Quickscope Research

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Quickscope Research

Quickscope Research

@QuickscopeRe

Business Consultant. Here applying my business background to the game industry. #TweetsAreNotAdvice

United States Katılım Eylül 2020
256 Takip Edilen54 Takipçiler
Quickscope Research
Quickscope Research@QuickscopeRe·
You can actually WIN without moving in a MOVEMENT shooter. Try Triad + Sticky Paint. Who else is using it? #Empulse
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Play Empulse
Play Empulse@PlayEmpulse·
…what if we put the EMPULSE demo out on Steam a day early?
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Quickscope Research
Quickscope Research@QuickscopeRe·
Empulse is launching with ranked mode — something Titanfall 2 fans have been waiting for. TF2 never got it. This might be the closest thing yet. #PlayEmpulse #Titanfall2
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Quickscope Research
Quickscope Research@QuickscopeRe·
I just playtested #PlayEmpulse--the Titanfall 2 movement is SPOT ON. IMO, success is going to come down to delivering competitive game modes that fit the style, and not splitting the player base with too many of them. #Titanfall3 #ApexLegends2
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Quickscope Research
Quickscope Research@QuickscopeRe·
Sony wants Destiny 3…they just don’t want it from the current Bungie team. That’s the real takeaway.
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Play Empulse
Play Empulse@PlayEmpulse·
We’re hosting an AMA tomorrow, May 21 at 9:30 AM PT to talk about all things EMPULSE! Details ▶️ reddit.com/r/Empulse/comm…
Play Empulse tweet media
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Quickscope Research
Quickscope Research@QuickscopeRe·
Queuing with randoms in BRs or extraction shooters has never been fun. "But if they add a solo mode, how are all the casuals supposed to get hard-carried to wins?" I might just stick to solo BR from now on.
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Quickscope Research
Quickscope Research@QuickscopeRe·
@asha_shar TBH, this feels like the exact future people were predicting for Xbox back in 2001.
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ASHA
ASHA@asha_shar·
Great start to the morning with Team Xbox, where we talked about our commitment to the return of Xbox including Project Helix, the code name for our next generation console. Project Helix will lead in performance and play your Xbox and PC games. Looking forward to chatting about this more with partners and studios at my first GDC next week!
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Quickscope Research
Quickscope Research@QuickscopeRe·
I didn't play before the visual overhaul, but right now #MarathonTheGame is the most visually impressive multiplayer FPS game available to play. Art direction, lighting, cyber-neon vibes, and polish are next-level. They could legit carry the game to success on looks alone.
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Quickscope Research
Quickscope Research@QuickscopeRe·
After playing the Server Slam, my first impressions of #MarathonTheGame are positive overall. For FPS players considering it, the buy decision will likely come down to whether you trust Bungie to support this live-service extraction shooter long-term. Launch is March 5.
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Quickscope Research
Quickscope Research@QuickscopeRe·
@Alliance_Hakis @PlayApex On #2, my suggestion would be to buff aim assist back to where it was originally on PC instead of nerfing it more. The game was out for a few years and all those PC controller players had too much invested in the game for Respawn to nerf PC aim assist by any amount.
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Alliance_Hakis
Alliance_Hakis@Alliance_Hakis·
What are the 2 biggest problems with Retention of Players in @playapex #1 No Solo Support #2 Input Difference Apex mentioned in one of their previous posts that Ranked has been losing players and they thought dropship was a reason for it. So I decided to give my thoughts on what I think are the biggest issues in Apex that makes players leave and not want to come back. #1 No Solo Support Since day 1 when Apex came out there has been 0 support for the people that play this game Solo. This game is an amazing game when you play it with 3 stack of friends. However it is an absolutely miserable experience when you play it solo. Unfortunately what that means is when 1 person in a group of friends stops playing Apex he is essentially forcing all 3 to stop playing. One person quitting the game actually equals 3 people quitting the game and that stacks up quite a lot over time. All it takes is one person to not have time one day and then the other two has to play a different game. Another day someone malds over there is too many cheaters in the game he forces the others to play a different game. All these small things that happen where you cannot play as a 3 stack eventually overtime creates resentment towards the game because you have to plan out and organize when you want to play Apex. Apex is actually such a hard game to play and enjoy because you have to set up times and dates with your friends in order to actually get games in. It’s not a game where you can just hop on and have fun. However if there was support for playing this game Solo then players could just hop on and grind until their friends get online. Rather than playing other games waiting for their friends and eventually forgetting that Apex even exists because they are putting in time elsewhere. So what is the solution? WE NEED RANKED SOLO CONTENT Pubs, Mixtape or even Wildcard just aren't engaging or good enough for people to play long hours of Solo. And even those game modes can be miserable when playing by yourself. We need a Ranked mode that people can grind for long hours waiting for their friends to get online. Ranked Solo queue is also the only way we are ever going to get competitive lobbies in Ranked. It doesn’t matter what they do to ranked, remove dropship, add dropship, change point system, add more rewards etc etc As long as we have 3 stacks of Apex Predators running down Solo queue mixes and Diamond players ranked will forever feel like Pubs because the power imbalance between teams is too high. I suggest adding a second Ranked Leaderboard that is Solo Queue only mixed with Console and PC players. We have enough players if we combine platforms and Queue times should not have to suffer too much. Or make Master and Apex predator forced Solo queue only. That would make the overall experience for EVERYONE that solos this game much better and the power imbalance between teams would be fixed overall. You would no longer have to quit the game once you reach the MASSIVE WALL that is Diamond or Master and you actually would feel like you have a chance at playing this game. While also making lobbies way more balanced and competitive. #2 Input Difference Mouse & Keyboard VS Controller Before I start this topic I just wanna say loudly IT DOESN’T MATTER WHAT INPUT IS BETTER What actually matters is that both inputs are so different in terms of gameplay that it feels like we are playing 2 different games within one game. The Apex community is hard split between inputs, creating resentment towards the other just because the gameplay feels so different. Whenever a controller player one clips an MNK player “fuckin robot with aimbot” Whenever a MNK players tapstrafes around a controller player “fucking movement nerd you are so annoying” This is not just in game either this is outside the game for fans that are watching twitch, youtube or even tournaments. Most people will only watch 1 input or even root for one input in general because the gameplay is just that different. People will only really watch the both inputs if there is a personality that they really enjoy and even then they “suffer” the gameplay. I understand that MNK and controller are inherently very different and will never be perfectly balanced, but we should at least strive for similar gameplay. That way, everyone can recognize each other’s playstyles and the community can feel united, playing the same game instead of two different games within one. I suggest giving Controller players Tap strafing, moving while looting and all the accessibility that MNK players have so that we all can have similar movement to each other. While also reducing Aim Assist to have similar accuracy as that of MNK players so that we all can shoot equally hard. Like I said it will never be perfect but we should at least strive towards having similar gameplay on both inputs so that the community can be combined into one. Rather than splitting it into two based on input. There are obviously more problems that make players quit Apex, like cheaters,servers etc. However I strongly believe these are the 2 biggest problems when it comes to retention of players in Apex Legends. It doesn’t matter if Apex adds 7 new maps, 15 new characters or 20 new guns in one season. In my honest opinion if we don’t get support for people that play this game Solo or balance the inputs towards having similar gameplay we'll still slowly lose players over longer periods of time. Thanks for reading 💚
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Quickscope Research
Quickscope Research@QuickscopeRe·
I just retested every weapon in #Splitgate after the latest patch—these loadouts are meta for Battle Royale. Short-range: Blitz + Synapse for great TTK up close. Long-range: Cadence + Tempo or Barrage. Watch the full breakdown: docs.google.com/spreadsheets/d…
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Kowzzz
Kowzzz@kowzTV·
Wow. @1047Games really does love me. Dropping ranked takedown in @Splitgate the day before Valentine's day. What a present😍🥰😍
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Quickscope Research
Quickscope Research@QuickscopeRe·
I've been on the Razer Viper V3 Pro lately…and for a split sec, MNK almost had me.
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