SNR Labs

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SNR Labs

SNR Labs

@SNR_LABS

#RaindanceImmersive award winner. Lead Designer: @AxDxDOS Shader Developer apple_blossom World Modeler @babyjacku Logo @EmShaggi https://t.co/apJqFWS8qA

Katılım Mart 2024
21 Takip Edilen229 Takipçiler
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SNR Labs
SNR Labs@SNR_LABS·
TEST CONCLUDED; RESULTS PENDING.
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a://ddos
a://ddos@AxDxDOS·
Work in Progress: AGI Volumetric Fog; an early build. It works with the particle screens, hologram, and has its own quality slider.
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Bradlee101
Bradlee101@Bradlee1011·
World name: SNR_test_001 By: apple_blossom Platform: PC #VRChat #VRChat_world紹介
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Captain_Duck🇳🇱
Captain_Duck🇳🇱@DFVIDTUTS·
Hanging out on the ceiling at SNR labs
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RX
RX@VRXOdyssey·
Somehow wound up wandering into @SNR_LABS last night, kinda just looking for a place to exist and be happy. Let me just say, no amount of words, pictures, video, can convey the awe of this experience. It's beautiful, and exactly what I want to be able to show other creatives.
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hexe.exe
hexe.exe@hexexexeh·
snr was gorgeous
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a://ddos
a://ddos@AxDxDOS·
We had a storm roll through last night so it was way too humid to put on a headset. I was able to take some pictures of @SNR_LABS while I was on desktop.
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XiaVR
XiaVR@XiaVRC·
A night in VR A 🧵🧵🧵 Sorry if I missed any tags, its hard to find everyone <3 Feel free to tag DJ: @_sSilent VJ: @namoron27 Event: SNR Labs - test_002 youtu.be/r6mV9HHFIlI
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SNR Labs
SNR Labs@SNR_LABS·
Attention: Conditions are set. Test Engineers to your stations. Test Observers please make your way to the anomaly chamber for test002.
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SNR Labs
SNR Labs@SNR_LABS·
Timeslots (in EST) for 27SEP 8:45 Doors 9:00- 9:45 A://DDOS 9:45 - 10:30 Kelbin 10:30 - 11:30 Silent 11:30 - 12:30 2TD 12:30 - 01:30 Terkoiz
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SNR Labs
SNR Labs@SNR_LABS·
Spatial Anomaly; Test_Proposal_002 "We were able to recreate the first test from what we could salvage from the existing documents. The second test might require more research... more thought. Our predecessors were onto something significant." Join us. Tonight.
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SNR Labs
SNR Labs@SNR_LABS·
Updates: FlowerboyDeMii will not be able to join us, but thats okay! The lovely @_sSilent is gonna hangout instead. Map update that includes more areas and assets. AppleGI updates that include support for @orels1_ shaders, static shadows and optimizations.
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a://ddos
a://ddos@AxDxDOS·
Here's a WIP preview of SNR using AppleGI's new mesh voxelization! This big 3d texture will be used to block the light cast through AppleGI; creating real-time shadows for static meshes in the scene. We now have VERY optimized real-time lighting and shadows are pasta-ble.
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