Games focus on serious worlds, ignoring real life's chaos. Embrace the ridiculous alongside legit civilizations. Ever seen life's messy beauty in a game? link.infinityrising.com/steam
In the nation of Cornucopias, mining and exploration go hand in hand. Venture into the world to uncover raw ore, gather resources, and refine them through specialized crafting paths into weapons, armor, tools, and construction materials that drive a true player driven economy.
Origin Point Ep. 1
Premiering 2/26 at 1PM CST (19:00 UTC).
Scruffy (QA) & David (Game Director) of Infinity Rising break down MMO design, player agency, lore, mature themes, and the future of AI in gaming.
Scruffy & David will be live in chat.
Watch: youtu.be/kLDHC9aGh4A
Players arrive in Calido Valley. It’s wise to keep sightseeing to a minimum until you get your bearings and protection in order.
In a dome known for looser laws and constant arrivals, players lock in fast. Exploration here shouldn’t be casual, but calculated.
Ever questioned in-game violence vs. in-game toilets? Where does all that eaten food go? Explore the oddities of virtual worlds! link.infinityrising.com/steam
The ACM keeps your credit chips exactly where you need them.
Load up your account, store them securely, and use them when the timing is right. Whether you are gearing up or planning your next move, your balance stays ready so you never miss an opportunity.
You spot a Rift opening in the distance.
First move?
Move toward it before anyone else does and see what comes through. Or lock it down, set overwatch, and wait it out.
Phasomecha. Phasovores. Rare materials if you’re lucky.
Push in or play it smart?
Our Avatar Creator gives you full control down to the smallest detail.
Adjust body type, facial structure, proportions, and fine tune symmetry before adding subtle asymmetry for a more natural look. Every micro adjustment brings your vision to life exactly how you imagined it.
Sometimes you don't need voice chat to make your point.
A quick gesture before a race. A signal to hold. A celebration in the plaza. A pose that says it all.
Small movements. Real presence.
That's how the domes start to feel alive.
The Men’s Vanguard Scout Helmet, Boots, and Outfit are back live in the marketplace.
Reinforced fabrics. Impact resistant plating. Built for durability, movement, and control in combat.
Gear up and step into the field prepared:
link.infinityrising.com/02Marketplace
File Node Sale is back LIVE.
Add nodes to your cart in multiples of 3
Every 3 added = pay for 2 at checkout.
Discount applies automatically at checkout.
No duration disclosed. No closing notice.
Load up now:
link.infinityrising.com/02Marketplace
Asuna Armoury’s Mordred MK II is back LIVE
A high capacity pulse submachine gun powered by an LP03 Energy Cell, built for speed, precision, and sustained fire in close quarters.
Full auto. Relentless energy output.
Limited supply available:
link.infinityrising.com/02Marketplace
Calido Valley is known as the Las Vegas of Cornucopias and serves as a central hub for new arrivals entering the domes. Trade, social spaces, and movement between zones all converge here.
If you are building a reputation, Calido is where it begins.
GM GM
Morning stroll through the Hub City.
A quiet moment before the grind begins. Planning future trade routes and mapping resource reserves, thinking two steps ahead.
Always prepared to expect the unexpected.
What will you build first on your land plot?
Metal working stations. Agriculture and botany operations. Artisan production. Trading posts. Resource processing hubs.
Land plots are the production backbone.
Your plot. Your strategy. What’s your vision?
Big opportunity for @Cardano projects!
Amplify Cardano is covering 5 booths for 5 projects for @RareEvo to help you showcase what you’re building to a massive Web3 audience.
Tag your favorite project and let them know!
Apply today 👉 amplifycardano.io
Beta Week 1
50,000 players have joined Pixel World.
We send out invites daily through the t.me/pixelworld bot.
Priority access is given to:
– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament
🍆 We update the game every day.
Here’s the changelog for the past 7 days:
Matches
– Balancing weapons, explosive attributes, match duration, matchmaking, rewards, and more
– Weapon getting stuck after respawn
– Auto-fire fixes on mobile devices
– Grenade freeze and no-damage issues fixed
– Random crosshair drift while aiming
– Melee auto-attack hitting teammates
– Updated grenade throw keybinds
– Missing shield on first player login
– HP bar render hidden when player visibility is below 50%
– Voice chat microphone permission request fixes
– Audio mute fixes
– Correct skin rendering in matches
– Player invisibility issues fixed
– Duplicate avatar fixes
– Score calculation and post-match result fixes
– Screen lock on kill
– Respawn delay tuning
– Notification when entering a team fight
New Content
– New map “Tram”
– New map props and decorations
– New weapon – “M18”
– New weapon – “Ivory Beam”
– 9 new backpacks and 4 new melee weapons
– Wrench and Beetle
Maps
– Spawn point adjustments
– Fixed spawning outside of map bounds
– HP regeneration tick adjustments
– Full restoration of Pickable Health
– Network sync for footstep sounds
– Getting stuck when jumping near low obstacles
– Dash + auto-reload fixes
– Step height adjustments
– Jump platform fixes
– Map geometry and background improvements
– Separate decoration layer for maps
– Collider fixes
Interface
– Sensitivity settings fixed on PC and mobile
– Invite link copy fixes
– Cursor issues fixed, cursor lock re-initialization
– Open tabs state persistence
– Character pose switching between tabs
– Notifications for skin box and pack purchases
– iPhone rotation issue on launch fixed
– Mouse/cursor issues on macOS fixed
– Profile stats fixes
– Input field behavior improvements
– Team mode localizations
– Modal window behavior and animation fixes
– Settings auto-collapse on death
– “Next match” button added to menu
– Killcam window appearing in lobby fixed
– Sounds added for opening/closing modals
– Responsive layout for vertical orientation
Anti-Cheat System
– Anti-cheat system with auto-bans
– Anti-cheat protection for Pickable Health and other RPC calls
– Ban triggered after app minimization fixed
– False positive anti-cheat trigger on RPG fixed
– RPG explosion sync improvements
– Heavy weapon explosion radius protection
– Ban for property manipulation attempts
Technical Improvements
– Asynchronous CDN asset loading
– Duplicate request and currency code fixes
– Token refresh and authorization fixes
– Extended explosive weapon configs
– Shop centrifuge fixes
– New map configuration system
– API request improvements
Features
– New authentication methods
– SFT and XP boosters
– Reporting system
– Secret Level
– Premium
– PX League
– CG SDK
🐸 Plans for next week
1. New auth methods for pw.game
2. Ongoing gameplay polish, in-game balancing, and fixes
3. Private matches (invite-only access)
4. PX economy
Don’t forget to vote for maps after each match – your feedback helps us ship cooler and more intense maps.
If you don’t have beta access yet, check back periodically via the t.me/pixelworld bot or on pw.game