Rev0verDrive

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Rev0verDrive

Rev0verDrive

@Rev0verDrive

UE 5 Multiplayer GD, Coder/Programmer, FPS game enthusiast Engines: UE2.0-Current, Quake, Cry, Source, Refactor 1&2, Dunia...

Richmond, VA Katılım Kasım 2016
83 Takip Edilen147 Takipçiler
Rev0verDrive
Rev0verDrive@Rev0verDrive·
@aherys @its_Tassana Agree. For this particular thing geometry is better. Ivey on a building would be a good use case.
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Aherys
Aherys@aherys·
@its_Tassana That very cool but, would not be more performant to have like... more geometry in this case ? haha.
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タッサナ | 44-P
タッサナ | 44-P@its_Tassana·
I made a shader for projecting parallax cylinder with texture mapping, designed to improve detail of environment without using real geometry, everything is projected on a 4 vertices grid! Breakdown / Node in my artstation link in comment! #realtimevfx #UnrealEngine #UE5
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@SoVault That tactic is probably older than most players
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ソバルト🐻
ソバルト🐻@SoVault·
最近アジアサーバーで遊ばなくなった理由がココに詰まってます。 日本人ユーザーにはこのようなことはされたことないです。 一人がC4を仕掛けそれを破壊しようとすると誰かが戦車を奪っていく。 コレよく海外で見る強盗の手口やん!!! #BATTLEFIELD6
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@psergiomr Build for yourself! If you like it, that's all that matters.
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@dougdagnabbit Decent noms and entertainment. Tip: when it pops off, don't jump up. Slide back and enjoy.
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DougDagnabbit
DougDagnabbit@dougdagnabbit·
If yall are in Georgia for the first time and have never had Waffle House, it’s time to change that.
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@N0VACIA @billzy86 @ChikenAU I take out helis with the tv. Rear strafe runs on armor. It's just sad that a full pass with 80% hits on the ass doesn't finish them. So miss POE 1 mod from Vietnam when it comes to vehicle warfare.
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Chronos
Chronos@N0VACIA·
@Rev0verDrive @billzy86 @ChikenAU Never been a fan of TV missiles in the attack jet, if I'm being honest lol. Just makes you a sitting duck, so I would always advise against it. JDAMs or Pods for very fast strafes, for sure.
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ChikenAU
ChikenAU@ChikenAU·
WHY IS GOLMUD SO BIG! REDDIT RETARDS HAVE CAUSED THIS.
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Dyrkabes
Dyrkabes@dyrkabes·
Game devs! Do you post whatever comes to mind on social media, or do you try to keep most posts tied to game dev / gaming somehow?
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@N0VACIA @billzy86 @ChikenAU I typically fly attack with TV guided which has a very limited flight distance. Aircraft also stalls when you launch. I have to fly high to avoid most of the AA. Hang in the back country, spot, then ascend for attack. Total dick hunt when I launch
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@N0VACIA @billzy86 @ChikenAU Always felt real restrictive. Paracel def had the most. Yet, I'm old school. I enjoyed the airspace in 42/Vietnam. Loads of room.
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Chronos
Chronos@N0VACIA·
@Rev0verDrive @billzy86 @ChikenAU Meh that was mostly from active radar though (which BF6 doesn't have). The actual air space was fine, especially since it had the hills and bumps of terrain you could use. Air space was quite big in Golmud (Paracel having the biggest).
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@MR3Dev Right, based on A pose, UE's default Manny skeleton height and attributes.
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MR3D-Dev
MR3D-Dev@MR3Dev·
Should we do a comparison between the models from Overwatch and the Overwatch Skins ifrom Fortnite? Can you tell which model is from which game?
MR3D-Dev tweet media
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Julian
Julian@JulianJanganoo·
Really rough games today on BF6! The fps drop is making this game unbearable for me. I hope the game gets optimized soon, I'm crashing out! Also what is going on with console snipers? Insane
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@MartinLittleArt @JulianJanganoo Server tick has absolutely nothing to do with your ability to shoot. Period. Shooting is 100% client-side. Inability to shoot comes down to your end choking out.
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@Marcolololol @RIDERXC666 Historically it has always been fully advertised content that a lot purchase upfront. So they either deliver or refund. They've always delivered DLC.
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@CAMIKAZE78 Suppression is just random deviation, aka spread (bloom). 100% anti-skill
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CAMIKAZE78
CAMIKAZE78@CAMIKAZE78·
If you're ever having a day where you feel like you've done something silly or stupid, just remember that there are people who are arguing that BF3's suppression mechanic added skill to the game. It could always be worse :)
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@miztifying You can reduce spread by tap firing, yet you still get random deviation from aim. Majority of recoil is vertical which can be mitigated by simply pulling down on the mouse at a weapon specific cadence.
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M ı z
M ı z@miztifying·
@Rev0verDrive no you can't. you can control spread with tab fire. you can't do that with random recoil
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