Riotte
849 posts

Riotte
@RiotteProject
これは個人のUE5学習プロジェクトです。 These are personal UE5 learning projects.
TOKYO Katılım Şubat 2014
235 Takip Edilen10.3K Takipçiler

@Gameplay_Games_ I’d love to add flying Zoids at some point! It’s a huge challenge, though. If they fly too high, they just become invincible against ground units, so I'm thinking of keeping them at an altitude where a well-timed jump or an anti-air attack can still reach them.
English

@RiotteProject Will you add flying zoids at some point? How do you think you would do them?
English

@narzzlockon I’m not sure if this will eventually become a Zoids-inspired original work, but I’m determined to create something that truly captures the mechanical weight and soul of these machines. Thank you for believing in me!
English

@RiotteProject Takara tomy should hire you to make Zoids game,, at least i hope you can make zoids-inspired game
English

@pymZNqzWbzWroSf まさにその通りで、群れで狩りを行い、ヒット&アウェイで追い詰めるという『オオカミらしさ』を表現したかったんですよ。
細かいところまで見てくれてありがとうございます!
日本語

@RiotteProject 他所から失礼します。
これは……凄いな。そうだよな、狼は複数で狩りを行うものだし、多角的なヒット&ウェイ繰り返して獲物を追い詰めていく所に「らしさ」が出てる。戦力比ではコマ狼3機で剣虎1機と拮抗するんだったか
日本語

@jonnymarine09 Right now, I'm still in the middle of my UE5 learning journey, but hearing about your original creation definitely sparks my imagination. Who knows what the future holds as this project grows? Keep that passion alive, and thanks for wanting to be a part of this world!
English

@RiotteProject Dude, I cannot tell you how much I want to play this game. One request if you ever get big: I created my own custom Zoid I humbly ask that you include it.
English

@LEONARDOJZMC Thank you so much for the kind words! 😭
The series was such a huge part of my life too, and I’m so happy to hear that my work brings back those nostalgic feelings for you.
English

@RiotteProject la serie fue algo hermosa y que puedas traer esto a un juego es realmente nostalgico segui asi amigo mis felicitaciones abrazos
Español

@RiotteProject Riote you are building something amazing here... Remember our conversation l, let's turn this into a game!
English

@BradSands2 I hear you, bro! 😭
Believe me, I know how much love there is for an 'accurate' Zoids game.
English

@RiotteProject Please start a Kickstarter my guy. Do you know how much money and fans you will make from making an accurate version of Ziods?!?!? Bro
English

@jonnymarine09 Thanks for the incredible energy! 😭
Hearing that you’d play this 'forever' is the ultimate motivation for a creator.
English

@RiotteProject Dude, you are epic! Start a kickstarter or whatever money raising thing and then pitch it to whoever you have to. I would play that game forever.
English

@PursuitsAvenue Thank you so much! I’m so happy to hear you're enjoying the progress! :3 I definitely want to capture both the 'coolness' and that certain 'charm' that Zoids have, so I’m glad you found it cute too! xD
English

@RiotteProject aw man, I love the progress you got :3 keep up the great work <3 this is so soo cool and exciting to see :3
its so cute too xDD <3
English

@Demon__Carroll Tell me about it! We’ve been waiting for a 'proper' Zoids game for way too long. I finally got tired of waiting and decided to just start building it myself! Haha.
English

@RiotteProject we are long overdue for a proper zoids game
English

1.5万いいねは伸びすぎてしょう🙄
たくさんの応援ありがとうございます。
リプもできるだけ読んでいて、参考にさせてもらってます。
※改めて
個人学習用のプロジェクトのため、リリース予定はありません。
引き続きマイペースに作っていきます🥱
Riotte@RiotteProject
高速走行×近接コンボ、設計の難易度が極めて高い。 根本的な問題は、ハンドリングで相対位置がズレ続けること。レースゲームの速度域で「同じ敵に当て続ける」前提がそもそも崩壊している。 打撃感の要であるヒットストップも、移動の連続性を切るノイズになる。 結局「どの嘘を許容するか」という設計に悩む日々。 ちなみに動画のライガーは70km/h。設定の300km/hを真面目にやると無理ゲーである🤣 #ゲーム開発 #UE5 #ゾイド #ZOIDS
日本語

@RiotteProject I'm a long time Zoids fan! Even if you're not planning on any kind of release, seeing this being created with so much care and attention to detail is amazing!
Keep going strong! I'm looking forward to it!
English

@RiotteProject It should have all the license backing and release plans. If you bring the correct lore and world/universe of Zoids to a game i would buy that 100%
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