Mcbaze

1.8K posts

Mcbaze

Mcbaze

@RIpmcbaze

Challenger Mid Best Coach World. Business email: [email protected]

Maryland, USA Katılım Ocak 2017
576 Takip Edilen1.7K Takipçiler
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Mcbaze
Mcbaze@RIpmcbaze·
I didnt get hit by a single Cassio skillshot in 10 minutes of laning, while still out CSing and solo killing her. Heres part 1 of the breakdown:
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EMPR | TropicTrickster
EMPR | TropicTrickster@TropicTrickster·
Alhamdulillah, made top 8 in can openers Big 200! I can’t wait to review these loses with @RIpmcbaze to continue to learn and improve. I still have so much to refine and improve on to hit that next level 🙏
EMPR | TropicTrickster tweet mediaEMPR | TropicTrickster tweet media
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Mcbaze
Mcbaze@RIpmcbaze·
@KhazixDamir How do you ever solo kill if you cant isolate in lane though? Ive tried to make Kha mid work so many times. Also you have no way of farming without spending so much health grabbing CS, while W costs too much mana to use for sustain/farm
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Damir
Damir@KhazixDamir·
Khazix mid is lowkey broken
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Kiba
Kiba@kibalaya·
Wie man Spaß an League of Legends hat? Tipp #2: Setz dir kein Elo Ziel. Wenn dein Spaß von Elo abhängt, beginnst du zu tilten. Du musst gewinnen… sonst kommst du deinem Ziel nicht näher. Und genau da beginnt die Spirale nach unten. Du kannst einen Pentakill machen. Quadra. Triple. Solokills. Und trotzdem fühlt sich alles wertlos an, nur weil du verloren hast. Am Ende zählen nur noch die LP. Dein Fokus verschiebt sich automatisch weg von deinem Gameplay & hin zu Dingen, die du nicht kontrollieren kannst. Und genau da stirbt dein Spaß. ❗️Geh weg vom Elo-Ziel ❗️ Wenn du besser werden willst & dabei Spaß haben willst ,dann setz dir eigene Ziele: · Mehr CS. · Mehr Map Awareness. • Mehr Vision. • Mehr Impact. Das kannst du kontrollieren. Und plötzlich gewinnst du auch dann, wenn du ein Game verlierst. Weil dein Spaß nicht mehr einzig und allein vom Endergebnis abhängt. Wenn du weitere Geheimnisse des Spaßes in League of Legends kennen lernen willst und dir zu eigen machen möchtest, dann bleib gespannt! Tipp #3 kommt.🫰🏻
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Strong Porco
Strong Porco@StrongPorco·
Se você quer melhorar no League, já começa entendendo que esses 3 elos aqui são a mesma coisa com cores e números diferentes e pare de usar desculpa de que X do teu ou do outro time é de X elo Todo mundo nisso aqui é ruim e sua missão é sair daí por ser bom.
Strong Porco tweet media
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Mcbaze
Mcbaze@RIpmcbaze·
@HEXerathTV The champ design is so bad its obnoxious playing with her or against her, impressive really
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HEXerath
HEXerath@HEXerathTV·
Picking Yummi in high elo should terminate the lobby. It's the most grief thing ever
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Mcbaze
Mcbaze@RIpmcbaze·
@animositylol Its a skill that takes time to train, the best advice I can give is, when explaining something, always think about what questions that they could have in response to what youre explaining; Then rephrase with that part broken down. Rinse and repeat
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Animosity
Animosity@animositylol·
i love coaching and helping lower elo players learn but im so bad at explaining concepts and mechanics, its so frustrating to me
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🦢’
🦢’@ecstxsyovo·
I wish all cats could live forever and ever and always be healthy and happy
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Mcbaze
Mcbaze@RIpmcbaze·
@AloisNL This has been happening for at least a year now its awful
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Alois
Alois@AloisNL·
Did my auto just not connect or is this a cancel? I really feel like I waited all the way as I cancelled my first auto in the combo but I'm never really certain if it's a bug or I actually cancelled that last auto
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Saku
Saku@rangerzxd·
this change and the perma homeguards made league a much worse game this made laning phase boring, it's so hard to have enough time to punish the enemy because waves die so fast now and even if you outplay the enemy and make them base at a bad time, they just sprint back 1/X
Saku tweet media
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Mcbaze
Mcbaze@RIpmcbaze·
@FemShepFGC Figured it was one of those moments where it felt like you reacted yea. But you can know its impossible just by knowing peak twitch reaction is 12-13 frames. You can test by having Guile do st.hk and try to perfect parry it
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PAR | BSAS | Fem!Shep 🔜 CB
PAR | BSAS | Fem!Shep 🔜 CB@FemShepFGC·
Didn’t want to brag if I couldn’t prove it so I recreated this in the lab, and yeah, I actually can’t consistently react to the HP versus empty DR. Really felt like a reaction in real-time, but I could’ve gotten baited. Half reaction, half read—bigger risk than I thought.
Mcbaze@RIpmcbaze

@FemShepFGC All this means is you would have supered even if he did an empty drive rush. You cant react to a 9 frame startup. Its simple

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Mcbaze
Mcbaze@RIpmcbaze·
@FemShepFGC All this means is you would have supered even if he did an empty drive rush. You cant react to a 9 frame startup. Its simple
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PAR | BSAS | Fem!Shep 🔜 CB
PAR | BSAS | Fem!Shep 🔜 CB@FemShepFGC·
@RIpmcbaze Drive rush = 11 frames Heavy punch startup = 9 frames 20-frame reaction, I’m not out here claiming I would’ve supered a raw heavy punch at all, but I did let it rip because I saw movement out of the green.
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Mcbaze
Mcbaze@RIpmcbaze·
@FemShepFGC Right, so you didnt react to any startup.Just the drive rush
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PAR | BSAS | Fem!Shep 🔜 CB
PAR | BSAS | Fem!Shep 🔜 CB@FemShepFGC·
@RIpmcbaze I saw him turn green but I hit super when I saw him actually start to apparently move into a follow-up. If it had been a jab, I would’ve gotten baited.
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Ethan
Ethan@lolreppy·
@katevolved @Phantasm_EUW Says the Katarina player that facerolls and pentas and rng roams to bot for a triple kill lol so bad and unskilled and inflated u are -2000 lp thats why gunblade left you
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Phantasm
Phantasm@Phantasm_EUW·
2000LP nice
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Tempest
Tempest@WayOfTheTempest·
@RiotPhroxzon think a bug on the patch notes? I dont see Yone under the buff category lol, might wanna look into that
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Patch 25.16 Preview! Sentiment on the game is too balanced - Have heard a bunch of sentiment recently around the game being too balanced - Often, people feeling this way can feel like the game feels the same patch over patch, TFT can sometimes feel like this when the balance team is doing too good of a job! - A great problem to have, but also a real indicator of some opportunities for us - When the game is in a pretty balanced state, we're particularly interested in getting champions into multiple roles (in a way that doesn't break the game) that can add a bit of freshness back - Things like Nautilus Jungle, AD Morde, Viego mid (a bit more speculative), Qiyana Jungle, Sylas jungle, AD Sion, etc. - These opportunities are often hard to prioritize when we need to put balance fires out - At the same time, we need to be a bit careful of over-correcting; most of this sentiment is coming from people who play League for most of the day (streamers, high ELO players) and will be quite vocal - We need to be mindful of regular players too, who don't play as often and have communicated to us that they are more sensitive to rate of change - To set some expectations though, outside of Season Starts, we don't have plans to do large shakeups to the game, as players have expressed that rate of change being high in these periods is particularly damaging to new players, reviving players, etc. Yunara - Overall Yunara has landed in a really great spot, she's seeing a little bit of Pro Play, while being amongst the most popular champs in role, without significant banrate. We're really happy y'all are enjoying her so much! - Her mastery growth after playing several games on her is pretty high, so just stick out that early learning curve - Over-time, her Kraken and BORK builds have started to edge out Yun-Tal, especially at higher skill levels - We're not going to target changes to her for now, and want to observe a bit more to see how her build and skew plays out Systems - Hexplate has been a pretty unpopular item for a long while and mostly been tuned around Nocturne (with some fringe Olaf use too) - We're giving it a buff and a compensation nerf to an already strong Nocturne - Baron's HP regen is going away for real this time... missing your smites because of in-fight regen hopefully a thing of the past now? Last Patches Followup - In an effort to improve Illaoi's gameplay around the curse (low satisfaction for Illaoi, high frustration for opponents), the changes landed a little harder than intended, so walking it back a tiny bit. We've noted some of the complaints around E and repeated slams, but didn't quite have time to address it this patch - Rek'Sai also landed a little weaker than intended, though her E max first (which was historically quite good) is back to being pretty strong and we're hoping her players enjoy the E true damage back - Kalista has finally had her power level catch up to her Pro Presence. The main reason players would pick her is to dominate laning phase and so we want to add a bit more power into her later game to add a bit of regular play power without spiking her immediately back into Pro - Finally, Yuumi is still at highs after her changes a few patches ago didn't quite land as we'd like. We're taking a bit more of a swing here as she is still very performant (more than performant enough to meet her goals for new players)
Matt Leung-Harrison tweet media
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Mcbaze
Mcbaze@RIpmcbaze·
@VasilieksTaint @FemShepFGC if they buffed/nerfed based off complaints, Guile would be gutted and unplayable by now, Aki will be fine
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Vasiliek
Vasiliek@VasilieksTaint·
@FemShepFGC Hey I'm hoping I don't have to 😂 but people complain about her way too much. I don't see her surviving another balance patch untouched by the nerf hammer
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Vasiliek
Vasiliek@VasilieksTaint·
So when Aki gets absolutely murdered in this balance patch, even though fireball drive rush is the only quality of a strong character she has, who am I playing this season? 🤔 Someone who can actually Cr MK a shimmy perhaps lol
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