enemy buildings. Implemented in the awesome #GodotEngine. #indiedev
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