Ryan | Indie Maker

21 posts

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Ryan | Indie Maker

Ryan | Indie Maker

@Ryan_N0p3

Ex-internet company engineer building indie products. Exploring apps, AI tools, and games. Currently working on Dango.

Japan Katılım Aralık 2024
22 Takip Edilen0 Takipçiler
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
We’re opening the 2nd beta round for Dango — an AI assistant that lives in chat. It can schedule daily news briefings, monitor topics/events, track public earthquake updates, and notify you only when something important changes. We already have our first seed users in China, and now we’re researching overseas demand. Would you use this? Intro: dango.help/?lang=en DM if you’d like to try it. #AI #AIAssistant #BetaTesting
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Relic Abyss ✨EA OUT NOW!✨
No matter how harsh the path may be, let's keep walking towards it with a smile! - Amelia 😊⛏️
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Noah
Noah@NoahKingJr·
Anthropic with Software engineers:
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𝐆𝐫𝐞𝐠
𝐆𝐫𝐞𝐠@CasuallyGreg·
“Pay our employees, because we won’t.”
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Interesting things
Interesting things@awkwardgoogle·
He looked at me like "don't get married" 😭
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@godotengine Love to see this. New features are exciting, but stable releases are what make engines easier to trust for real projects.
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@BeleefStudios Love this. It’s a small detail, but it makes the game feel much easier to follow and more comfortable to play.
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taikwy
taikwy@Taikwy·
okay, i've decided to take a break from this project gonna cook something else up in the meantime! #gamedev #indiedev
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@nichegamer This looks awesome. Blackjack + roguelite + hellish afterlife is such a cool combo. Really looking forward to it!
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Niche Gamer
Niche Gamer@nichegamer·
Blackjack-inspired roguelite game Black Jacket launches this month~ Play blackjack against tortured, restless souls in a hellish afterlife and try to win enough coins to pay the ferryman to make your escape~
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@godotengine Really happy to see Godot growing. As someone learning and exploring indie game dev, I hope it keeps getting better and easier for small teams and solo developers.
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@robj3d3 Not revenge. Leverage. AI can take your job, but it can also give you the tools to build your own thing faster than ever.
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Rob Hallam
Rob Hallam@robj3d3·
A message to those laid off: They used AI to replace you. You can use the same AI to replace them. It's time to lock in bud.
Brian Armstrong@brian_armstrong

This is an email I sent earlier today to all employees at Coinbase: Team, Today I’ve made the difficult decision to reduce the size of Coinbase by ~14%. I want to walk you through why we're doing this now, what it means for those affected, and how this positions us for the future. Why now Two forces are converging at the same time. We need to be front footed to respond to both. First, the market. Coinbase is well-capitalized, has diversified revenue streams, and is well-positioned to weather any storm. Crypto is also on the verge of the next wave of adoption, with stablecoins, prediction markets, tokenization, and more taking off. However, our business is still volatile from quarter to quarter. While we've managed through that cyclicality many times before and come out stronger on the other side, we’re currently in a down market and need to adjust our cost structure now so that we emerge from this period leaner, faster, and more efficient for our next phase of growth. Second, AI is changing how we work. Over the past year, I’ve watched engineers use AI to ship in days what used to take a team weeks. Non-technical teams are now shipping production code and many of our workflows are being automated. The pace of what's possible with a small, focused team has changed dramatically, and it's accelerating every day. All of this has led us to an inflection point, not just for Coinbase, but for every company. The biggest risk now is not taking action. We are adjusting early and deliberately to rebuild Coinbase to be lean, fast, and AI-native. We need to return to the speed and focus of our startup founding, with AI at our core. What this means To get there, we are not just reducing headcount and cutting costs, we’re fundamentally changing how we operate: rebuilding Coinbase as an intelligence, with humans around the edge aligning it. What does this mean in practice? - Fewer layers, faster decisions: We are flattening our org structure to 5 layers max below CEO/COO. Layers slow things down and create coordination tax. The future is small, high context teams that can move quickly. Leaders will own much more, with as many as 15+ direct reports. Fewer layers also means a leaner cost structure that is built to perform through all market cycles. - No pure managers: Every leader at Coinbase must also be a strong and active individual contributor. Managers should be like player-coaches, getting their hands dirty alongside their teams. - AI-native pods: We’ll be concentrating around AI-native talent who can manage fleets of agents to drive outsized impact. We’ll also be experimenting with reduced pod sizes, including “one person teams” with engineers, designers, and product managers all in one role. In short: AI is bringing a profound shift in how companies operate, and we’re reshaping Coinbase to lead in this new era. This is a new way of working, and we need to leverage AI across every facet of our jobs. To those who are affected I know there are real people behind these decisions — talented colleagues who have poured themselves into this company and our mission. To those of you who will be leaving: thank you. You’ve helped build Coinbase into what it is today, and I am sincerely grateful for everything you've done. All impacted team members will receive an email to their personal account in the next hour with more information, and an invitation to meet with an HRBP and a senior leader in your organization. Coinbase system access has been removed today. I know this feels sudden and harsh, but it is the only responsible choice given our duty to protect customer information. To those affected, we will be providing a comprehensive package to support you through this transition. US employees will receive a minimum of 16 weeks base pay (plus 2 weeks per year worked), their next equity vest, and 6 months of COBRA. Employees on a work visa will get extra transition support. Those outside of the US will receive similar support, based on local factors and subject to any consultation requirements. Coinbase prides itself on talent density. Our employees are among the most talented people in the world, and I have no doubt that your skills and experience will be highly sought after as you pursue your next chapters. How we move forward To the team that is staying, I know this is a difficult day. We’re saying goodbye to colleagues and friends you've been in the trenches with. But here’s what I want you to know as we move forward together: Over the past 13 years, we have weathered four crypto winters, gone public, and built the most trusted platform in our industry. We’ve made it this far by making hard decisions and by always staying focused on our mission. This time will be no different – nothing has changed about the long term outlook of our company or industry. And most importantly, our mission has never been more important for the world. Increasing economic freedom requires a new financial system, and we’re building it. The Coinbase that emerges from this will be more capable than ever to achieve our mission. Brian

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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@Blukulele That’s incredible, congrats!! Stories like this are such a good reminder that a small, weird, personal game can still find a huge audience.
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Blukulélé
Blukulélé@Blukulele·
Gambo reached 70.000 copies sold on Steam in only 5 days!! I have no words, this feels so unreal 😭 Thanks a ton for playing my silly game, you're the best!!
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@IndieGameJoe Really needed this. It’s easy to wait until everything looks polished, but the raw process is probably what makes indie games interesting in the first place.
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Indie Game Joe
Indie Game Joe@IndieGameJoe·
To every indie dev scared to post. Your game doesn’t need to look perfect! - Post the weird shit - The raw clips - A janky prototype - Just be you! You don’t need to market your game like it’s AAA. You’re indie, use that as your strength! ❤️
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Sledding Game
Sledding Game@sledding_game·
100,000! CRAZY! Thank you everyone for playing. It means the world to me that I have the support to continue making games full time off of my first game on steam. It’s a dream to reach this large of a number, and you all made it happen in 5 days. Couldn’t be more grateful.
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Andrew Rousso
Andrew Rousso@AndrewRousso·
when online shopping goes WAY too far
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
@thomasbrushdev I use AI a lot for code assistance, but not to decide the game. For solo/indie dev, it feels less like “AI making the game” and more like having a junior teammate for boilerplate, debugging, and learning faster.
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Thomas Brush
Thomas Brush@thomasbrushdev·
Is anyone NOT using AI at all in their game? Like absolutely NO ai code assistance even? Go!!
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
Also curious: Which messaging app should Dango integrate with first? Telegram / WhatsApp / Discord / Slack / LINE / Signal / Lark / WeChat / others? Reply with your preferred app + what you’d use Dango for.
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Ryan | Indie Maker
Ryan | Indie Maker@Ryan_N0p3·
We’re opening the 2nd beta round for Dango — an AI assistant that lives in chat. It can schedule daily news briefings, monitor topics/events, track public earthquake updates, and notify you only when something important changes. We already have our first seed users in China, and now we’re researching overseas demand. Would you use this? Intro: dango.help/?lang=en DM if you’d like to try it. #AI #AIAssistant #BetaTesting
Ryan | Indie Maker tweet media
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