Riotte
896 posts

Riotte
@RiotteProject
これは個人のUE5学習プロジェクトです。 These are personal UE5 learning projects.
TOKYO Katılım Şubat 2014
235 Takip Edilen10.5K Takipçiler

@Khan_protogen I'm going to take your advice, take a little rest, and just chill out while sketching some layout blocks and writing down ideas.
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@Gameplay_Games_ Even though it's just a personal R&D project right now, hearing that you see that kind of commercial potential in my work is the ultimate compliment for a creator.
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@RiotteProject You could make the camera go higher when in that situation. You could also make the camera go into the building and the building become transparent for your camera.
You could probably contact zoids eventually and get an agreement to make this into multiple games with them.
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@RiotteProject Maybe make the Zoid Model go transparent when the camera is zoomed in, atleast temporarily
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@revsprotwit The anime was such a core memory for so many of us back then. Even if you didn't collect the toys, the weight of those roaring mechs on screen left an unforgettable impression.
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@RiotteProject Zoids, fuck man, that's right in the child hood. I remember watching the anime as a kid. Never really got into the toys though.
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@lemo57013577879 I'm a massive Zoids fan too, which is exactly why I started this project.
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@Wyrd_Tree Spot on! Dropping camera collisions and clipping the mesh is a must.
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@RiotteProject In the style that orthographic games have, you could do a clip plane and set the static mesh collision channel to ignore camera collisions.
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@UDoNCO_4x4GP 遮蔽物になることは想定してなかったのですが、それも面白そうですね。
全て破壊できるとストレスフリーかなと思ってました🤣
日本語

@RiotteProject 多くのゲームは非破壊の障害物になっているから気にしすぎでは?と思う自分と
破壊してできた瓦礫が乗り越えられる小さな遮蔽物になると面白いのでは?と思う自分がいますね
若しくはセンサー感知と言う設定で遮蔽があることをUI表示する等で対策するとかですかね🤔
日本語

@InarosYoka37388 I know, I’m so sorry! 😭
I’ve been waiting forever for the official studio to release a masterpiece, too.
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@RiotteProject Thats disappointing news. 😞 i was really looking forward for a zoids game.
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@Kaijuugyvm yep, it's all me! Just a little passion project to level up my dev skills and try out some cool ideas in Unreal Engine.
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@InarosYoka37388 Thank you so much for that incredible support.I don't have any plans to sell or distribute it. I'm so, so sorry to disappoint you!
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@RiotteProject Please finish this game. I know it will be a long way to get there but please finish it. I will buy it as soon as it comes out. I cant wait to play it.
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@Gameplay_Games_ Right now, I'm using Behavior Trees for the enemy AI.
As for the gameplay loop, I'm actually aiming for a run-based, single-stage survival format—kind of like Vampire Survivors!🤣
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@RiotteProject How do you plan on doing the ai for computer players? Behavior trees or learning agents? Also what types of gameplay are you wanting to make this into?
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@TekEagle21 That's true for regular projects. But since this one is specifically for learning Unreal Engine, using UE6 is a must😂
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@RiotteProject For my project (once I start it, I will be sticking with Unity or UE5. No using UE6.
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@RiotteProject Wow that animation looks great!!! So realistic 💪💪
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