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This Week in Destiny:
🎖️ Details on Guardian Games 2026
🎴 Announcing the Destiny 2 x @wizards_magic collaboration
📬 Postcards from the Frontier selects
🟣 Sandbox changes preview
🏖️ Trials of Osiris returns tomorrow with The Immortal Submachine Gun
📰 bung.ie/47Vqb3z

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Destiny 1 maintenance is complete.
Bungie Server Status@BNGServerStatus
Destiny 1 is being brought offline for maintenance, and is expected to conclude at 5 AM PDT (1300 UTC).
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Yeah @MarathonDevTeam the whole tap to talk is not the way.
Please add actual toggle to talk.
Hit button -> open mic -> hit again -> close mic.
This whole tap to talk and it closes when you are done talking is weird.
Arrrash@Arrrrash
Can we talk about how weird the iteration of toggle push to talk is in marathon. They added it in the patch yesterday which was sweet but it’s so weird. I expected to just click once open mic. Click again close mic. But instead it’s like click once and it opens for a bit while you are talking but if you stop then it closes and randomly it’ll close on you mid sentence. Then click again when you want to talk again Am I the only one confused by this?
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@asalisbury Love the changes! Could you consider allowing players to keep running while the map is open? That would be huge 🔥
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@MarathonTheGame @MarathonTheGame Could you please consider allowing players to keep running while the map is open? That would be huge
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Seriously imagine how absolutely miserable your own existence must be where you spend hours a day on this website just spamming the same images over and over again just because you hate Marathon.
Like what even possesses you to be at the level where you wish developers lost their jobs. All because you got schooled by a Bungie employee running the official Marathon account?
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ICYMI: CD Projekt has insisted it has “no plans” for further Cyberpunk 2077 DLCs or expansions amid reports the developer plans a secret DLC for The Witcher 3. bit.ly/4sFZNmc

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Appreciate your excitement and analysis of the new DLSS 5 lighting here. This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists’ control, and totally optional for players.
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DLSS 5 brings next-gen quality, photo-realistic lighting to GeForce RTX 50 series. We've been hands-on with four games and here are our first impressions: youtu.be/4ZlwTtgbgVA

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Runner retweetledi

🔦 NVIDIA DLSS 5 Spotlight 🔦
Watch a preview of NVIDIA DLSS 5 in #Starfield. Encounter highly detailed characters in more lifelike worlds as you embark on an epic journey to answer humanity’s greatest mystery.
Learn more → nvidia.com/en-us/geforce/…
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Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note:
-- It will be on Perimeter only for now.
-- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on).
-- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos).
-- You will be matched with other duos only.
-- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now)
-- Some things will be a bit jank.
Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test.
We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature.
Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!
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@_GXZack1 @GSXRCLYDE DeStInY 2 DiDn’T hAvE cOnTeNt FoR uS tO gRiNd ToGeThEr 🤡
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@Runner9711 @GSXRCLYDE Who's crying? 🤦🏽♂️😂💀🤷🏽♂️ is crying in the room with us?
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