@BayonetRicochet True, but I am making the shape and details larger which is not accurate but I wanted them to be more visible, if the scale will be accurate and tiny according to the real world scale , I would see noise in all my renders
@RohitBhui I see you're working on some armor there.. Same from a wip historical miniature.. sizing is excessively difficult as a miniature is not one to one and making it historically accurate and manufacturable fight each-other through the entire process.
@ZerkArtist Thanks, I wanted to keep the polygon limit to 10 million so I can make good turntable renders, if I go above that polygon limit , my iPad does not respond really well, I have a old iPad Pro 2020 but I will take this to zbrush and prepare this model for 3dprinting 😊
@Howdy_Sk8b_e@nomadsculpt@battlesmiths Multiple copies of alpha planes with rotation and scale variations and use move brush to shape them, yes, everything is made in nomad