Ruff Talk VR

10.9K posts

Ruff Talk VR

Ruff Talk VR

@RuffTalkVR

A VR podcast featuring reviews of virtual reality games and developer interviews! Hosted by father/son duo @DamienRuffy and @BryanRuffy [email protected]

Massachusetts, USA Katılım Mayıs 2021
1.6K Takip Edilen3.1K Takipçiler
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Ruff Talk VR
Ruff Talk VR@RuffTalkVR·
🚨 The next Ruff Talk VR Gaming Showcase is officially set!  🚨  🗓️ Friday, May 22nd, 2026 We’re once again spotlighting upcoming VR games, new trailers, dev diaries, and fresh announcements. 🎮 VR devs -  want to be featured? Apply here 👉 forms.gle/VttHVBwsvc2SzB…
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Walkabout Mini Golf
Walkabout Mini Golf@WalkaboutMG·
Wander the boldly colored streets and building-block passages of our 40th course, Blokhaven! 🏗️ Make landfall on VR platforms this Thursday, May 7th! youtu.be/anoZqNvf-ZA
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Martin Griffiths
Martin Griffiths@Griff_·
I had a really great week - only about 15% of my time coding on #NoMansSky has ever been spent on VR, so it’s rare for me to get a whole week on it. I’m an outlier in my love for this platform with so many VR neigh sayers, but I love trying to push the boundaries in this space!
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Steel Wool Studios
Steel Wool Studios@SteelWoolStudio·
Hey all! We promised we would be better about communication moving forward and we want to live up to that. We have decided that we are going to hold back PCVR a LITTLE bit longer. Instead of launching it and then doing a quick turnaround patch (our original plan), we are going to roll in the patch fixes and updates directly to the PCVR launch build. We are also going to incorporate fixes to some of the main issues we’re seeing in the current community playthroughs. Our goal is to launch a higher quality PCVR edition and then patch the PSVR 2 version so there is complete parity between the two platforms. We are working hard with our porting partners at Devoted Studios with the goal of getting the PCVR launch and PSVR 2 patch ready within the next 2 weeks! We know it's frustrating when it appears that we aren't communicating and that can come across as if we’re not paying attention. That cannot be farther from the truth. We take this community very seriously because the community is what makes everything we do worthwhile. While I wish we could always be perfect, we do always strive to do better!
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Beyond Frames
Beyond Frames@beyondframesent·
Teenage Mutant Ninja Turtles: Empire City is OUT NOW for Meta Quest, Steam VR, and Pico for $24.99! Go behind the bandana for the first time in virtual reality solo, or with up to four players cooperatively. The game will be available for a 20% launch discount (with the Owari Mask unlock) on Steam for two weeks.
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FlatOut VR
FlatOut VR@FlatoutVR·
FlatOut 4's custom engine presents some significant technical challenges, but we're excited to take them on as we look to bring the game to PSVR2.
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e-@eminus·
While others say "VR is Dead" or "No one wants to wear ski goggles," I'd like to direct you to The Prodigy Beat Saber pack, Teenage Mutant Ninja Turtles: Empire City, Little Nightmares: Altered Echoes, Extra Dimensional, Birdseed and Wrath: Aeon of Ruin VR. All released in April.
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Myles Dyer
Myles Dyer@MylesDyer·
JUST IN ➡️ FlatOut 4: Total Insanity VR is coming to #PSVR2! Release date TBC. Be sure to follow @FlatoutVR! It’s gonna be a wheelie good VR game.
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AJ
AJ@PSVRUnderground·
🚨FLATOUT 4 VR: TOTAL INSANITY is officially coming to PSVR2 FULL GAME Playable in VR Redesigned Cockpit View Logitech, Thrustmaster, & Fanatec Wheel Support on Day 1 Destructible Vehicles & Environments Races, Arenas, Minigames Customizable Cars bHaptics Support #PSVR2 #PS5🔥
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AJ@PSVRUnderground

🚨🚨🚨BIG PSVR2 announcement on Gamescast today incoming! Tune in at 6PM Eastern where I’ll be joining Bryan. See you then! 🫡🔥 #PSVR2 #PS5 #VR @withoutparole?si=YXex_Dp6EmpwacQu" target="_blank" rel="nofollow noopener">youtube.com/@withoutparole

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Steel Wool Studios
Steel Wool Studios@SteelWoolStudio·
Hi all! We see there is some confusion about the Five Night at Freddy's Secret of the Mimic VR launch today and we want to clarify everything. We launched our PlayStation PSVR 2 update today. We are currently testing the launch build for our PCVR version via Steam. We are expecting to approve and launch the PCVR build in the next day or two and we will announce the second our team certifies it. For a little behind the scenes, the current testing is at 99.01% as of the time of this post! Our blog also has notes on our Patch 1 for PSVR 2, that will also be applied to the PCVR version as well. Sorry if there was any confusion! We will make sure to be much more clear moving forward! steelwoolstudios.com/sotm-vr/
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Mighty Coconut
Mighty Coconut@Mighty_Coconut·
Yesterday, we announced the 40th @walkaboutmg course, Blokhaven! We are so excited for people to check out our delightful island of shipwrecked blocks. Be sure to hop into your headsets on Thursday, May 7th and experience the seaside fun for yourself! 🟥🟨🟦
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A Long Survive ™ - Wishlist Us on SteamVR & PSVR2
IMPORTANT NEWS 🚨 A Long Survive is delayed to May 14. We want to sincerely apologize for announcing this delay so close to launch. Over the past weeks, we’ve been running internal playtests and reviewing feedback carefully. Based on what we’ve seen, we’ve made the decision to take a few more days to improve key systems and ensure the experience meets the level of quality we want to deliver. Our goal is to deliver the most polished and solid version of the game from day one. We believe this is the best decision for the game. Creating a strong first impression (one that feels enjoyable and surprising) is worth these extra days. As a thank you for your patience, we will be offering: - A launch discount on Steam and PSVR2 (PSN) - A discount code for Meta Quest players We’ll be ready for deployment on May 14. Thank you for your understanding. 🫡
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