Evan Berman

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Evan Berman

Evan Berman

@Scapes

🎮 Global Community Lead, @DestinyTheGame at @Bungie 💾 Alumnus: Tencent, 2K, Bethesda, Xbox, Trion, Krafton, THQ ⚛ Personal Account 💼 https://t.co/JVXl5M72JB

🏡 San Diego via 🏖 Miami Katılım Şubat 2008
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Evan Berman
Evan Berman@Scapes·
new "stealing your meme" format just dropped 🦋
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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
Thanks for your reports, everyone! We had two changes related to the King's Fall and Pale Heart armor set bonuses that were slated for next week's patch but made it into today's update yet were not included in the patch notes. Apologies for the confusion! The Update 9.7.0.2 Patch Notes article has been updated to reflect these changes.
Destiny 2 Team@Destiny2Team

Patch Notes for Update 9.7.0.2, the one about Crossbow bolts launching bosses and more, are now available: bungie.net/7/en/News/Arti…

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Destiny 2 Team
Destiny 2 Team@Destiny2Team·
Two fixes shipping tomorrow to help reduce awkward... ability centric interactions in the Crucible: - Fixed an issue where the Hunter’s Lethal Current Aspect could activate multiple times on a single attack, causing one-shots in PvP. - Fixed an issue causing the Pit of Heresy four-piece armor set bonus to loop, instantly igniting targets.
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Evan Berman
Evan Berman@Scapes·
Wife's home country of Germany just started its World Cup match, many VERDAMMTs shouted already. Preparing written apology for the neighbors.
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GroZanu
GroZanu@GroZanu·
this is the kind of nightmares the anomaly gives you
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Evan Berman
Evan Berman@Scapes·
happy Friday Jr. to those who celebrate 💙
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PolyChef
PolyChef@poly_chef·
they forgot the P but that’s ok 😂
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PolyChef
PolyChef@poly_chef·
Another huge thank you to @A_dmg04, @BrunoLouviers and @Destiny2Team for AOTW on the SRL poster! Always great talent being highlighted. Bungie ID credits for the piece: +w#2857 - Idea Direction Polychef#9486 - 3D Render Artist Keiko#7330 - Composition Edit/Post Render
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Kahlief Adams
Kahlief Adams@KahliefAdams·
It absolutely feels like stolen valor but I wanna a Knicks replica championship ring lol
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dmg04
dmg04@A_dmg04·
Re: “Bug Bar” As we get into our last string of hotfixes, the team is trying to squash as many bugs as possible. You’ll see some ability bug fixes next week, and a slew of other things touched in a later update, but we are nearing the final delivery of patch notes. Some issues may not be addressed due to “risk” and live on. Here are some of the questions we’re asking ourselves in Traige as we process your reports: could a potential fix break the game further? Can’t take it. Could a change/nerf enjoyment of the PvE game for the sake of balance? Likely won’t take it unless it’s egregious or trivializing buildcrafting. As an example, Truth is a bit too hot, leading to a handful of guardians just… standing around and shooting rockets without a thought in the world. No mods, no buildcrafting. Just toppled raid bosses. We can get a tiny ammo backpack nerf in to at least have folks worry about picking up some bricks during DPS, but we don’t want to crater the thing. What if an armor set looks a bit buggy? While we hate some rough edges impacting your style, we may not be able to address it as a rushed fix could tarnish your looks even more. What if Hunters are 1-shotting opponents in pvp? Let’s try to get that addressed asap, tested, and released. What about the Titan Bubble or Stackening trivializing all of our endgame difficulty content? Let folks have some fun, but get it patched up before final. SRL ties feel a bit frequent, can we tune them? Well, if that breaks placements do we have time to revert the change? What about a few months down the road, what if we regret making the change because it’s leading to worse experiences with various connection qualities? Leave it as is. 4 way ties are a bit wonky… but kind of fun! Players don’t like a pvp mode in rotation, can we change how often it appears? Likely not - folks may need it for triumphs, or we’re seeing more players playing it than players vocally frustrated by it. It’ll rotate out after a few days. Leave it be. There are many, many convos like these happening daily. Team’s doing everything it can to address your reports while setting up for the long haul. After our final patch (TBD), you may see backend server maintenance for general upkeep, but any patch vehicle will be restricted to severe issues like widespread crashes. If we find gnarly crucible balance issues or “1-shot the pantheon boss with little investment” builds, we’ll likely lean on disabling items, abilities, or whatever the culprit is for the problem at hand. It’s not the best solution, but we have the levers to keep things a bit stable. The finality of all this is a bit rough to get into, but wanted to set expectations appropriately. We aren’t going to turn a blind eye to your reports. May be limited with what we can do, but we’ll still try. Please do not hesitate to continue reporting issues to our help forums over on bungie.net. Thank you all for joining us for MoT. The team was overjoyed with seeing your reactions, videos, art, stories, and love - and many have been loving the moments shared with you in-game. Not all of us are public facing. Every so often, you may have a D2 dev team member emoting you a hug or a heart after overcoming a rough Nightfall boss and you don’t even know it! Whether they’re an employee or just a community member… show ‘em some love with your favorite emote too. Appreciate you, always. See you out there. 💛
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