RedPixel One

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RedPixel One

RedPixel One

@RedPixelOne

what can i say im me ... which is good ! Oh and i make avatars in VRchat i made blender Renders, and love all things 3D

Katılım Aralık 2020
193 Takip Edilen936 Takipçiler
TakéRun
TakéRun@tkrnya·
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RedPixel One
RedPixel One@RedPixelOne·
Me was bored, so i made random Render NO AI USED
RedPixel One tweet mediaRedPixel One tweet mediaRedPixel One tweet media
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RedPixel One
RedPixel One@RedPixelOne·
@TatsuoNamake Well i hope you never will cause it is honestly disheartening to see someone expressing their admiration and like for something getting shut down and pushed back like this. Not just with this avi but in general.
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Tatsuo
Tatsuo@TatsuoNamake·
@RedPixelOne thats totally valid then I never witnessed things like that and only what people thought on twitter
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RedPixel One
RedPixel One@RedPixelOne·
Yall seriously need to stop with the hate against Gigash and the Regulus 3.0. i do understand that some people were expecting something else, but then to go and harass the creator or try to "expose" him for using the same mesh and what not is just stupid, creators have done...
gigash@gigash

ミュートしても貫通してくるので置餅します、ウフルと3.0が似てるのはある程度パーツを流用しているからであって(リトポだったりシェイプキーを1から作り直してる、証拠が欲しければTwitch配信アーカイブを見ればいいし、形状を少し差別化してたりする)、今に始まった事ではない、(レグルス2.0をベースにケプラーやヘール、ヨイやエボシは生まれてる)ので、文句を言い続けるなら遮断します。 そんなこと言い始めたら具体名は伏せるがレグルスやケプラーのパクリアバターはどうなんだ、体型がなんで似てる?なんで衣装の流用が出来る?そこまで文句が言いたいなら買わないでください。俺は心底腹立てている 僕は自分のアバターを愛してくれている9割の人間の意見より1割の悪評に心底イライラしています。2.0は販売停止するつもりはありません。ただサポートは終了します。 P.S. ポジティブな意見をくれている人はごめんね。ちゃんとみています!🫶

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RedPixel One
RedPixel One@RedPixelOne·
@TatsuoNamake I was on vrc just mentioning that it looks alright but wasn't my cup of tea and 3 people felt the need to come up to le and tell me how stupid it looks and that paying money for an asset flip like this is dumb. This is far beyond what people comment on gigashs post
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RedPixel One
RedPixel One@RedPixelOne·
@TatsuoNamake Feedback is ,yes. But i have seen and heard a lot of comments that far exceed feedback and are insulting. Where people expressing their like for it resulted in people blatantly insulting them or some who feel the need to push their dislike for it down their throats
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Puppy🐶Haru🦊
Puppy🐶Haru🦊@FluffyPokePuppy·
@RedPixelOne @Cywellllll Fair enough, I actually need to go back and re-edit the regulus that another creator helped me with making. Its actually based off your regulus but when i look at it I realized I made the arms too long and it looks starved lol
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RedPixel One
RedPixel One@RedPixelOne·
@FluffyPokePuppy I'm sure you would have caught wind of it without people breaking TOS and riping assets xD
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Puppy🐶Haru🦊
Puppy🐶Haru🦊@FluffyPokePuppy·
@RedPixelOne I mean...idk if I can be mad at those ppl, they were the reason I even knew the regulus existed
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RedPixel One
RedPixel One@RedPixelOne·
@FluffyPokePuppy @Cywellllll awee, thank you so much for saying this, i am glad i was able to spark something in someone and it genuinely means a lot to me. as in staying low i mean more that i don't make my creations public or available for sale, i shared some thing with a few friends but that's about it
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Puppy🐶Haru🦊
Puppy🐶Haru🦊@FluffyPokePuppy·
@RedPixelOne @Cywellllll But i mean ik you say stay low but you have been one of the biggest influences when it comes edited regulus creations. I mean your the reason I learned blender in the first place.
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RedPixel One
RedPixel One@RedPixelOne·
Honestly, the same people complaining most (not all of them) are the people that did not even take the TOS seriously on the original model, the people putting out public versions left and right, adding assets they definitely didn't pay for, if they even payed for the Regulus.
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RedPixel One
RedPixel One@RedPixelOne·
it before and that is okay, you don't have to like it, in fact me personally i don't really fw it, but i'm not throwing a tantrum, Stick with the regulus 2.0 if your'e not okay with the 3.0 or make your own edit of it to your likings but stop with the harassment.
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RedPixel One
RedPixel One@RedPixelOne·
@Cywellllll and so was the regulus and the kepler, the Mayu and the Disko regulus, the Novabeast and the Novacat, The Mayu and the Kinu. stuff like this has happened before i do not understand why its suddenly a problem. if you and others don't like it then that's fine
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Cywell
Cywell@Cywellllll·
is this literally not the uhuru model but like regulus-ified”??? It has the same body and head shape too
gigash@gigash

more regulus

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RedPixel One
RedPixel One@RedPixelOne·
@FluffyPokePuppy @Cywellllll I just don't understand the mentality of so many people , "If i don't like it i must destroy it". a lot of people take offense to something they do not like or were expecting differently, and it saddens me but this was the reason i stay low in the western regulus community
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Puppy🐶Haru🦊
Puppy🐶Haru🦊@FluffyPokePuppy·
@RedPixelOne @Cywellllll Yeah the hate is unnecessary. He improved alot of things. He somehow made it more expressive which is huge bc i didnt think he could improve that feature as much as he did
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RedPixel One
RedPixel One@RedPixelOne·
@FluffyPokePuppy @Cywellllll Oh yeah totally. I have nothing against the 3.0 regulus. I just don't think i would enjoy working with it very much from a personal standpoint, im actually sick of the hate gigash has been getting.
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Puppy🐶Haru🦊
Puppy🐶Haru🦊@FluffyPokePuppy·
@RedPixelOne @Cywellllll fair but you also put Hella work in for your regulus so it makes sense. So unless its what you wanted, you wont disregard your work. But i have been trying out the avatar, and im not gonna lie I love it. Yes of course im gonna add my own stuff but I think it needs be given chance
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RedPixel One
RedPixel One@RedPixelOne·
@_foxtomas_ im honestly still trying to figure out how to apply it to my character, or rather, to figure out why it places is on random sots and floating around my character xD as far as i know i followed the instructions correctly
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foxtomas
foxtomas@_foxtomas_·
@RedPixelOne I improved constraint compatibility in the previous update, so you can just use a native Limit Rotation constraint for this. It works just like the example in the video where I locked the X-axis rotation
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foxtomas
foxtomas@_foxtomas_·
Wiggle+ 1.1.0 Changelog: Collisions -🔥New: Collision Mode. Each Wiggle Bone can now collide as Points (a sphere at each joint, fastest) or Capsule (continuous collision along the whole bone, so thin colliders can no longer slip between joints). -🔥New: Show Collision Shapes. A viewport overlay displays the actual collision volumes while you tune Radius and Collision Mode, instead of guessing with sliders. -Sticky contact now works with moving colliders: a stuck bone stays attached while the collider object travels. Previously the grip silently released whenever the collider was in motion. Motion -🔥New: Pose Return. A chain control that relaxes a dragged chain back toward its authored/rest shape while it follows a moving root. Unlike Damping it is a directional return rather than a velocity change, so it cannot build up oscillation. -Damping and Energy Loss are now normalized by simulation time: the same slider value produces the same visual result at any scene frame rate. -Energy Loss and the chain follow response now behave consistently at any chain length: the same value means the same thing whether the chain has 20 bones or 100. Saving & Loading -Saving a file can no longer corrupt the rest pose of hand-posed wiggle bones: the authored pose is stored in the file and restored on load. -Reopening a file that was saved mid-motion now cleanly restarts physics from the authored pose (like undo) instead of continuing from a half-remembered state. Performance -🔥Large playback FPS improvement on heavy scenes (typically +28-38%), with bit-identical simulation results. The motion you tuned does not change. Reliability -Deleting and recreating armatures or colliders during a session can no longer inherit stale simulation state from the deleted object. -Loop Physics preserves the spacing of looped child chains. -Internal caches no longer accumulate across file loads within one Blender session. Interface -Collider Type and Collision Mode are shown as button rows, and the Bake panel layout was cleaned up. Available now: foxtomas.com/products/wiggl…
foxtomas@_foxtomas_

Attention fellow Blender artists! Wiggle+ addon! foxtomas.com/products/wiggl…

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