Lexi

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Lexi

Lexi

@Shadowkittenx

I get shit done || Lurker of all things || Former information security analyst turned network security night owl

Pittsburgh, PA Katılım Şubat 2014
0 Takip Edilen14 Takipçiler
Lexi
Lexi@Shadowkittenx·
@BraunDuinIt You'll always be my card slinging hero!!
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Brian Braun-Duin
Brian Braun-Duin@BraunDuinIt·
Just wanted to say that it meant a lot to me how many people cheered me on this weekend. Social media has been a dark place for me the last few months. Thanks for shining some positivity into it.
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Lexi
Lexi@Shadowkittenx·
@bpsaywell Idk why I assumed that meant Tom's discord was banging
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Lexi
Lexi@Shadowkittenx·
I need more twitter friends for when I'm up this late
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Lexi
Lexi@Shadowkittenx·
@TheExitom Did someone start on Beginner?
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Lexi
Lexi@Shadowkittenx·
@TheExitom It was worth the 11 years of waiting... I'm just hoping I'm as happy with #GameofThrones as I was with it
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Lexi
Lexi@Shadowkittenx·
@Ds6Pax @dogfishbeer @EpicBrewing Awww man, that shit was the best to drink while watching bad parents bring their screaming children into a bar
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Lexi
Lexi@Shadowkittenx·
@Cuuhris Just wanted to shoot you a big Fuck You as well!!!
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Lexi
Lexi@Shadowkittenx·
@_mu_jay Just block themmmmmmmmmmmmmmmmmmmmmmm
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK @oddOasdd Well, the anomalous things ingame are what you want to detect. The PUBG servers could have safeguarding in play to reject manipulated packets. Certain attacks exist by manipulating packet headers, flags, etc but those are fairly detectable and are rarely used for that reason.
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Robbin A. K
Robbin A. K@TheRobbinAK·
Can someone with an IT oriented mind please explain to me what the fucking problem is with anticheats. Why is it still a problem after like 20 years of competitive video gaming? Why cant we have one that monitors every fucking single packet/byte sent/recieved while playing?
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK @oddOasdd Anomalous Detection is definitely possible, but then you have to define anomalous. For instance, me winning a solo squad game would be anomalous for my ability, but that would be just a normal match for you ;)
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Robbin A. K
Robbin A. K@TheRobbinAK·
@Shadowkittenx @oddOasdd Yeah, we'll never reach 100% detection. But if you turn the whole detection physics around and make a program that detects any signal not natural when you play a specific game. Shouldnt that be possible, theoretically?
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK @oddOasdd Which could easily be solve with real-time monitoring from humans. But that brings in the factor of human vulnerability, we aren't perfect. We definitely make mistakes so maybe something would slip by right in front of their eyes. Making the detection rate below 100%
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK @oddOasdd It's more a simple issue of having to predict the unpredictable. How can you develop an AC with signatures written to detect ANY form of abuse in a game that could give you an advantage.
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK Fair enough, if you take the Confidentiality out of the CIA triad for Esports gaming. It would definitely increase the Integrity and the Available of the game
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Robbin A. K
Robbin A. K@TheRobbinAK·
@Shadowkittenx I understand that its way more complicated than I seem to think. But I just feel like if you disregard the main obstacles in online security, like privacy and stuff like that, you should technically be able to create like a NSA style anticheat that excludes 99% of hacks available
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK The same reason why its not possible is why my career field exists. You have to constantly be evolving how you're detecting cheats or malicious activity because they're always trying to outpace you. Think about how long malicious hackers have been around. How do they still exist?
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Lexi
Lexi@Shadowkittenx·
@TheRobbinAK Its just not possible, Robbin. You could monitor every single byte sent/received and keystroke but cheats would still get through even with the insane amount of resources that monitoring would take.
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