Ronin Radio Raises $65,000! 🚨
Big news from the studio.
We are proud to announce our private round just concluded with a total of $65,000.
This strategic raise will help us expand our audience and media, bringing more value to the ecosystem and web3 gaming as a whole.
It would also enable us to expand our team, allowing us to ship more, consistently.
Yeah... we ain't raise shit but thank you for always supporting us.
Have a blessed day.
Radio out! 🫡
I’m dropping a REAL $1000 in $RON tokens to give back to the squad!
10 lucky winners is getting:
$1,000 worth of $RON tokens (sent straight to your wallet, no cap)
To enter (dead simple):
Follow me (Notification on)
Like + Repost this
Comment “$RON to the moon”
I’ll announce the winner in 24 hours ⏳
I always get asked how I build my lineups for @Moku_HQ's Grand Arena...
Well, you can copy exactly what I use now that MokiManager from @Garrison_ is now live!
Submit lineups faster and see your best contest options in seconds.
👇
woke up feeling like a dog turd
- depressed about the past
- anxious about the future
- lonely in the present
but at the same time, grateful for my life, my family, and my friends
tough times don't last, but tough people do
Calling it a Season.
Currently ranked 526 in the leaderboard.
351-550 gets 10.833 bAXS
551-850 gets 6.965 bAXS
Happy to compete but we are not going to push our luck. hehe
@AxieInfinity
Sat down with @cyberpunk from @PlayCambria on the long game in web3: from hackathon roots to building a real competitive game, why they chose hardcore over casual-first, and how they’re balancing both without losing the core.
Worth the watch 👇
Timestamps:
00:03 — From “small project” to one of crypto gaming’s most resilient teams
00:43 — Core design question: what can crypto do that traditional MMOs can’t?
01:16 — “We’re actually building a real game”
01:36 — Your big question: in a casual-first world, why go hardcore?
02:11 — Ben’s “find the 1,000 people who truly care” thesis
02:50 — Hardcore risk: PvP cannibalization / self-destructive loops
03:03 — Casual risk: low-intent audience drift
03:13 — Closing principle: you need both hardcore + casual in balance