QuickBASIC

607 posts

QuickBASIC

QuickBASIC

@QuickBASIC_

Nerd, dabbler, and otherwise kludge writer, #Monero user, crypto believer

Florida, USA Katılım Mayıs 2017
158 Takip Edilen242 Takipçiler
QuickBASIC
QuickBASIC@QuickBASIC_·
@Zuxaw Hey maybe you already know, but your 0.2.7 version is borked and maybe you didn't see the notifications on Curseforge. Just FYI, no rush, but maybe delete/disable that release right now so it doesn't autoupdate for people with mod managers until you have time to fix/investigate.
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Zuxaw
Zuxaw@Zuxaw·
I had fun building a custom RPG leveling mod for #Hytale and honestly fell in love with how the HUD/GUI system works. Adding custom UI was way simpler than expected, and I’m shocked I pulled this off in just 2 days… and that it blew up like this 🤯
Zuxaw tweet mediaZuxaw tweet media
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QuickBASIC
QuickBASIC@QuickBASIC_·
@Simon_Hypixel Could you maybe consider posting stuff on a blog post on your site instead of X?
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Simon
Simon@Simon_Hypixel·
mfw trying to post patch notes on Discord
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Simon
Simon@Simon_Hypixel·
Pre-Release Patch Notes - Feb 5, 2026 Update 3 (Part 2 of 3) Enable via Launcher -> Settings -> Pre-Release HEADLINE FEATURES - Added Avatar Presets - Edit, save, and swap between up to 10 Avatar customizations - Added new fire spread system (fluid ticker) and Goblin Flamethrower - Can be used to unleash flames upon nearby foes - Creative mode only for now - Added Bed sleeping notifications - Notifications and SFX now play when other players attempt to sleep - Expanded Avatar customization options: - 2 additional Eye Shapes - 2 new Makeup Variations (Blush and Eyeliner) - 5 new Haircuts: - Spikey Mohawk - Magical Pigtails - Double Braided Ponytail - Long Braided Ponytail - Puffy Bubble Braids - 4 new Facial Hair Styles: - Split Moustache - Pinstripe Moustache - Anchor Beard - Viking Beard - Spiked Bracelets - Hairband - 2 new Skirts (Plaid and Punk) - Shaped Sneakers - Added Black and Red Iron color variation for metals - Added Font Fallback Support - Client now fetches glyphs from fallback fonts when missing - Enables support for non-Latin languages - Improved World Configuration Reliability - Atomic file saving - Updated backup handling - Corrupted worlds now display warnings and modal dialogs CONTENT - Added complex spawn locations in the Taiga region, especially near rivers - Added Lime block variants: - Lime Gravel - Lime Rock - Lime Rubble - Medium Lime Rubble - Lime Stalactite (Large and Small) - Improved weather VFX for Zone 1 - Standardized spawn marker deactivation range to 150 - Added T2 Furnace - New model, textures, and animations - Updated visuals for T1 Furnaces - Increased max instance limit for Furnace opening sounds - Refactored Rhino Toad attacks - Improved Fluid, Mounts, and Crafting systems - Improved multiple modules: - Teleporter - NPCReputation - NPCObjectives - Farming - Memories - Camera - Bed - Optimized client asset sizes - Updated ranged weapon aiming ballistics - Improved accuracy - Added randomized hitbox offsets - Added VisAiming debug flag - Ophidiophobia mode now replaces Hatworm with Larva_Silk model - Dough now produced using refillable Tankard - Tankard now crafted via Farming Bench - Klops Merchant no longer trades signs - Integrated new Outlander village environment - Refactored encounters across all zones - Added new encounter environments: - Zone 3 Trork - Zone 4 Village and Forest - Zone 4 non-Forest and non-Swamp biomes MODDING AND TOOLS - Added mod enable and disable support from UserData/Saves//mods - Added server version checks for plugins and asset packs - Added 3D audio source visualization for debugging - Added NPC sensor and view debugging visualization - Newly created asset packs are now enabled by default - Added parameter to toggle replacing empty block materials - Added option to skip mod validation in single player - Mod validation issues now block server startup unless flagged - MapEditor and ListEditor now use correct models - Added Test NPC for showcasing multi-interaction setups WORLDGEN V2 - Added exact rotation support for Materials - Added Bound PositionProvider for Spawn Meshes - Added YSampled Density node - Performance optimization for WorldGen V2 - Added configurable spawn positions for portal biomes UI AND UX - Added Window Size option in video settings - Updated feedback interface - Bug reports separated from other feedback - Warps are now sorted alphabetically in Teleporter UI - Added /layer command - Applies layering to selected areas - Updated Paste tool: - Hold-down key support - Undo and redo - Smoother multi-directional movement - Reduced context menu background opacity - Updated Player, Spawn, and Home icons - Improved World Map marker text clarity - Cleaned up text and fixed death messages - Implemented HideFromTooltip in EntityStatType BUGFIXES AND OTHER IMPROVEMENTS - Fixed sharp biome interpolation - Fixed localization issue with maximize window setting - Fixed tooltip name wrapping issues - Fixed spawn seeds initializing to zero - Fixed multiple Null Pointer Exceptions - Fixed crash when overriding read-only asset packs - Fixed Volcanic Cobble incorrect spawning - Fixed upside-down stair connections - Fixed Slothian gradient mapping - Fixed dropped item IDs for BottleTree and Crystal Trunk - Fixed pickup items missing components - Fixed WorldStructure spawn Y constraints - Fixed cosmetic ordering issues - Fixed EntityTrackerSystems validation gaps - Fixed crop hitboxes and produce resource types - Fixed incorrect mod list display - Fixed Ocean Clay Brick typo - Fixed interactions without entities - Removed hardcoded keybindings - Fixed manual spawn beacon command - Fixed missing biomes on biome map - Fixed Darkwood Decorative Block drops - Fixed MaterialCache prefab loading - Fixed V2 WorldGen environment saving - Added duplicate plugin detection warnings - Fixed plugin-related world crash handling - Added startup exception handling for plugins - Fixed Outlander house anchor offsets - Fixed extreme audio panning with HTRF - Fixed ambient and bench sound origins - Fixed Teleporter name overrides and SFX - Improved null and data-flow handling - Fixed Machinima player teleport behavior - Fixed Camera Translation Gizmo mode - Fixed performance metrics affected by FPS cap and VSync - Fixed advanced workbench model display - Fixed directory traversal vulnerabilities in worlds and prefabs
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QuickBASIC
QuickBASIC@QuickBASIC_·
@pathofexile Huzzah for your backend folks. We love you. You're doing a good job.
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Path of Exile
Path of Exile@pathofexile·
While our backend engineers and server administrators are hard at work fixing the problem we just wanted to put a message out there to thank them so much for everything they're doing. They have been tasked with a nearly impossible feat and have been up all night now into the morning. Their resilience and commitment to ensuring the realm is stable and provides the best experience for the players is nothing short of admirable. We couldn't ask for a better team! Thank you very much and please keep sending them your support!
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QuickBASIC
QuickBASIC@QuickBASIC_·
@pathofexile We waited 5 years for this. Be nice to your database guys. We're fine.
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Path of Exile
Path of Exile@pathofexile·
We're still working on deploying the database improvements and will keep you updated as soon as we know more. The moment we can provide a precise timeline we will. Thank you very much for your patience.
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Path of Exile
Path of Exile@pathofexile·
❗️ Path of Exile 2 Early Access Launch Day Thread ❗️ Today is the day! Follow this thread for updates on as we head into Early Access for Path of Exile 2. We'll also be adding information to the Live Updates thread on our website: pathofexile.com/forum/view-thr…
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QuickBASIC
QuickBASIC@QuickBASIC_·
@pathofexile Did someone set a release date in steamworks yet? We can't launch the client until you do.
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QuickBASIC
QuickBASIC@QuickBASIC_·
@bexsayswords @bitscupht Get her a Chromebook. Save yourself. As an IT professional, buying a Chromebook and appifying all the websites my parents use was one of the best decisions I ever made. They don't even know the difference.
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Bex
Bex@bexsayswords·
@bitscupht This is the same person who called me saying they deleted everything on their computer and when I went to help she had just minimised her browser. There’s no way she knows
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Bex
Bex@bexsayswords·
My mum: Guess what my candy crush level is! Me: idk, what is it? My mum: Over 9,000! *cackles* Y’all she doesn’t even know that meme but every day it becomes clearer why I turned out this way
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QuickBASIC
QuickBASIC@QuickBASIC_·
@BrankoKandijas Just be careful not to get into any boating accidents when you're in the Monero boat with all your recovery seeds.
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Branko Kandijas
Branko Kandijas@BrankoKandijas·
Monero is a great opportunity for those that missed the Bitcoin boat.
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Aaronstotle
Aaronstotle@Aaronstotle1·
One of the biggest setbacks for #monero was that it was difficult to use for everyday purchases. Here I am using @cakewallet to buy coffee for me and my girlfriend #cakepay is a huge benefit to the Monero community as a whole and I’m excited to see what’s next
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John Foss
John Foss@johnfoss69·
Being able to send #XMR to two different people in the same 'transaction' is such a great feature of @cakewallet 🫡
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Cake Wallet
Cake Wallet@cakewallet·
Looks like the #Monero blockchain is quite popular this morning! Make sure to send your Monero transactions with a higher fee if you want them to be confirmed quickly. We recommend "fast" right now until the network clears.
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QuickBASIC
QuickBASIC@QuickBASIC_·
@pathofexile Now tell Fandom to take "Official" off their branding of their trash wiki.
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Path of Exile
Path of Exile@pathofexile·
Around a year ago, a group of Path of Exile community members started a new player-run Wiki. We now host this on our servers so they don't have to incur hosting costs. We want to take a moment to let you know what this means & what to expect in the future pathofexile.com/forum/view-thr…
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QuickBASIC retweetledi
Cake Wallet
Cake Wallet@cakewallet·
Where can you instantly buy #giftcards using #bitcoin for the exact USD amount you need? In Cake Wallet using our new Cake Pay feature.
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QuickBASIC
QuickBASIC@QuickBASIC_·
@hankgreen Probably a combination of "cobbled together" and "kludge" but the Yorkshire Archaeological & Historical Society recorded the usage of the word "cludge" in southern England to refer to a lump of clay in the late 1500s. Archaeological Society Record Series, vol. 1 (Yorkshire, 1885)
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Hank Green
Hank Green@hankgreen·
Uhhhh is "clodged" a word? Like a bunch of stuff smushed together into a messy but useable thing is "Clodged together" Did I make that up? Did I just mis-hear someone saying "collaged together" once?
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QuickBASIC
QuickBASIC@QuickBASIC_·
@hyc_symas I mean, yeah currently, but there's nothing inherently wrong with the idea of using NFTs for normally publicly available information. Like if house deeds were NFTs and encumbrances were smart contracts I wouldn't be too mad about the idea.
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Howard Chu
Howard Chu@hyc_symas·
Broke: NFTs are all a scam Woke: all cryptotoken projects are NFTs - except Monero Monero is fungible digital currency. It's meant to be used like cash, not hoarded like a collectible.
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QuickBASIC
QuickBASIC@QuickBASIC_·
@hyc_symas "fucking Everything" - signed U.S. Army veteran who was a member of the Signal Corps, but some grunt is going to figure out how to play Call of Duty on it.
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QuickBASIC
QuickBASIC@QuickBASIC_·
@hyc_symas I think the phrase is "Rocks we've tricked into thinking." 😉
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Microsoft 365 Status
Microsoft 365 Status@MSFT365Status·
We're investigating an issue affecting users attempting to sync or connect their Gmail accounts to Outlook Mobile. We've developed a fix and are working to deploy as soon as possible. Additional details can be found at portal.office.com/servicestatus
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QuickBASIC
QuickBASIC@QuickBASIC_·
@bexsayswords Some kids in my middle school drove their dad's truck to school and then stopped at the store on the way home for "farm business".
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QuickBASIC
QuickBASIC@QuickBASIC_·
@bexsayswords Grew up in rural Washington State and Agricultural Driving Permits exist. No minimum age as long as you pass a driving test.
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Bex
Bex@bexsayswords·
I was in a small town for two minutes before seeing an 11 year old driving a car.
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