Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open)
191 posts

Proto Sapien (Commissions Open)
@SapienProto
🔞 I post my artwork and help MegaApe in secret || DM this creature for commissions
Katılım Aralık 2020
519 Takip Edilen100 Takipçiler

@MARIMARI_EN Means Sky diving is still in the bucket list.
With the parachute, of course.
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Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi

My Gmail (sayuri.artsy@gmail.com) & YouTube channel (@sayuriartsy5108" target="_blank" rel="nofollow noopener">youtube.com/@sayuriartsy51…) were phished/hacked from Istanbul, Turkey, passwords changed, parental controls set to unknown Turkish email. Google closed case despite US-only activity & evidence.
I followed up via email to yt-partner-support@google.com with new details from my State Police & FBI reports (plus details about other victims affected). Please escalate for re-evaluation. The hacker/phisher still in control risks more attacks.
@TeamYouTube #YouTubeHack #AccountRecovery

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Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi

Entry Category: Robot Master Design
Crop Man
His arm sucks up crops and stores them in his back silo. He's laid back until Wily put wily worms in his robo brain. Now he's running amuck and turning his farm into a zoo!
#MegaManDO #DesignARobotMaster

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Proto Sapien (Commissions Open) retweetledi

@InactiveHorse02 Thanks! Now that you mentioned it, it does have a lot of crossover with Sigma! My line of thinking was that I picked Green because I was looking up tractors for his chest design and that was the most prevalent color I saw. Blue was just to subtley imply worker jeans.
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@SapienProto Is it just me, or he has Sigma's color shceme with the green chest and blue arms and legs? lol
Still, good design man
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Proto Sapien (Commissions Open) retweetledi

Open source community Mixamo alternative Mesh2Motion is getting support for driving character movement with "root motion"
In your games, you can use that to drive the character movement exactly like how your animators designed it. Godot also supports this feature.
Scott Petrovic@scottpetrovic
Just finished coding the support for animations to have root motion. Good for uneven movement. This will be in the next release for Mesh2Motion. They will have "RM" at the end of the animation name.
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Proto Sapien (Commissions Open) retweetledi

EYE DESIGN IDEAS! To get the FREE monthly How to THINK When You draw digital MAGAZINE, (including NEW tutorials, a YEAR before they appear online) just send “Magazine, please!” to ThinkDraw@yahoo.com
#anime #manga #comicart #conceptart #gamedev #animationdev #illustration

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Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi
Proto Sapien (Commissions Open) retweetledi
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