The simplicity of Gauntlet is the point. You have TONS of enemies, and your friend, and you have an end point, and you have to survive. Like a boomershooter, the enemies are dumb, but that's okay. It's the numbers that overwhelm you, not their AI (much like a boomershooter)
It's strikes me as so weird that there are no Gauntlet style games in the indie scene...not even Zombies Ate My Neighbors style gauntlet riffs, or Gauntlet: Dark Legecy style updates...
the closest are all Diablo style games, which are different. Or games that complicate it
@RobinPoedev YES. I am starting to think I'm going to move away from tilesets and make each background an image...
like, Legend of Mana, that kind of thing
so doodling that art for @MeasurePebbles and doing the art for @silviamg gave me the itch do some video game stuff again...so I doodled this fella. They explore ruins and record it and map them out. It would be a puzzle game, like Solstice on the NES
@RiddleFoxGames soooo bought Candlebook Island on the Switch and I've been hit by a 'null' bug whenever I try to read at the library and a mon isn't sick... tried redownloading game, no luck. Really don't want to restart my save.