Psymetry

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Psymetry

Psymetry

@PsymetryFPS

PSYMETRY is a modern trippy old-school first-person shooter game project inspired by classic FPS games of the 90's such as Duke Nukem, Doom2, Heretic and Hexen

Katılım Nisan 2019
6 Takip Edilen294 Takipçiler
Psymetry
Psymetry@PsymetryFPS·
Other game concept I've been working on.
Freeman Dan Art@FreemanDanArt

Base Defenders™ (Alien invasion) cinematic by FreemanDan Movies What if the invasion didn’t end with the first strike… …but evolved? BASE DEFENDERS is a cinematic sci-fi concept set in a world where Earth is being consumed by a living alien infestation — a biomechanical force that spreads, adapts, and learns. After massive alien core ships crash-land across major cities, the environment itself becomes hostile. Streets turn into living biomass. Buildings are overtaken. Entire regions transform into growing ecosystems that spawn endless waves of creatures. Humanity fights back with raw ingenuity: weaponized post-apocalyptic combat vehicles mobile strike convoys massive orbital warships capable of devastating counterattacks But the war doesn’t go as planned. The enemy evolves. It spreads faster. And eventually… it begins to take over our own technology. What you’re seeing in this trailer: Alien crash-land invasion sequence Rapid biomechanical infestation spread High-intensity ground combat with custom war vehicles Orbital nuclear strikes from human warships Alien adaptation and counterattack 🎮🎥 A Franchise Concept BASE DEFENDERS is designed as a multi-platform IP: 🎮 AAA Video Game (action FPS / strategy hybrid) 🎬 Feature Film or Streaming Series 🌍 Expanding sci-fi universe Core concept: A war where the battlefield is alive — and the enemy adapts. Unique twist: You don’t just fight the invasion… you can become it. Players can experience both sides: 🪖 Human Resistance — defend, reclaim, survive 🧬 Alien Infestation — spread, evolve, dominate This dual-perspective system creates a constantly shifting conflict where no battle plays out the same way twice. Why this stands out: Living, evolving environments Enemy systems that adapt to player behavior Ground + orbital warfare + Vehicle-driven combat Strong cinematic identity. A blend of: large-scale sci-fi spectacle survival intensity biomechanical horror For viewers & fans If you want to see this become: A full game a movie or a series 👉 Like, comment, and share 👉 Tell us what you’d want to play or watch 📩 For studios / developers / partners: BASE DEFENDERS is available for: game development partnerships film / streaming adaptation licensing & co-production 📩Contact: youtube.10hwt@passinbox.com Final thought: This isn’t just a war for Earth. It’s a fight against something that grows… learns… and is already becoming us.

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Freeman Dan Art
Freeman Dan Art@FreemanDanArt·
Muscle Car Wars - Mustang Eater By @FreemanDanArt Like, comment and follow me guys, I got plenty of insane videos and music coming up.
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Psymetry
Psymetry@PsymetryFPS·
I'm still working on the game on and off but it's taking forever :(
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Psymetry
Psymetry@PsymetryFPS·
@Brownmeister2 It is mostly due to the tentacles morphing around. ex: In this older one, it's a lot more obvious where the M is.
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Psymetry
Psymetry@PsymetryFPS·
@Brownmeister2 Hmm I think you're right. m is kinda blending between the Y and bottom part of the E but even then kinda looks more like a N.
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Psymetry
Psymetry@PsymetryFPS·
I have to admit... Doom Eternal is VERY good. I recently bought the expansion packs: "The Ancient Gods 1 & 2" and the level design sick! Very impressive.
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Psymetry
Psymetry@PsymetryFPS·
Revamped the webiste, ditched the side menu as recomended in the comments a while ago... Check it out: Psymetry.com What do you think? Oh and here's a new logo experiment I'm working on ;)
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Natalie F Danelishen
Natalie F Danelishen@Chesschick01·
@elonmusk People need to understand this and universally support free speech:
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Psymetry
Psymetry@PsymetryFPS·
Sorry for the lack of updates lately. Since I was unable to raise funds for the project I've been working a job nonstop trying to make some much needed $. Don't worry, I didn't give up :) I just bought a pretty badass pc which will make transition into unreal Engine 5 much easier
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Psymetry
Psymetry@PsymetryFPS·
@GatorShins Yes of course, Coven looks fast and fun :)
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Psymetry
Psymetry@PsymetryFPS·
I'm setting up a new gaming reddit community for action FPS games. Feel free to post your games there... Unless they're slow and boring of course ;) reddit.com/r/FPSActionGam…
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