Fuze
24 posts


Spectral Breakdown
Happy with the outcome of this visual, was a challenge making my own code but happy in the end. Aim of the visual was to create a spectral ocean. Main hurdles were balancing the raymarching lighting on top of the ocean and avoiding (too much) clipping with the geometry. Couldn't get the waves to have high detail in the code while keeping the lighting. Some reference code for lighting was used by @XorDev, was quite helpful. Still very lost to most of this code/math but its fun learning!
Excited to continue and hoping to post more.🫶 #ae #MotionGraphics
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The 4LT takeover is happy to announce that we have just officially opened applications.
Join our discord and apply there! discord.gg/WHyuAYtj
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