
Ashrt
236 posts

Ashrt
@RPugtato
I do art stuff sometimes Consider supporting my art!: https://t.co/Z6WTvo8ZBj




From concept to playable, presenting three of our female armour sets already in-game. With extensive styles to suit every player, you have complete freedom over how your character looks, fights, and survives - All armour sets can be worn by all players - Over 100 armour sets at launch, including many with full coverage - Mix and match any individual armour piece - Heavier, fuller-covering armour offers greater protection and vice versa - Every armour piece is grounded in our world’s lore and history - Full character customisation with extensive slider functionality




Is this accurate?











Holy fuck guys we’re not "pushing hard" for or replacing concept artists with AI. We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and I’m very proud of what they do. I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didn’t say we use it to develop concept art. The artists do that. And they are indeed world class artists. We use AI tools to explore references, just like we use google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison. I talked about how we use ML here if you would like to know more: gamespot.com/articles/baldu… We've hired creatives for their talent, not for their ability to do what a machine suggests, but they can experiment with these tools to make their lives easier.






It's literally parry simulator 😭😭 This combat looks so boring. I was gonna play it but this looks really boring actually. It looks good if you're into turn based, but I prefer games that are hard.










