Xor

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Xor

@XorDev

Shader Artist. Building https://t.co/kaSRjYGvsp for shader debugging. Tutorials: https://t.co/MXygSkWjm4

🇺🇸 Katılım Kasım 2014
942 Takip Edilen39.1K Takipçiler
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Xor
Xor@XorDev·
Introducing FragCoord: My ultimate shader editing tool!
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Michel Van de gaer
Michel Van de gaer@MichelVandegaer·
@XorDev Use maybe the typical code font 'monospace' for the logo, and use a bit less orange more neutral. My 2ct.
Michel Van de gaer tweet mediaMichel Van de gaer tweet media
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Xor
Xor@XorDev·
Redesign this interface
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Techartist
Techartist@techartist_·
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Xor
Xor@XorDev·
If you go to the notifications page, you can enable email notifications (off by default) with either immediate, daily or weekly updates)
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Xor
Xor@XorDev·
It's the little things like notification grouping that makes a big difference. The can be grouped when several people like one shader at the same time or when one person likes many shaders
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jon | super vhs
jon | super vhs@reaction105·
late night & sky high
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Fabrice NEYRET - pro
Fabrice NEYRET - pro@FabriceNEYRET·
@XorDev True, but note that: - API no longer work, because cloudflare makes many things rough. - does VR still work ? - playlist barely usable, no decent search engine. - soundcloud no longer work - dev stopped a long ago (even the ready-to-launch). Still cool, though (+community)
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Xor
Xor@XorDev·
Ridge
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Xor
Xor@XorDev·
-Enhanced code highlighting -Adjust any value with sliders -Time and playback controls -Full resolution and buffer format controls -Smart auto-complete -Warnings for common issues -Instruction estimation -Code export (WGSL, Metal, HTML, etc) -FPS controls -Helper uniforms
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Xor
Xor@XorDev·
Things that FragCoord has over ShaderToy: -Custom textures/videos -Inspection modes: tuner, inspect, errors, frames, heatmap -Unlimited shader passes + recursion -Automatic code import ST or twigl -Code Formatting tool -Video/Image export -Code history -Community code library
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Xor
Xor@XorDev·
Things that ShaderToy has over FragCoord: -Cubemap buffers -Shader playlists -VR rendering -GPU sound generation -Gigantic community -Per sampler texture settings -API support -Multi-language support -Mass shader export
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★
@thematrixwizard·
GIF
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Xor
Xor@XorDev·
@khlorghaal I'm not, however I want FragCoord to be as broad as possible so GLSL is priority for now
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khlor 🟦
khlor 🟦@khlorghaal·
@XorDev are you committed to glsl? its my favorite lang overall, but i feel its potential is limited as far as artistic speed and power but thats maybe a deranged take coming from me who wants to move past text-langs
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Xor
Xor@XorDev·
I want to become the best shader artist in the world if I can
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