
@itCigNus I get your point, but honestly Melee feels awful at 150–170ms. The teleports and rollbacks become super noticeable, and I feel like the fixed 7 prediction frames might actually be part of why it gets so messy at high ping
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@SSBAfro
Best Chilean Combo maker. SSB64/Remix profesional player for @TEW_Esports_. Pika killer. *Better, Faster and Stronger.*










Performance for rollback *should* be good enough for netplay now, this is a 200ping test running at 3f delay with minimal performance issues New release in the first comment! PS: Raphnet is still broken but I will fix asap