James Kleeh

344 posts

James Kleeh

James Kleeh

@Schlogen

SDE @Amazon. Former @micronautfw Development Lead. Opinions are my own

Katılım Aralık 2011
29 Takip Edilen244 Takipçiler
NeverSink
NeverSink@NeverSinkDev·
So I've expanded my domain a bit. Soft Regular Semi-Strict Strict Very Strict Uber Strict Uber Plus Strict Uber Plus 2 Strict - "I'm too rich to pick up chaos orbs" Uber Plus 3 Strict - "S-tier or A-tier only" Uber Plus 4 Strict - "Only show me Tinks" Open for better naming.
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Rhykker
Rhykker@rhykker·
@_CuteDog_ It's just a thumbnail, league is great, Mercs need some balancing but better go core or we riot
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CuteDog_
CuteDog_@_CuteDog_·
BOYS IS HE A REAL ONE FOR THIS OR NO???
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James Kleeh
James Kleeh@Schlogen·
@NeverSinkDev In a perfect world, one game would satisfy both groups. Poe1 players were led to believe that poe2 would be the “better” version of poe1. Poe2 players obviously would prefer more effort spent on the game they want.
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NeverSink
NeverSink@NeverSinkDev·
I'm seeing a lot of comments by: - PoE1 players disliking PoE2 direction and... - PoE2 players disliking GGG spending any time PoE1. If you're in one of the two camps, why is it so? I personally it's good thing that the two games different and I think they can coexist. ( Poll in comments! )
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İnanç
İnanç@inancarslaner·
@empyriangaming I don't understand this. What difference does it make for the campaign whether you have a single large area with checkpoints or multiple smaller areas? Because if you want the whole campaign to be smaller and quicker, that's a different argument than saying "area too large".
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Empyrian
Empyrian@empyriangaming·
“Many players are reporting that areas feel like they are too large. Normally when this is the case, the main reason is due to other concerns such as monster life or player damage being incorrect, or just a lack of entertaining content in the area” Or, maybe they are too large.
Path of Exile@pathofexile

Since the launch of Path of Exile 2: Dawn of the Hunt, we've been monitoring your feedback and have planned some changes based on it. In this post we'll talk about some of the things we've already done, and more of the changes we are planning on making. pathofexile.com/forum/view-thr…

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johan langenbergr
johan langenbergr@langenberg_jm·
@Kripparrian Tbh not a single game had a good Minion solution. The hardest thing to figure out in an arpg i guess
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Kripparrian
Kripparrian@Kripparrian·
My main issue with my minion build is my minions dying constantly, even with full investment in them. How is a 0 investment companion immortal, while full investment constantly die?
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Darth Microtransaction
Darth Microtransaction@DarthMicroT·
Tomrrow, at 1pm PDT, there will be an interview for Path of Exile 2 Dawn of The Hunt, what kind of questions do you want to have asked? This is your last chance👇
Darth Microtransaction tweet media
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Lolcohol
Lolcohol@lolcohol·
Any comparison of PoE 2 to PoE 1 is met with "ThEYre DifFerENt gaMEs Go plAY pO e 1 IF u like it So MUCh" Why can old functioning systems not be kept? These people don't complain that both games have items, classes, ascendancies, endgame etc. Then why not ditch those too?
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Redblade
Redblade@Redblade5·
Imagine the players paying for it's development that were initially told that both games would be one taking issue with the games not being one and the newly developed game is trying to reinvent the wheel as a square for no apparent reason. Ofc the games will be compared, they were originally ment to be the same even. As such the expectation that the new game would build upon the first improving it rather than going backwards is completely justified.
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Havi
Havi@HeresHavi·
@pathofexile Haha, always a good laugh looking at the PoE communty's reaction Comm: WTF IS GGG DOING Right after: This is actually very nice, this makes me happy
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Path of Exile
Path of Exile@pathofexile·
Since we revealed our plans for the Legacy of Phrecia event in Path of Exile 1, we've seen lots of questions from the community regarding the event. We'll be answering the most common ones in this news post, as well as showcasing more Ascendancy classes! pathofexile.com/forum/view-thr…
Path of Exile tweet media
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James Kleeh
James Kleeh@Schlogen·
@kill1ng_time @empyriangaming One would think that the lessons learned over that decade would be applied to the new orange. Instead it’s like they purposefully forgot
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Barney_Like the Dinosaur_Kipapa
Barney_Like the Dinosaur_Kipapa@kill1ng_time·
@empyriangaming Guys, come on. This is like comparing one brand new type of orange to a decade of growing an apple orchard. Sure POE2 is a fresh feel, but the lack of agency makes it hard to push into the extra innings of a league.
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Empyrian
Empyrian@empyriangaming·
The great thing about poe 1 is that you don’t have to do that but you CAN if you want to. Saying poe 2 endgame is way better than poe 1 is mind blowing to me but of course you’r entitled to have that (wrong) opinion
John Human@VeracityandR

The end game is doing way better than POE 1 currently. Not all of us want to slam the same map 100 times back to back while clearing screens with 1 click. The end game for POE 2 actually has a progression system in place. Just needs to be fine tuned

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Darth Microtransaction
Darth Microtransaction@DarthMicroT·
What I hope for best case scenario we see from Path of Exile 2 next major patch - Additional crafting systems - More boss fights during map progression (similar to poe1 quest boss fights at breakpoints) - New map layouts, and reworking of current ones - New Skill/Support Gems and weapons - New Class - New end game mechanic - Breach splinters all drop at end in pile - A fresh economy, or private league options - Balance changes - Atlas tree search function - Ability to see all skill gems without cutting one
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Empyrian
Empyrian@empyriangaming·
The fact that this list doesn’t include map layout agency and towers is very concerning. Are we really aiming for bad map -> bad map -> tower -> good map as the core endgame loop? More checkpoints are not solving this. @pathofexile
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Tri
Tri@TalkativeTri·
See, GGG is in a very tricky situation with Path of Exile 2…I don’t understand why players want a “poe1 but better” when poe1 is going to continue receiving updates. I mean, I kinda do, but I am definitely “pushing the devs” in a certain direction: the direction of not having game a and game a with better graphics on the market instead of game a and game b.
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Tri
Tri@TalkativeTri·
TFW you get two Greater Jeweler’s Orbs in less than 5 seconds in Path of Exile 2 then die to Volatile Crystals before picking them up:
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Tri
Tri@TalkativeTri·
48 DAYS UNTIL PATH OF EXILE 2 EARLY ACCESS HITS. Fact of the day: EARLY ACCESS WILL BE PAID, this was confirmed again in an interview with Jonathan Rogers at the Tokyo Game Show last night. We do not know the price. We do not know if there will be people getting in because they've spent $500+ on Path of Exile 1. We do not know if there will be key giveaways, but we DO KNOW it will be paid early access. History says there will likely be raffles to get in and high historic spenders getting in, but that is not yet confirmed, just hinted. I would like to make sure people know this, as much of my audience has thought that it'd be free in the past. Follow me for 47 more PoE2 facts leading up to its November 15th release.
Tri tweet media
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James Kleeh
James Kleeh@Schlogen·
@aalmiray Using Kotlin for a library meant to be generally consumed isn’t a great choice
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Andres Almiray
Andres Almiray@aalmiray·
Kotlin is the new Guava ... 😡
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James Kleeh retweetledi
Puneet Behl
Puneet Behl@puneetbhl·
🔍 Currently on the hunt for new career opportunities! 🌟 Seeking roles in Software Engineering. Any leads or connections would be greatly appreciated! Let's chat and see how I can bring value to your team. #JobSearch #Networking #HelpNeeded #grailsfw #ApacheGroovy
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