Joe Lee
3.4K posts

Joe Lee
@Riot_SWAG
Leading Product Management + Strategy for @PlayValorant & @RiotGames. Formerly @LeagueofLegends monetization, @Adobe, @Deloitte
Los Angeles Katılım Mart 2011
784 Takip Edilen6.1K Takipçiler

My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change.
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I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud.
To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future.
To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world.
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So…what’s next for me? I’m trying to figure that out.
First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday.
Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing.
And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right.
-------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy!
-Mort

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@LucasRojo @LeviatanENG congrats! was a crazy run and glad to have seen it live
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@Riot_SWAG @LeviatanENG Thank you for the support it was great meeting you 🩵🩵🩵
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And that’s a wrap for Masters London! 🇬🇧
Insane matches, unforgettable storylines, and a crowd that brought the hype every single day.
Congrats @LeviatanENG on making history! Surely a force to be reckoned with for a long time to come.

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Deeper investment in Ranked.
Radiant = skill.
Modes, modes, modes.
Replay sharing with friends.
Neon + shotgun nerfs (RIP my Judge Raze tho).
12.09 is bringing the heat!
VALORANT@VALORANT
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Excited that the team was able to integrate abilities into Skirmish in a way that adds texture without taking over.
Fear not, it's definitely still a click heads mode.
Can't wait for y'all to test it out along with a new leaderboard!
VALORANT@VALORANT
Get your duo ready... Skirmish: Ascension is coming in Patch 12.08
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