Roman Papush

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Roman Papush

Roman Papush

@RomanPapush

indie gamedev

Riga, Latvia Katılım Haziran 2009
1.2K Takip Edilen2.8K Takipçiler
Roman Papush retweetledi
passivestar
passivestar@passivestar_·
I DID IT! A video showing how to use EVERY TOOL from the QuickMenu blender addon 🎉✨
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Roman Papush
Roman Papush@RomanPapush·
@DamianSchloter Have you tried converting your color information from rgb to hsv, doing ramping on the value component only, and then converting it back to rgb? Gave pretty nice results when I was toying around with this idea.
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Damian
Damian@DamianSchloter·
@RomanPapush This is actually close. I did try abusing SPECULAR_LIGHT, but it didn't occur to me to remove the light from it like that. I'm getting some funky colors with this though, and weird results when using my toon ramp. Also, no lightmaps.
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Damian
Damian@DamianSchloter·
Alright, I give up. Apparently it's not possible for me to recreate this look in #GodotEngine right now. So my 3D projects are shelved. Basically, I need to add all the lights together and toon ramp them afterwards. So I'll be rooting for shader related feature proposals.
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Road to Vostok
Road to Vostok@roadtovostok·
The Unity -> Godot porting adventure has started very smoothly and the first set of features were transferred and implemented today, such as: - Custom keybinds (full control) - Pause menu / demo settings - Audio channeling - Support for ultrawide monitors - UI scaling
Road to Vostok tweet media
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Roman Papush retweetledi
Godot Engine
Godot Engine@godotengine·
We are excited to introduce a major improvement in funding the development efforts of the #GodotEngine – the Godot Development Fund! Help us secure stable funding and ensure the longevity of the project 💙 godotengine.org/article/godot-…
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Roman Papush
Roman Papush@RomanPapush·
@vnen Can you share a sneak peek at what we might be getting in the coming 4.x versions? Typed dictionaries? Partial classes? Hashsets maybe? 👀 And it should go without saying, but massive thank you for all the hard work done up till now! 🙌
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Roman Papush
Roman Papush@RomanPapush·
@reduzio Thank you for clarification. Is there any info on C# Wasm AOT compilation for Godot 4.x? This was mentioned as “coming soon” in a 2019 blog post. Because as it stands right now (in Godot 3.x) C# web exports are running much slower (easily 10-20 times slower) than in Godot itself.
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Roman Papush
Roman Papush@RomanPapush·
Never knew I wanted to punch someone in the face so hard until I heard about Marty. It is a long read but very much worth your time. Stay strong Mick ✊
Mick Gordon@Mick_Gordon

Marty Stratton, @idSoftware Studio Director, lied about @DOOM Eternal's OST events in a Reddit post that used disinformation to blame me entirely for its failure Later, he offered me a six-figure sum to never speak about it The truth is more important. link.medium.com/USjGbPeBOub

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Roman Papush retweetledi
Elena Nizhnik
Elena Nizhnik@itsElenaWalker·
Не уж-то не осталось смелых людей которые не хотят войны, не поддерживают агенду путина и не боятся говорить об этом? Россияне, не молчите! Выходите на улицу и мирно демонстрируйте вашу оппозицию.
Volodymyr Zelenskyy / Володимир Зеленський@ZelenskyyUa

We have severed diplomatic relations with Russia. For all those who have not yet lost their conscience in Russia, it is time to go out and protest against the war with Ukraine.

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Luwe
Luwe@LuweDev·
@RomanPapush I actually can’t picture how this works, I’m just gunna blame it on the mysterious ‘Non-Euclidean’ stuff
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Roman Papush
Roman Papush@RomanPapush·
@inScopeStudios What's next Kenneth, division by zero?! :D In game there're colliders, so they'll prevent that from ever happening, but in editor it'll just overlap the portal geometry until it will snap into a half-sphere on your way closer to the center ✨
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Roman Papush
Roman Papush@RomanPapush·
@beardyman Cattywampus ✨ An adjective that means something is askew, in disarray, or not aligned correctly.
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Beardyman
Beardyman@beardyman·
Crafting a press release about my 2022 tour….. reply with a weird word i have to slip into it. Best suggestion wins a free ticket to a gig of their choice.
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Roman Papush
Roman Papush@RomanPapush·
@SketchpunkLabs Exactly, the other one is just a copy being instantiated when the original crosses the portal plane.
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VoR
VoR@SketchpunkLabs·
@RomanPapush is there 2 spheres and each one is being clipped to create the illusion of the portal?
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