Six Minds

25 posts

Six Minds

Six Minds

@SixMindsStudio

Gamers who make games🎮

Katılım Mayıs 2026
20 Takip Edilen4 Takipçiler
Six Minds retweetledi
Thomas Brush
Thomas Brush@thomasbrushdev·
Unfortunately I think the only way to make a good game is to make a bad one
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Six Minds
Six Minds@SixMindsStudio·
We took our game out of the studio for the very first time for a playtest 🎮 All indie game developers out there, how was your first time? 🤣✨
Six Minds tweet mediaSix Minds tweet mediaSix Minds tweet mediaSix Minds tweet media
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Six Minds
Six Minds@SixMindsStudio·
Never lower your guard. 💀 Our base enemies are programmed for aggression, using dash attacks to close the gap instantly. Precision AI for a punishing experience. #HeirOfDeath #UE5 #devlog #enemies #gamedev
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Six Minds
Six Minds@SixMindsStudio·
should we just leave it in? 😂🤷‍♂️
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Six Minds retweetledi
scar
scar@imfat·
“You only got lucky” The luck:
scar tweet media
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Six Minds
Six Minds@SixMindsStudio·
@thomasbrushdev We’re building our first game too, and even though we’re much earlier in the journey, I can already understand what you mean. I hope your next project brings back that “new game” excitement.
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Thomas Brush
Thomas Brush@thomasbrushdev·
The idea of starting my next game and finishing my five year project sounds heavenly. It almost feels impossible… like being released from prison haha. I’m proud of my game but it’s been a heavy weight for years. Anyone feel this way?
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Six Minds
Six Minds@SixMindsStudio·
Yosef was a bit too busy coding blueprints and finisher animations to look at the camera, so we gave him a little AI boost. 💻🦾 Should we turn this bug into a feature and patch him into Heir of Death as a character? 💀 #HeirOfDeath #IndieDev #narratortrend #GamedevLife
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Six Minds
Six Minds@SixMindsStudio·
How do we stop enemies from attacking all at once? 🛡️ Here is a breakdown of our Attack Tokens system in UE5, ensuring fair but challenging combat encounters.
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