SharpyS

2.3K posts

SharpyS

SharpyS

@ShxrpyS

Katılım Mart 2017
141 Takip Edilen12 Takipçiler
SharpyS
SharpyS@ShxrpyS·
@RealGameriel The marrowbreaches locking in on the flares will never stop being funny to me
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Gameriel
Gameriel@RealGameriel·
some of yall seem to need this information #subnautica
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Daylight0783
Daylight0783@daylight0783·
@SDV_era isnt the sister of the subnautica below zero protagonist literally a lesbian? They are just NOW finding out that the game is "woke"? A tag they give everything that they dont like?
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Tadpole
Tadpole@Tadpolesb2·
They are jumping me.
Tadpole tweet media
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SharpyS
SharpyS@ShxrpyS·
@trepanningfan @BimbleWizard I mean the marrowbreach pda does say they have a very sensitive hearing so maybe they'll add some sort of thing you can add to your base that emits a sound and keeps them away
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Joy Alter
Joy Alter@trepanningfan·
@BimbleWizard i agree with their reasoning i just really want them to implement a way to keep marrowbreaches from spawncamping my base lmfao
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SharpyS
SharpyS@ShxrpyS·
@kaizu_r Like the only time killing in the earlier games was actually even worth the effort was when you got the thermoblade and hit the small fishes to cook them instantly
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Kaizu_r
Kaizu_r@kaizu_r·
people yapping are always the tourists lmao. you CAN cook fish, you can cook the little swimmers that you can catch. what the devs are talking about is the 50,000 pound leviathans that are designed to be evaded, not hunted. this isn't monster hunter.
Ignys Orora@ignys_orora

Design or not, not being able to fish and cook fish in a game all about fish is rather stupid. I'll add some more bs to this post; It would be a great way to teach about conservation and invasive species. Hunting down rapidly breeding predators your science(tm) ship let into the wild sounds cool. Lots of lessoons you could teach besides stupid "le violence is bad"

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SharpyS
SharpyS@ShxrpyS·
@glorpglorpbru @AnthomniaGAME The people complaining mostly do not care about the game at all and most likely haven't even played the first game
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Anthomnia
Anthomnia@AnthomniaGAME·
😶‍🌫️
Anthomnia tweet media
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Tride
Tride@TriDeapthBear·
I was looking through colon's gd save file thingo and is this a normal amount of unrated level completions??? I reckon the vast majority are challenges but it seems really high compared to everything else LOL
Tride tweet media
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frostzy
frostzy@lmkifiwin·
DO YOU UNDERSTAND WHAT JUST HAPPENED TO SUBNAUTICA 2.. > be Subnautica 2 developers > player politely asks why you can’t kill most creatures > level designer snaps back: "This is not a killing game, go play Sons of the Forest if you want violence" > another dev adds that big creatures will stay safe because "the game should feel right" The first Subnautica let you stab leviathans with a knife. Now they want you to peacefully coexist with 50-meter monsters like it’s a underwater yoga class. Why do developers treat their most loyal fans like this? Why can’t they just answer normally without being condescending and aggressive? Loyal players are the ones who supported you for years. If you keep talking down to them, they’ll simply stop playing. And in the end, you - the developers - will be the ones who lose the most. Peak "go touch grass" energy in 2026. You think this approach will help the game long-term or are we watching it slowly die?
Pirat_Nation 🔴@Pirat_Nation

Subnautica 2 devs say "go play Sons of the Forest" if you don't like its lack of violence. The game focuses on underwater exploration, and you cannot kill most creatures. On the official Discord, one player asked why killing is impossible in SN2 as it makes no sense. Level designer Artyom O’Rielly replied, “This is not a killing game, so go play Sons of the Forest if you want to kill.” Another developer said, “The team discusses this a lot inside the studio and may let players catch small fish for food, but large creatures will stay safe so the game feels right.” This idea comes from the first Subnautica, as the team wants players to discover things, feel wonder, and live with ocean life instead of fighting it. A fan-made mod already lets players kill creatures, and the studio is reading all feedback. It plans to add better ways to scare off creatures but will not add weapons. Early access is expected to last up to 3 years.

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GDtwt Confessions and Takes
''saying this with my chest flamewall would be complete ass if it wasnt carried by it's song'' -CP Machine
GDtwt Confessions and Takes tweet media
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SharpyS
SharpyS@ShxrpyS·
@MasteroftheTDS I'm convinced that most people complaining about this either didn't play the first game or played it while spamming the stasis rifle at everything
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Greeninja | VTuber
Greeninja | VTuber@Greeninja9·
@rosiebellmoo That last part "you do not own the game" is actually ridiculous, and is not/should not be normal
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Rosiebellmoo
Rosiebellmoo@rosiebellmoo·
Hey guys. This one's a standard Eula agreement. The wording comes from it being on steams storefront and also a game in early access. There's a lot more about it here explained well. You can feel however you'd like but this way you have the ability to know "why" steamcommunity.com/app/1962700/di…
Pirat_Nation 🔴@Pirat_Nation

Subnautica 2's Steam EULA is getting huge backlash. On first launch, players must accept a detailed End User License Agreement, and players are worried after read them >The agreement grants a license to play the game rather than transferring ownership. >It includes restrictions on streaming, screenshots, recordings, and certain types of content creation or monetization, often requiring disclaimers. >The publisher retains the right to revoke access for specified reasons. >Terms may be updated unilaterally, with users expected to review changes. >The agreement covers data collection practices involving personal and device information. >It addresses ownership of player-created content, modifications, and related materials. >Additional clauses address liability limits, dispute resolution through arbitration in California, and prohibitions on certain software tools, VPN use, and other activities. The game has achieved strong reception overall, with Very Positive Steam reviews and high concurrent player counts. Unknown Worlds Entertainment has noted that it is reviewing player feedback on the EULA. Some players have requested refunds after reading the EULA, while others just say the terms are normal with industry standards.

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SharpyS
SharpyS@ShxrpyS·
@_exerity @hstorm18 I would also like to see (specifically for 1 frame inputs on 240) to have some sort of calculation to show if it’s easier of harder with cbf
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exerity
exerity@_exerity·
@hstorm18 they really gotta start including some other important context with the frame counter summary pictures What % of these windows are in wave How many clicks are in the level Average cps Level length
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hstorm
hstorm@hstorm18·
how hard really was popoff's vehemence bro
hstorm tweet media
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SharpyS
SharpyS@ShxrpyS·
@delynith Enlex is one of those parts that feels incredibly awkward at first but gets super consistent
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delynith
delynith@delynith·
incluso alguien malo como yo puede conseguir consistencia..
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